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Executive Business Partner, Chief Business Officer
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. - The Administration team at Roblox provides core administrative support and serves as strategic partners to our business leaders. You Will: - Provide executive support to the Chief Business Officer and VP, Business Development. - Strategically manage complex calendars — allocating time against priorities, protecting focus time, and proactively resolving conflicts before they surface. - Serve as a trusted operational proxy for executives – ensuring their time is optimized, they are delegating effectively, and anticipating what is needed before being asked. - Drive continuous process improvement across the org — identifying what isn't working, owning the fix, and sharing better practices with the broader E/ABP community. - Plan and execute impactful team events, including team building activities, off-sites, and recognition programs. - Maintain team communication channels, meeting notes, project plans, goals, and group tasks. - Manage the confidential execution of organizational changes, including information flow, timing, and discretion across sensitive people movements. - Engage in frequent written and verbal correspondence with high-profile external partners and clients. - Collaborate effectively with peers, colleagues, and across various teams to support company-wide projects and goals. - Manage the operational fundamentals flawlessly; including expense reports, travel planning, and day-to-day administrative requests. - Elevate the organizations you support — setting the standard for craft, judgment, and collaboration; mentoring colleagues across departments and job families; and actively contributing to hiring, onboarding, and retention efforts that strengthen the team at Roblox. - Work a full-time, hybrid schedule at our San Mateo office. You Have: - A Bachelor's degree or equivalent practical experience, with 8+ years in a direct executive support role. - Demonstrated ability to lead org-level process improvements — identifying what's broken and redesigning it, not just executing existing systems. - Proven experience managing complex, multi-stakeholder projects from start to finish with minimal direction. - Experience handling confidential organizational information with discretion and integrity. - Excellent judgment and exceptional attention to detail – you know when to act, when to escalate, and when to push back; and small details don’t slip through the cracks. - A strong team-oriented mindset, always willing to assist colleagues and contribute to shared success. You Are: - Seasoned in supporting C-suite and senior leaders in fast-moving, highly matrixed environments, with a demonstrated ability to navigate complexity and ambiguity with confidence. - Calm, composed, and decisive under pressure — able to reprioritize quickly and maintain a high standard of execution when circumstances change. - Exceptionally organized and dependable; those you support have full confidence that commitments will be met and nothing will fall through. - Curious about technology and product development; with a bias toward applying new tools, including AI workflows; to improve how the team operates. - A strong relationship builder, able to establish rapport with individuals across all levels of the organization and serve as a dependable representative for your executives and team. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual hourly rate could fall outside of this expected range. This pay range is subject to change and may be modified in the future. Please note that not all benefits on this page are applicable to this hourly position. Hourly Pay Range $76.96 - $92.53 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Technical Developer Connections Manager
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Technical Developer Connections Manager on the Developer Connections team, you’ll play a critical role in supporting and scaling Roblox’s creator ecosystem. You’ll act as a trusted technical partner to high-impact creators across strategic genres (RPG, FPS, Sports) , supporting their growth, technical execution, and long-term success on the platform. You’ll support priority escalations and collaborate closely with product and engineering teams during platform incidents, while also designing internal tools and automation to improve operational efficiency and support quality. With deep expertise in Roblox Studio, performance optimization, and live-operations troubleshooting, you’ll help creators build stable, high-performing experiences while strengthening long-term relationships across the platform. You will: - Serve as a technical point of contact for creators, providing hands-on support, guidance, and best practices. - Diagnose and resolve performance, stability, and scalability issues in live games and experiences. - Own and manage high-priority creator escalations, including participation in an on-call rotation covering weekends and holidays (with flexible scheduling and compensatory time off). Partner with product and engineering teams to coordinate real-time responses to platform incidents and creator-impacting issues. - Act as a communication bridge between creators and internal teams, ensuring clarity, transparency, and timely updates. - Build internal tools and workflow automations (e.g., using Python) to improve response times, data visibility, and team efficiency. You have: - 5+ years of experience in game development or interactive experience development. - A bachelor’s degree in a technical field or equivalent practical experience. - Hands-on experience building on Roblox and/or comparable creator platforms. - Deep understanding of the Roblox platform, Roblox Studio, and the creator ecosystem. - Strong expertise in performance optimization, debugging, and profiling for live games or experiences. - Proficiency in Lua, including scripting for tooling, automation, or diagnostics; familiarity with Python, C#, and .NET is a plus. - Experience with Roblox Studio workflows, tools, and production pipelines. - The ability to collaborate effectively across technical and non-technical teams. - Excellent verbal and written communication skills, with the ability to explain complex technical concepts clearly. - A creator-first mindset, demonstrating empathy, patience, and professionalism in high-pressure situations. - A proactive, self-directed approach, with strong ownership over work and personal workflow management. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual hourly rate could fall outside of this expected range. This pay range is subject to change and may be modified in the future. Please note that not all benefits on this page are applicable to this hourly position. Hourly Pay Range $62.53 - $76.60 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Talent Sourcing Partner, ML/AI
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. - At Roblox, we are growing and looking for a Technical Sourcer to help build, scale, and influence our recruiting landscape. We are a fun and collaborative team focused on recruiting engineering talent. This person is a strong communicator, collaborator, and leads by example. Successful Builders embrace change and we encourage bringing in fresh ideas and a culture of feedback. As a Technical Sourcer you will directly impact the growth of the company and support our scaling efforts. You Will: - Drive hiring for critical technical roles across Engineering, Machine Learning, AI, Research. - Proactively source and engage top talent through Gem, LinkedIn Recruiter, SeekOut, GitHub, arXiv, google scholar, and AI/ML research communities, amongst others. - Influence and improve processes to help the team work smarter, faster, and at scale. - Partner with engineering and data leaders to define role scopes, assess capability gaps, and shape hiring strategy across emerging domains like generative AI, LLMs, computer vision, and infrastructure automation. - Share talent market insights with hiring managers to guide decisions on leveling, compensation, and candidate profiles. - Mentor and coach hiring managers and interviewers, raising the bar on calibration, evaluation, and selection practices. - Champion a best-in-class candidate experience that reflects our values and culture at every stage of the process. - Ensure operational excellence with clean pipelines, accurate data, and strong ATS hygiene. - Use data and insights to diagnose bottlenecks, measure impact, and tell compelling stories to stakeholders. - Act as a strategic thought partner to technical leadership — bringing structured insights on global AI/ML talent dynamics and shaping long-term hiring strategies. You Have: - 10+ years of full-cycle recruiting experience, with depth in technical domains like AI, Machine Learning, or Data Science. - Proven ability to manage high-volume pipelines while delivering quality results - Demonstrated success hiring research scientists, ML engineers, applied AI practitioners, and data leaders in highly competitive markets - A strong track record of influencing stakeholders and solving complex recruiting challenges with creativity and innovation. - Experience utilizing an Applicant Tracking System to maintain candidate pipelines - A data-driven approach with the ability to analyze metrics, surface insights, and inform strategy. - A startup mentality and open to thinking outside of the box - Ability to be able to switch from sourcing to full-cycle recruiting on an as needed basis. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $159,260 - $200,630 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Software Engineer, Video Rendering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Video Team is responsible for adaptive video playback and rendering, screen recording, camera capture, live video, video ads, video transcoding, and moderation. We develop on mobile, desktops, consoles, web, and our backend microservices platform. This is a hands-on role focused on Android with the opportunity to work across all the areas. This role is not a video codec research or implementation position; we only use industry-standard codecs. You Will: - Design, develop, use AI/LLMs, optimize, and debug video capture, encoding, playback, and rendering focused on the Android platform using NDK APIs like Vulkan and AMediaCodec. - Innovate, architect, and implement our vision for video in a 3D immersive environment. - Have the opportunity to work across our platforms (desktop, mobile, and consoles). - Have the opportunity to work on our backend microservices - Collaborate with different teams all across Roblox to develop new uses of video. - Be guided to create state of the art video tech for gaming industry You Are: - An experienced engineer with 8+ years of designing, developing, and debugging complex C++ applications running on Android. - An expert with the wide variety of Android devices from junk to gold. - Proficient with using Vulkan or OpenGL on Android in a performance oriented environment - Knowledgeable within the video domain. You know the difference between AVC, HEVC, and AV1. You understand how video is compressed, delivered, and decoded. You don't have to look up the meaning of YUV or HLS. You love to pick up new technologies as the landscape evolves. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 - $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Principal Software Engineer, Agent Infrastructure
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Why Roblox & Agent Infra The Agent Infra team builds the infrastructure that runs autonomous AI agents at Roblox for millions of creators building experiences on our platform, and for thousands of Roblox engineers shipping production code every day. Agent workloads break the assumptions most infrastructure is built on. They run for hours instead of milliseconds, they’re non-deterministic, they execute code nobody wrote, and they need real credentials against real systems to be useful at all. Making that safe, durable, and cost-effective at Roblox’s scale is the hard problem our team is solving. As an early member of the Agent Infra team, you’ll work alongside an experienced engineering team on systems that are already in front of real users, at scale, in a field that didn’t exist two years ago. You Are - Demonstrated experience: 8+ years building and operating backend, distributed, or infrastructure systems in production, including systems you designed that held up at scale for years. - Deep expertise in at least one of our core domains: workflow orchestration, scalable backend infrastructure, agentic runtimes, or secure sandboxing and access. - Hands-on: You spend most of your time building, and you write production code in Go, Python, Rust, or similar. - Agent-native: Agents drive your daily work. You’ve experimented with swarms, loops, and orchestration, you have strong opinions on harness and model choice, and you’re constantly evolving your agentic workflow. - Experienced with agents in production: You’ve run agents against real systems, seen how they fail, and know what the infrastructure underneath should do about it. - Bachelor’s degree or equivalent experience in Computer Science, Computer Engineering, or a similar technical field. You Will - Set the technical direction: Own the design and implementation of Roblox’s core agent infrastructure, and scale it to serve every internal and external customer. - Drive reliability and security: Keep long-running agents alive through deploys, restarts, and outages. Run untrusted code in sandboxes that keep credentials out of the agent’s reach and control what it can reach on the network. Define the SLOs and observability that hold the platform to account. - Raise the bar: Keep learning and experimenting with agentic workflows, and bring what works to the team and the wider Foundation AI org. - Align across the org: Partner with Security, Engineering Efficiency, and Infrastructure so the agent platform and the systems it depends on are built in the same direction. - Multiply the team: Mentor senior engineers, lead design reviews, and push how far agents can build the agent platform itself. Nice to Have - Security experience with systems that run untrusted code: sandbox and container isolation (gVisor, Firecracker, microVMs), Kubernetes hardening, network segmentation and egress control. - Experience working with Temporal, AWS, and self-hosted models. - Experience building and deploying production systems on Kubernetes, using GitOps and Argo CD. - Contributions to open source or experience building your own product with real user traction. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $278,530 - $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Principal Machine Learning Platform Engineer, Foun...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. ML Platform powers hundreds of use cases and billions of inferences per day across Discovery, Safety, Economy, and Creation. We build the primitives that let teams train, evaluate, deploy, and operate models quickly and safely—so a new ML idea can reach production in weeks or less. We’re looking for a Principal Platform Engineer who treats platform as a product : someone who can turn complex ML/AI infrastructure into clear, durable APIs, SDKs and easy-to-use CLIs/UIs that our internal developers love. This role blends product thinking, developer experience, backend engineering, and infrastructure at scale. Hands‑on ML experience is a plus; a track record of building internal platforms that developers love is a must. You Are - Have 10+ years of professional experience and have a wealth of system design experience upon which to draw to build a scalable, reliable ML platform for all of Roblox. - A Code Machine; you love not only to design and communicate ideas but also to actually ship product. You obsess about user feedback, and constantly drive towards getting platform features in customers hands. - Proficient in API design and developer experience—gRPC/REST APIs, SDKs, CLIs, and simple UIs that developers love to use. - Good to have - experience with the end‑to‑end ML model lifecycle such as model serving, training, model CI/CD, and GPU resources management, and have built ML platform features that are delightful to use. - You're passionate about infrastructure‑as‑code and automating painful manual processes. You push for platform solutions that don’t leave on-call teams carrying the burden of design choices. - Passionate about supporting ML engineers to meet and understand their needs, and translating them into clean, durable platform abstractions. - A clear communicator who excels at both written and verbal communication across differing levels of technical detail. - Bachelor's degree in Computer Science, Computer Engineering, Data Science, or a similar technical field. You Will - Own platform as a product and set direction end to end: Define requirements, write RFDs, and ship APIs, SDKs, CLIs, and UIs that make ML@Roblox easy to adopt. - Bootstrap and maintain core ML Platform components: Serving Layer, Model Registry, Pipeline Orchestrator, and Training/Inference control planes. - Set technical strategy and oversee development of high scale and reliable infrastructure systems, with clear SLOs for latency, availability, and cost. - Design great developer experiences with paved‑road templates, golden paths, opinionated defaults, and clear docs to reduce time‑to‑first‑production. - Instrument the platform to measure adoption, friction, reliability, and cost; use data to prioritize roadmap and validate outcomes. - Partner across organizations (ML Engineering, Data Science, Infra/SRE, Security, Finance) to optimize performance, safety, and spend, especially for GPU‑intensive training and high‑QPS inference. - Propose and implement new platform tooling to improve time to production for MLEs across the full ML lifecycle. - Stay abreast of industry trends in machine learning and infrastructure to ensure the adoption of leading‑edge technologies and practices. - Mentor junior and senior engineers, lead design reviews, and drive cross‑team architectural decisions that last. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 - $345,050 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Software Engineer - Network Transport
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Senior Network Transport Engineer you will help the players experience the game as a nearly synchronous world. Just as the nerves in our bodies coordinate our actions, the network system coordinates all the computers involved into a smooth experience for the players. You will work in all areas of the game platform in your quest for real-time communication of every part of Roblox. You Have: - Worked on a powerful user-space network stack, solving problems related to scale, performance, latency, and throughput in client/server environments. - Worked on a very large multithreaded distributed system that connects millions of users worldwide. - Worked on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients - Worked on a game engine and understand how a game engine works You Are: - - A software engineer with 7+ years of experience with Game networking coming from a Game Engine/Studio - A deep understanding of Network Stack with a passion for working with open source - Strong systems-level C++ programming experience and fascinated by the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw - Experience with Linux networking, QoS, Congestion Control Algorithms. - Keen to each millisecond of the network exchanges: You know where the time goes and how to reduce the waste - Understanding of what happens on the operating systems level when certain code is completed For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 - $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Recruiting Coordinator
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Our Recruiting Team is building outstanding teams for Roblox and is essential to our future growth. At the center of the recruiting experience is our Recruiting Coordination team, who handle everything from scheduling interviews, tracking candidate data and helping improve internal processes all while ensuring a positive experience for all candidates. We are looking for a motivated Recruiting Coordinator to join our team and contribute to the next stage of Roblox's success! This is a full time hybrid position based in our Gurugram, India office. Shift timings: 8:00pm - 4:30am You Will: - Partner with members of the recruiting and hiring teams across time zones to create a phenomenal candidate experience - Manage the candidate interview process which includes scheduling interviews, coordinating travel, and being the point of contact for candidates, interviewers and recruiters - Greeting, hosting, and managing the experience for candidates visiting the office for in-person interviews - Proactively communicate consistently with both candidates and internal partners to guide them through the interview process - Sustain high scheduling velocity while managing other tasks - Collaborate cross-functionally to support ad hoc projects within the Recruiting Operations team and across the broader recruiting department You Have: - 2+ years of experience working in a scheduling or calendar coordinator role - A history of optimizing recruiting and interview scheduling processes - Experience working across multiple timezones with teammates or partners - The ability to work with multiple cross-functional stakeholders simultaneously - Experience navigating complex and competing priorities - The ability to work with multiple people at any given time - you're a team player - High attention to detail with an eye for improving processes to work more effectively - Excellent verbal and written communication - Preferred experience working with ModernLoop/GoodTime - Preferred experience working with Greenhouse Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Director, Developer Relations
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As Director, Developer Relations – Europe, you will lead Roblox’s developer ecosystem strategy and growth across Europe. You will be accountable for defining the regional strategy, establishing the partnerships and programs required to execute it, and delivering measurable outcomes for the Roblox developer ecosystem. You will build deep relationships with leading developers, studios, publishers, technology partners, and emerging creators while identifying the next generation of high-potential partners for Roblox. You will serve as a senior representative of Roblox within the regional games and technology industries and as an executive-level advocate for the needs and opportunities of developers within Roblox. This role requires both strategic vision and operational leadership. You will translate Roblox’s global priorities into a regional strategy, identify opportunities and barriers to ecosystem growth, and mobilize teams across Product, Engineering, Marketing, Partnerships, Creator, and International to deliver against those opportunities. You Have - 10+ years of experience in developer relations, games, partnerships, platform strategy, or related fields. - Experienced leading regional or ecosystem strategy with measurable business impact. - Deeply knowledgeable about the games and developer landscape in Europe. - Able to influence senior internal and external stakeholders. - Data-driven, strategic, and comfortable operating in ambiguity. - Familiar with Roblox Studio, Unity, Unreal, or similar development tools. - Based in the Netherlands or willing to relocate. You Will - Own the multi-year developer ecosystem strategy for Europe. - Drive developer acquisition, engagement, and long-term success. - Build executive relationships with key studios, publishers, and ecosystem partners. - Identify regional developer needs and influence Roblox product priorities. - Set goals, metrics, and operating rhythms for regional ecosystem growth. - Partner cross-functionally to turn strategy into execution. - Represent Roblox at major industry and developer events. - Surface market trends, opportunities, and risks to senior leadership. - Build and lead the regional Developer Relations organization as the opportunity grows. What Success Looks Like Success in this role means that Roblox has a clear and durable developer ecosystem strategy for Europe, stronger relationships with the region’s most important developers and studios, a growing pipeline of high-potential developers building on Roblox, and a measurable increase in the quality and success of experiences emerging from the region. Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Technical Artist (2D, Unity + Spine) - Roya...
Scopely is looking for a Senior Technical Artist to join the Royal Lounge Casino team in Bangalore. At Scopely, we care deeply about what we do and aim to inspire play every day, whether through our work with talented colleagues or through our connection with millions of players around the world. We are a global team of game lovers developing, publishing, and innovating within the mobile games industry. With 30M+ downloads, Royal Lounge Casino is home to slots, bingo, cards, and more. Our team is distributed across multiple hubs, including Bengaluru, Tel Aviv, Barcelona, and other global locations. What You’ll Do As a Senior Technical Artist, you will focus on converting, integrating, and optimizing existing slot games and legacy assets within our Unity production pipeline. You will work closely with Art, Design, Engineering, QA, and Production to deliver high-quality game content while maintaining visual consistency, mobile performance, and compatibility across supported devices. You will also contribute to improving technical art workflows, resolving integration challenges, and supporting efficient content delivery for our live-service game. Key responsibilities include: - Convert and integrate existing slot games and legacy assets into Unity, including UI elements, symbols, backgrounds, animations, VFX, and supporting game screens - Adapt and optimize Unity UI layouts, Canvas configurations, prefabs, masking, sorting layers, and asset scaling to ensure visual consistency across supported mobile devices and resolutions - Create, edit, integrate, and optimize Spine 2D and Unity animations, ensuring smooth playback, correct layering, and efficient runtime performance - Integrate and optimize shaders, materials, visual effects, and other 2D/3D assets while maintaining visual quality and mobile performance requirements - Profile and troubleshoot rendering, memory usage, asset loading, animation performance, and runtime efficiency using Unity profiling and debugging tools - Support slot game conversions, re-skins, LiveOps events, and regular content releases, including playtesting, bug fixing, visual polish, and production readiness - Develop and improve Unity tools, editor extensions, automation scripts, and technical art workflows to reduce manual effort and improve content integration efficiency - Collaborate with cross-functional teams to resolve technical challenges, document production standards, and share technical knowledge with other Technical Artists What We’re Looking For - 5+ years of experience as a Technical Artist in the game industry, preferably with at least one shipped mobile or console title. - Practical experience converting, integrating, or adapting existing game assets into Unity pipelines, including slot games, game re-skins, or comparable content conversion workflows - Hands-on expertise in Spine 2D animation, including rigging, skeletons, skins, slots, attachments, atlases, animation states, events, draw order, and Unity runtime integration - Strong understanding of Unity UI systems, including Canvas, prefabs, layout management, masking, sorting layers, animation setup, and mobile resolution compatibility - Experience integrating and optimizing 2D assets, animations, VFX, shaders, and materials while balancing visual quality with mobile performance constraints - Experience profiling and resolving rendering, memory, asset loading, and animation performance issues using Unity Profiler, Frame Debugger, or equivalent tools - Ability to independently troubleshoot technical art challenges, maintain production workflows, and contribute practical improvements to asset integration and delivery processes - Experience collaborating with Art, Design, Engineering, QA, and Production teams, communicating technical requirements clearly, and sharing knowledge with colleagues Bonus Points - Experience supporting slot games, social casino games, or other content-intensive live-service mobile games - Experience developing Unity editor tools, custom automation scripts, or reusable technical art solutions - Familiarity with Jenkins or similar CI/CD systems, version control, and automated content integration workflows - Understanding of Unity Addressables, Asset Bundles, asset packaging, and build processes - Experience with advanced 3D content pipelines or additional animation and VFX production workflows - Experience using generative AI or AI-assisted tools to improve asset creation, content processing, validation, or production efficiency - Experience contributing to technical documentation, pipeline standards, or technical guidance for other artists Please include a portfolio or PDF/links to examples of your work in the application. About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice . Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Senior Network Engineer - Data Center Networking
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Data Center Network Engineering (DNE) is a pod within the Physical Networking team and owns the design, deployment, and operation of Roblox's large-scale data center network. This includes server-layer connectivity, intra and inter-DC connectivity. The team is building High-Performance Networking (HPN) fabrics, deploying 400G/800G networking, and scaling GPU clusters to support AI training and inference. You will: - Drive the design, deployment, and operations of Roblox's large-scale data center network, including the networking for GPU clusters that support training and inference workloads. - Design, qualify, and validate new technologies and hardware for scalable solutions. - Coordinate data center builds and projects with multiple teams, including weekly cross-team calls. - Work with Network Reliability Systems, Data Center Ops, Capacity Planning, Supply Chain, and Compute/ML teams to address network challenges early. - Contribute to automation and telemetry that improve efficiency, reliability, and visibility. You have: - 6+ years of expertise designing and deploying large-scale data center fabrics (CLOS). - Experience with GPU clusters or AI/ML networking. - Proficiency deploying and managing 400G and 800G hardware. - Skilled in configuring and troubleshooting large-scale BGP deployments. - Strong knowledge of network protocols (TCP/IP, UDP, DHCP, DNS), with hands-on experience in IPv4 and IPv6. - Preferred: QoS, IS-IS, MPLS, RSVP-TE, DWDM, commercial NAT, open-source hardware and software. For roles that are based at our data center in Ashburn, VA : The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $151,820 - $191,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Release Manager
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCTION What We Do Whether it’s driving a vision from start to finish or collaborating with teams to inspire and deliver projects of Epic quality, Epic’s production teams take pride in consistently delivering world-class products and experiences. What You'll Do Epic Games is looking for a quality-focused Senior Release Manager to work closely with our producers, programmers, build programmers, and QA teams to oversee the build and release process for the Fortnite Ecosystem. In this position, you will work directly with the brightest technical minds in the business as we build the premier game engine for a multitude of platforms. In this role, you will - Develop new practices and structures to better scale release management and stabilization processes across our Game Dev ecosystem, while managing a sub-team of release managers - Own the scheduling, coordination, quality control, and external certification process across multiple platforms and/or products - Act as the liaison between multiple development teams, coordinating and negotiating development plans, exceptions, sales/mktg/publishing content, as well as releases - Work with the publishing and development teams to determine release content plans as related to sales, giveaways, promotions, etc., and shepherd that content through external party approvals for release - Work closely with QA, Build Programmers, and Lead Programmers to monitor the automated build and integration process, facilitate the resolution of build failures, and understand and communicate the impact of branches and code merges - Partner with QA Leads to establish and maintain the bug triage process and prioritize must-fix issues, coordinate internal and external release notes, known issues, and knowledge base updates, and ensure releases have passed all required checks and approvals leading up to live deployment, while communicating approved exceptions to all necessary parties What we're looking for - Strong production/project management skills, communication skills, and people management/direct report experience - Demonstrated ability in right-sized process development and improvement - Experience with build and release processes for Software or Games as a Service product - Familiar with Perforce, Jira, Grafana, AirTable - Exposure to platform certification processes - Technical orientation and a strong understanding of software development - Knowledge of the game development process and exposure to working with shipped and live titles EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). British Columbia Base Pay Range $128,886 - $189,033 CAD ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Programmer, Graphics Tools
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do We're looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You'll directly impact artist productivity by developing user-facing tools for one of the leading game engines used by developers worldwide. In this role, you will - Support and extend existing artist tools for internal and external users - Refactor existing tools to be more accessible and effective for agentic workflows - Create new tools at the intersection of user-driven and agent-driven content creation - Collaborate with artists on internal projects and productions - Work with other developers across team boundaries on shared initiatives - Contribute to major initiatives that shape the future of the Unreal Editor What we're looking for - Excellent C++ skills - Strong background in developing artist tools within the games or film industry - Experience with geometry processing, texture processing, or procedural generation - Fluency in using current agentic tools and workflows for programming tasks - Track record of exploring and applying AI capabilities to advance artist workflows - Experience developing in a large codebase - Ability to work independently and deliver effectively as part of a distributed team - Experience working collaboratively to deliver high-quality outcomes across teams EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits except for PMI (for dependents). Our current benefits package includes pension, private medical insurance, health care cash plan, dental insurance, disability and life insurance, critical illness, cycle to work scheme, flu shots, health checks, and meals. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
AR Analyst
About Stripe Stripe is a financial infrastructure platform for businesses. Millions of companies—from the world’s largest enterprises to the most ambitious startups—use Stripe to accept payments, grow their revenue, and accelerate new business opportunities. Our mission is to increase the GDP of the internet, and we have a staggering amount of work ahead. That means you have an unprecedented opportunity to put the global economy within everyone’s reach while doing the most important work of your career. About the team The Finance Operations (FinOps) team provides and enhances core business services that are the backbone for Stripe. FinOps uses data and operational excellence to deliver technology solutions, procurement, billing and payroll services, strategic sourcing, and supplier relationship management to Stripe. What you’ll do We're looking for a Monetization Operations Analyst to join our growing team. This individual will help us improve user experience through accurate and timely onboarding of contracts, workflows and deliver improvements in our integrated financial systems with business partners, financial colleagues, and engineers. Responsibilities - Be responsible for onboarding sold custom contracts into our billing systems - Ability to understand the legal languages of the contract and comfortable working on it and have strong attention to detail - Build scalable and auditable onboarding processes for new and existing users - Partner with internal systems, deal desk, legal, sales ops, internal audit, go-to-market, engineer and account managers to develop and improve the process. - Partner with account managers to solve user inquiries related to onboarding implementation, billing, and collections and if needed troubleshoot as well. - Analyze our processes and instigate changes to help scale our operations and improve user experience - Work closely with other Stripe teams to assist with system implementations for billings, collections, and assist with internal and external ad-hoc audit support. - Help scale and optimize our processes by assisting with the execution of key projects and programs. - Gain unique insights into various businesses on Stripe scale and operate - Can quickly learn the Stripe ways of working and make a real impact through process enhancements. - Be a part of building a brand-new team and operational culture for Stripe - Assist with monthly and quarterly flux analysis of key metrics - Assist with ad hoc projects Who you are We’re looking for someone who meets the minimum requirements to be considered for the role. If you meet these requirements, you are encouraged to apply. The preferred qualifications are a bonus, not a requirement. Minimum requirements - 4-5 years of relevant financial operations/billing experience or 3+ years of customer service experience with a degree in Business Administration, Finance, or relevant field. - Excellent communication and organizational skills, both written and verbal. - Excellent problem-solving skills and demonstrated ability to work independently, analyze problems and data sets to make complex investigation decisions - Strong knowledge of gSuite tools, Salesforce and MS-Office products and experience working with/analyzing contracts and large data sets. - Independently analyze and evaluate information from various data sources to determine a course of action for a matched case - Demonstrated experience partnering with cross-functional stakeholders - Demonstrated history of taking on various types of challenging projects and producing results - Solution-oriented mindset with enthusiasm for establishing best practices - Self-disciplined, diligent, proactive and detail oriented You will also likely have (not required): - - Knowledge in payments and the fintech industry - The ability to be flexible and comfortable with changing requirements - A builder's mindset and a willingness to question assumptions and conventional wisdom - A passion for creating new systems and solving problems via infrastructure and automation
Software Engineer, ROS
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Software Engineer on the ROS team, you'll help shape the future of how we run the enterprise. You'll build the products and data platform that map how Roblox works — who our people are, how our organization is structured, and what work is happening — through products like Work Tracker, People App, Builder Profiles, and Org Chart. With AI transforming the way we work, you'll help make this company data trusted and accessible to both employees and AI agents, helping Roblox operate at 10x efficiency. You Will - Work across engineering, product, finance, people, and talent teams to innovate how we run the company, defining and refining requirements for high-impact internal products. - Drive alignment across teams, shaping product requirements and ensuring everyone is working toward the same vision. - Lead projects from end to end, ensuring they are well-planned, high-quality, and impactful. - Work across a wide range of technologies, from frontend and backend to data pipelines and infrastructure, learning quickly to solve complex challenges. - Uphold high engineering standards, building scalable, performant, and future-proof systems. - Explore and apply AI to improve efficiency, embracing new tools and approaches that drive a 10x impact. You Have - 1-3 years of experience in software engineering (internships included), with a track record of delivering high-quality production code. - Coding Proficiency: Strong programming skills in at least one modern language (e.g., TypeScript, Python), with experience in a frontend framework such as React. - Problem-Solving Skills: A solid understanding of computer science fundamentals, data structures, and algorithms, with an aptitude for debugging complex issues. - Communication : Ability to work clearly and collaboratively with engineers and non-technical partners - Education: A Bachelor's degree (or equivalent professional experience) in Computer Science or a related engineering field. Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $168,680 - $212,490 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Software Engineer, Engine Systems
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Software Engineer on the Engine Systems team, you will help build the core diagnostic instrumentation for Roblox’s engine. In this role, support and build the systems that allow us to monitor and analyze Roblox from the hardware level all the way up to end user experience to improve Roblox for our millions of concurrent users. You will contribute to platform-level systems that help Roblox understand hangs, crashes, performance regressions, and session health across our supported clients. This work requires navigating hardware and vendor-specific limitations across devices, while building reliable systems that help engineering teams safely ship weekly binary updates to Roblox at global scale. You Will - Build and maintain components of the (predominantly C++) systems that report stability, reliability, and performance signals across Roblox clients, working from defined designs and contributing to technical decisions within your area. - Write well-instrumented, production-quality code across supported platforms, including mobile, desktop, and major consoles, with guidance on complex systems-level work. - Deliver the tools and signals engineers use to detect, understand, and resolve disruptions to the user experience, and help improve them based on feedback from those teams. You Have - 1+ years of professional software engineering experience, with strong ownership of complex technical systems. - Knowledge: You are comfortable working with systems level programming languages (C++, C#, Objective C, Rust, or similar programming language). - Curiosity: You are eager to work across a wide range of systems and understand the engine end to end - Long-term Mindset: You are considerate of how your work impacts the team/users over time, not just getting the green checkmark on a deliverable Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $168,680 - $212,490 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Software Engineer, Account Security
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Software Engineer on Account Security, you will help protect Roblox users, creators, and the broader community from bad actors. We are an outcome oriented team that has the tremendous latitude to make changes across the Roblox technical stack to secure accounts. Past examples of work include work to model post-login suspicion, cryptographically bind user credentials to devices, malware detection, and work to detect and prevent asset laundering that typically is used to monetize ATOs. You'll join Roblox's Safety organization, whose mission is to become the leader in civil immersive online communities by detecting, removing, and preventing problematic accounts, content, and behavior, and by keeping accounts secure and free from compromise. The team draws on a broad tech spectrum, including machine learning, classifiers, experimentation, automation, and AI-powered filters, partnering with product teams to shape the roadmap, build safety products, and measure impact on our community of users and developers. You Will: - Own the design, implementation and landing of features to prevent, detect and mitigate account takeovers. - Collaborate cross-organizationally with partner teams in InfoSec, Economy, User, and the broader Roblox Safety org. - Help define how goals get accomplished and have real influence over product direction. - Instrument and analyze user interaction data (A/B tests, usage metrics) to inform design decisions and maximize product impact. - Own implementation end to end across the stack, contributing in GoLang, Python, Typescript and Lua as projects require, using AI tools wherever possible. You Have : - 3+ years of experience in Software Engineering/Computer Science - Experience working on user facing applications or services - Proficiency in one or more programming languages such as GoLang, Python, C#, and Javascript. - Experience collaborating cross-functionally with Product stakeholders to define requirements and deliver technical solutions. - A strong commitment to designing, implementing, and maintaining systems that prioritize user safety, data integrity, and compliance with safety policies. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $182,170 - $227,370 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Software Engineer - Data Acquisition
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We are seeking a senior software engineer to join our new Data Intake team. Our team owns the tooling that sources and processes the training data that Roblox’s future foundation models are built on. As an engineer on the team, you’ll build out a new service that can obtain diverse datasets from a wide variety of external sources, process them into consistent formats, and store them in a reliable and easily accessible location for our models to leverage. You’ll collaborate closely with teammates across the company in data labeling and machine learning to ensure we deliver the datasets our customers need. This role offers the chance to be a founding team member and help define both the technical direction and the long-term shape of the product area from the ground up. This role is a great fit for you if you enjoy building and iterating quickly on new internal product offerings, are proficient in designing and scaling robust API integrations and data infrastructure, and have a zeal for developing inspiring, easily maintainable, and reusable code. Join our team and make a significant impact at Roblox. You Will: - Architect and deliver a high-performance analytics environment that serves thousands of queries daily - Design and scale robust data infrastructure for powering data retrieval and visualization - Ensure data systems are reliable, observable, privacy-compliant, and performant - Bridge the gap between data engineering, analytics, and infrastructure to deliver a suite of best-in class, fully featured, and easy to use data tools. - Build intelligent agentic automation to simplify and accelerate analytical workflows - Contribute to internal platforms and tools that abstract complexity, improve developer productivity, and accelerate innovation - Be a tech lead and mentor junior engineers - Self-organize and take ownership of projects throughout their full lifecycle You Have: - 5+ years of work experience building production-grade, scalable, and reliable data systems; B.S. equivalent in CS or sufficient experience. - AWS infra understanding (VPC, endpoints, private link, Terraform, Amazon EKS) - Infra networking (k8s ingress, load balancers, and VPC networking) - Data infra understanding (Trino/Spark system configuration) - Strong SQL and distributed engine knowledge - Python and notebook data stack (e.g. pandas, ibis) - Excellent cross-functional collaboration skills; enjoy building systems that enable and accelerate team productivity For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 - $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Product Support Manager, Support Operations
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We're building the future of entertainment, and our Support Operations team plays a crucial role in ensuring a positive experience for our growing community. Support Operations is chartered with enabling Roblox’s customer service operations teams, through change management, subject matter expertise and by transforming the customer experience through strategy and execution. Product Support Managers power that mission, owning the end to end service delivery experience for the product and feature teams they support. We're looking for an experienced Senior Product Support Manager to join our Support Operations team, focused on delivering exceptional agent and user experiences across some of our most important segments of users. You will report to the Director of Support Operations and work across teams at Roblox to make a step-change in the support experience. You will become a subject matter expert on specific Roblox’s product strategies, creating and innovating high-quality support experiences through chatbot and agent support channels. This role is highly cross-functional, bridging the gap between operations and product. Through data-driven insights, you will develop recommendations for process improvements, product enhancements, agent tooling and automation improvements that enable a more frictionless, consistent customer experience. You will act as the voice of the customer to the Product team, influencing their product roadmap by providing insights gained from our global customer interactions. You will also work with Engineering to ensure that identified gaps are addressed and resolved in a timely manner. Lastly, as you create recommendations, you will operationalize these recommendations through strong program management in partnership with Operations, Product, Marketing, Finance, and others. You Will: - Build high-performing business processes and procedures for supporting user segmentation models and for our highest value and creator based product areas. - Use metrics to set the strategy and goals for improving and building our business processes and optimal workflows that can build to scale while simultaneously driving improvements in customer and product satisfaction - Provide insights and feedback from customer interactions that can be leveraged to assist Product management in building their product roadmap - Build and document knowledge guidance and processes for support methodologies, including documentation around internal and external audiences and macro development. - Drive scope and execute large, multi-quarter projects to provide our customers and support agents with technology, training, and knowledge/workflows solutions that improve top-line metrics (e.g. Correct Outcome Rates, Contact Rate, Average handle time, recontact rate and more, etc) - Build Product Support launch management and Go-To-Market documentation for CS Operations teams to ensure readiness in support functions. You Have: - 5+ years of experience in operations management or product support, with a focus on creator and user experiences - 5+ years of experience developing processes to improve operational efficiency - 5+ years of experience using data to lead decision-making - Strong program management skills, with experience leading projects at scale - Strong collaboration skills, with the ability to work with cross-functional teams, specifically product, engineering, and BPO workforces - Bachelor's degree in business, operations, or a related field You Are: - Versatile: You are comfortable with several languages and technologies already and take a creative and strategic approach to solving hard problems. - Analytical: Excited to investigate large, ambiguous problems, and measure the problems and the solutions. - User Oriented: You always start with the needs of the user, whether they are Roblox users or internal engineers before architecting a solution. - Team-oriented: You lift up your peers and find ways to make the team stronger. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $174,100 - $207,480 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
[2027] Data Scientist - PhD Intern
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Data Science & Analytics organization's mission is to increase our speed, frequency and acumen of making decisions at scale by instilling a data-influenced approach to building products. We cover a wide area of the data spectrum including analytical data engineering, product analytics, causal inference, economics, statistical modeling and machine learning. Aligned and partnering with product verticals, we use this extensive toolbelt to discover new opportunities and unmet use cases, influence and shape the product roadmap and prioritization, build data products and measure impact on our community of players and developers. Teams Hiring for this role: - Foundation AI: Our AI evaluation team focuses on generating high-quality models and consistently improving our evaluation models. - Safety: Managing account relationships and the real-time morphing of linguistic mapping. - Economy: Drive creator success and growth by exploring marketplace structure and pricing. - Engine: This team is dedicated to enhancing Roblox's overall stability and performance, enabling all its functionalities. - Social: Analyze user engagement to identify areas for enhancing the user experience and delivering greater value. - Consumer/Growth: Optimize our user’s experience and provide them with UX and content to maximize intention and engagement on the platform. - Creator/Ads and Brands: Understand the long term value and contribution Creators have to the health of Roblox’s ecosystem You Will: - Collaborate with data scientists and engineers to research and develop advanced data analytics, causal inference, experiment design and machine learning solutions to power the business and product innovations. - Conduct in-depth research to address complex data-related challenges. - Work on projects that have a real impact on our products, services, and business strategy. - Apply your work to expedite product innovations, including in-experience experiments, friend recommendations, and dynamic resource allocation for experience servers - Present your findings and recommendations to both technical and non-technical stakeholders. You Have: - Possessing or pursuing a PhD degree in a quantitative field such as Statistics, Applied Math, Computer Science, Economics, or Computational Social Science. - At least 1 year of experience doing causal inference or machine learning or experiment design via research or prior internship. - Proficiency in one or more programming languages (e.g.,SQL,Python or R) - Proficiency in big data query/processing languages and tools such as SQL, Hive, Spark, or Airflow. - Passion for applying scientific rigor to advance dynamic consumer products. - Experience in developing production solutions is a plus. - Experience with ML modeling You may redact age, date of birth, and dates of attendance/graduation from your resume if you prefer. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual hourly rate could fall outside of this expected range. This pay range is subject to change and may be modified in the future. Please note that not all benefits shown on this page are applicable to internship opportunities. Hourly Pay Range $66 - $66 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Software Engineer, Data Model
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We’re looking for an outstanding Software Engineer to join our Game Engine Data Model team. As a member of this team, you will innovate on the core data structures that form the backbone of Roblox’s platform. In this role you will have first hand opportunity to design and build one of the core technologies that makes the Roblox game engine special. The Data Model is the object hierarchy that is analogous to a scene graph or entity system, powering all our experiences by exposing an interface between core engine capabilities and our creators. It also acts as a fabric to core technologies, such as networking, scripting, Studio, rendering and physics which are essential to the high performance of the Roblox game engine. You Will: - Develop engine code that performs well for user-created games on the Roblox platform. - Work cross-functionally with other teams to deliver high-quality functionality. - Improve product quality by writing automated tests for your code. - Take ownership of features and projects, from design through launch. - Build and test code that runs across supported devices, including desktop, mobile, and console. You Have: - 2+ years of software engineering experience, with hands-on experience developing in C++. - Knowledge: You are proficient in one or more programming languages (C++, C#, Go, Python or similar programming language). Familiarity with game engines, real-time systems, large-scale simulations or entity component systems is a plus - Curiosity: Strong willingness to learn, take on unfamiliar problems, and stay current with evolving technologies. - Strong Teamwork: You are able to collaborate in cross-functional and cross team projects to deliver the most curated technical solution. - Long-term Mindset: You are willing to take the long view to drive the collaboration and build the system. Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $168,680 - $212,490 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Data Scientist, Monetary Policy
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Why Data Science And Engineering The Data Science & Engineering organization's mission is to increase our speed, frequency, and acumen in making decisions at scale by instilling a data-influenced approach to building products. We cover a wide area of the data spectrum, including analytical data engineering, product analytics, experimentation, causal inference, statistical modeling, and machine learning. Aligned and partnering with product verticals, we use this extensive tool belt to discover new opportunities and unmet use cases, influence and shape the product roadmap and prioritization, build data products, and measure impact on our community of players and developers. In Data Science & Engineering, you will build the macroeconomic models, simulation frameworks, and policy mechanics that scale Roblox’s virtual economy. By analyzing Robux currency dynamics, global pricing strategies, and developer exchange policies, your work will directly inform strategic decision-making, financial policy, and executive roadmaps on our road to connecting one billion users. You will: - Develop, build, and refine macroeconomic models to forecast and monitor Robux money supply, velocity, inflation/deflation dynamics, and overall virtual economy health. - Model and inform comprehensive currency exchange policies , encompassing fiat-to-Robux purchase pricing, regional purchasing power (PPP) adjustments, and Developer Exchange (DevEx) rates, to balance global user participation, developer incentives, and long-term platform sustainability. - Design and run counterfactual simulations (e.g. causal inference frameworks, agent-based modeling) to evaluate the impact of proposed monetary policies, sink/faucet adjustments, and marketplace fee changes before execution. - Analyze sink and faucet dynamics across the platform to balance liquidity, optimize developer economy mechanics, and prevent systemic economic imbalances. - Partner closely with Product and Finance leadership to translate complex economic data into actionable policy recommendations and sustainable growth strategies. - Establish robust economic indicators and monitoring systems to track real-time macro-health metrics, liquidity risks, and structural shifts in user behavior. - Communicate complex strategic findings and macroeconomic trade-offs to non-technical stakeholders to directly influence company-level roadmaps and economic policy decisions. - Promote technical excellence in quantitative policy analysis, econometrics, and simulation methodologies across the broader Data Science and Engineering team. You have: - 5+ years of industry or research experience applying quantitative economic modeling, econometrics, or simulation frameworks to analyze policy, marketplace dynamics, or user behavior. - Deep expertise in quantitative methodologies including time series forecasting (e.g., VAR, state-space models), causal inference (e.g., synthetic control, diff-in-diff), structural macro modeling (e.g., DSGE), and counterfactual simulation techniques (e.g., agent-based modeling). - Proven track record working with large-scale transactional or platform data to analyze micro-level user behaviors and aggregate them into macro-level economic insights. - Demonstrated ability to lead project areas from scratch , translating ambiguous business and policy questions into rigorous quantitative frameworks and iterative research deliverables. - Strong communication skills to explain complex economic trade-offs, risk scenarios, and simulation results to non-technical stakeholders in Finance and Product leadership. - An Advanced Degree (MSc or PhD) in Economics, Econometrics, Quantitative Finance, Statistics, Operations Research, Physics, or a related quantitative field. You are: - A systems thinker. - Curious and truth seeking. - A deep collaborator. You understand where your skills provide differential value and complement others, and how the strengths of others complement you. - Driven by strategic impact. You are passionate about informing high-stakes company decisions in complex, fast-moving environments. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $263,670 - $322,820 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
[2027] Senior Machine Learning Engineer - PhD Earl...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. At Roblox, we believe advanced research belongs in production, driving core algorithmic advances at a global scale. In this role, you’ll own high-impact projects end-to-end, from initial ideation to production deployment and academic publication, while solving complex, high-dimensional challenges at world-scale concurrency. Your expertise, across research areas including Computer Vision and Graphics, multimodality, NLP, or recommendation systems, will directly shape the experience for millions of daily active users. Come build the AI-driven infrastructure powering the future of immersive entertainment. You Will - Prototype and implement advanced AI and machine learning solutions that drive core platform features and innovation at scale. - Develop and deploy cutting-edge models (e.g., deep learning, generative AI, multimodal architectures) to solve complex, high-impact technical challenges. - Collaborate with applied researchers, engineers, and product teams to translate advanced research concepts into production-ready systems. - Translate complex research into scalable, robust infrastructure that directly impacts hundreds of millions of daily active users. - Work backward from user and product needs to architecture, and deliver ML solutions that improve platform engagement, safety, and content ecosystem growth. You Have - Possess or pursuing a PhD in computer science, engineering, or a related field, with a thesis aligned to Roblox’s research areas. - Deep expertise and curiosity in a relevant technical domain, such as deep learning, computer vision, NLP, reinforcement learning, or distributed systems. - Proficiency in one or more programming languages (e.g., Python, C++, Go, Java) and experience building and optimizing large-scale systems. - A strong research track record, evidenced by multiple publications and presentations in rigorous peer-reviewed venues. You may redact age, date of birth, and dates of attendance/graduation from your resume. As you apply, you can find more information about our process by signing up for Speak_. You'll gain access to our practice assessment, comprehensive guides, FAQs, and modules designed to help you ace the hiring process. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 - $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
[2027] Applied Scientist - PhD Intern
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. At Roblox, we believe advanced research belongs in production, driving core algorithmic advances at a global scale. Machine Learning is a key growth lever, powering everything from real-time 3D generative AI to complex ecosystem economics across our global platform. As an Applied Scientist - PhD Intern, you’ll be part of a community of curious scientists and engineers building the foundational and applied ML methods at a scale of millions of daily active users and billions of daily AI requests. We combine innovative research—including Computer Vision and Graphics, multimodality, NLP, and recommendation systems—with world scaling distributed engineering. During your 12 or 16 week internship in the Winter, Summer, or Fall, you’ll own a high-impact project from ideation and experimentation to production and publication. There’s also the possibility of continued collaboration beyond your internship, as we support experimentation and production with top researchers, engineers, faculty, and PhD candidates globally that can lead to publications at esteemed venues. You Will - Prototype, experiment with, and deploy advanced AI, machine learning, and 3D technologies to solve real-world challenges at scale. - Translate cutting-edge research into production-ready features alongside our community of curious, cross-functional engineering and product teams. - Develop, deliver, and optimize solutions that measurably enhance user experience, safety, and creativity on our platform. You Have - Possess or are pursuing a PhD in computer science, engineering, or a related field, with a thesis aligned to Roblox’s research areas. - Deep expertise in a relevant technical domain, including deep learning, computer vision, NLP, reinforcement learning, or distributed systems. - Proficiency in one or more programming languages (e.g., Python, C++, Go, Java) with experience building and optimizing large-scale systems. - A strong research track record, evidenced by multiple publications and presentations in highly regarded peer-reviewed venues. You may redact age, date of birth, and dates of attendance/graduation from your resume. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual hourly rate could fall outside of this expected range. This pay range is subject to change and may be modified in the future. Please note that not all benefits shown on this page are applicable to internship opportunities. Hourly Pay Range $72 - $72 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Principal Software Engineer - Engineering Accelera...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engineering Acceleration team at Roblox provides a golden path of intuitive tools and services helping every engineer at the company build, test, and ship world-class software. As a Service Management Principal Software Engineer, your responsibilities will include designing and constructing unified user-facing interfaces, engineering AI-powered developer tools, and assisting engineers in overseeing all changes to their services.. If you are customer-focused and looking for an environment to challenge you, you'll be right at home within our experienced and expanding Engineering team. You Will: - Partner with our internal Engineering teams to gather requirements and develop our service management platform that fulfills the critical user journeys - Create, influence, and improve the overall development and implementation of front and back-end applications that manage thousands of change rollouts everyday - Collaborate with stakeholders and fellow engineering teams to come up with cross functional architectural designs tho be optimal for multiple years into the future - Develop, mentor, and share best practices with our engineering teams to improve automation and efficiency - Work closely with managers to shape the team's vision and bring that to life - Work with a global team of engineers who are building groundbreaking technology to achieve the Metaverse - You are required to be in the office at HQ 3 days a week (Tues-Thurs). You Have: - A BS in Computer Science (or equivalent experience) and at least 7+ years of relevant work experience - Designed, built, shipped, monitored, and supported tools and/or systems used by other engineers at Roblox scale (1000+ engineers) - Experience with backend development and frontend development and best practices - Designed and built tools at scale - Extensive Infrastructure and distributed system experience - Experience working with common cloud technologies - Experience with Docker, Containers, and CD Platforms - Familiarity with Hashi Corp and Kubernetes is a plus You Are: - Knowledgeable and proficient in deploying common industry build/test/CICD technology - Experienced, with 8+ years as a software engineer - Passionate about the engineering experience and productivity, and will be an advocate across engineering for the importance of CD practices to that experience - A full stack engineer, having built tools using two or more languages (Go, C#, JavaScript, HTML, CSS, ReactJs, TypeScript…) - Customer-focused, you enjoy the challenge of working with your customers to establish outstanding solutions that solve their toughest problems - A team player, you work with and inspire others around you, and you are comfortable working with people in any situation For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 - $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Machine Learning Programmer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - SPECIAL PROJECTS What We Do The Special Projects team at Epic is responsible for executing high-impact projects that push the envelope to define the future of real-time graphics and gaming technology (The Matrix Awakens, Lumen in the Land of Nanite). In collaboration with the Unreal Engine team, we strive to put our technology and knowledge into the hands of users, empowering developers and content creators with the most powerful suite of real-time tools in the world. What You'll Do You will work with our team of applied research programmers at the intersection of computer vision, gameplay agents, natural language processing, and machine learning to create state-of-the-art tools to support game developers in our ecosystem with a focus on bots (trained gameplay agents, intelligent NPCs, companions, world modeling), as well as automation of a number key areas (including moderation, security, and QA testing). You will be responsible for the design, implementation and deployment of production-ready machine learning models that can be integrated in our ecosystem. In this role, you will - Create and deliver production-ready, scalable and high-quality machine learning models and associated algorithms that can make actions in game environments - Critically assess the effectiveness of such models and make recommendations for the ongoing roadmap - Methodically understand and assess the effectiveness of new data channels and support collection/creation of new ones What we're looking for - PhD in Computer Science, Mathematics or related field, or 3+ years of relevant industry experience - Experience creating / applying machine learning algorithms for action modeling of bots behavior, vision-based or language-instructed, and deploying them as production-level systems in-game - Expert, hands-on knowledge of: - Deep learning, incl. but not limited to applications in the gaming industry - Foundational models and vision and/or language, especially vision-language-action models, reinforcement learning agents, incl. local deployment and model post-training of open weights models - Reinforcement learning, incl. experience with agentic systems, reward design, policy optimisation, evaluation, and building scalable training environments for agents - Python and associated ML tools/frameworks (numpy, scipy, sklearn, pytorch) - Experience with working collaboratively with other developers, following a flexible/agile/lean approach This role is open to multiple locations across North America & Europe (including NYC). Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). New York City Base Pay Range $232,666 - $341,243 USD ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Product Manager, Roblox Conversational Plat...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Conversational Platform team builds the AI-powered support experiences that help players, parents and creators get answers and resolve issues quickly, along with the reusable platform that brings this capability to teams and creators across Roblox. As Senior Product Manager for Roblox Conversational Platform, you will own the product for all Roblox support experiences and build the conversational intelligence layer that automates customer support at Roblox scale. You will turn that technology into reusable platform components that other teams across the company can adopt, and extend it to our creator community so developers can support their own players with bug reports, feature requests, refunds, and more. The same platform will also power support for creators on Creator Platform issues. You will lead large, cross-team initiatives, partnering deeply with Engineering, ML, Design, Data Science, Customer Support Operations, and Creator teams, and raise the bar for product excellence across the organization. You will: - Define and own the end-to-end product strategy for Roblox support experiences across web, mobile, and in-experience surfaces, serving players, parents, and creators. - Build the conversational intelligence layer that automates customer support, including LLM-powered agents, intent understanding, knowledge retrieval, and secure integrations that let agents take action on a user's behalf, such as account recovery, purchase issues, and refunds. - Platformize the technology by designing reusable components such as agent orchestration, knowledge management, tool and action frameworks, evaluation and quality tooling, and human handoff, so other teams across Roblox can build their own conversational experiences on top of it. - Extend the platform to the creator community, giving developers the tools to support their own player base with bug reports, feature requests, refunds, and more. - Bring the platform to creator support, using it to resolve Creator Platform issues for the developers building on Roblox. - Set the quality bar and success metrics, such as automated resolution rate, accuracy, CSAT, time to resolution, and cost per contact, and build the evaluation and experimentation practices to improve them over time. - Partner deeply with Engineering, ML, Design, Data Science, Customer Support Operations, Trust & Safety, Legal, and Creator teams to deliver reliable, safe, and helpful support experiences. - Represent Conversational Platform in senior forums, driving alignment on strategy, tradeoffs, and platform adoption through clear written narratives and data-driven reviews. You have: - 5-8+ years of product management experience, with significant time spent on conversational AI, customer support or CX technology, or AI/ML platform products. - Hands-on experience shipping LLM-powered products in production, such as AI agents, chatbots, retrieval-augmented generation, or classification systems, including how to evaluate and improve model quality over time. - A proven track record building platforms: reusable APIs, services, or components adopted by multiple internal or external teams. - Strong technical depth and experience partnering with ML and infrastructure engineers on system architecture, model tradeoffs across quality, latency, and cost, and integrations with backend systems. - Familiarity with customer support operations and tooling, including ticketing and case management, agent workflows, knowledge bases, and the metrics that drive them. - Experience operating at a senior scope, setting strategy for a major product area, leading cross-org initiatives, and influencing senior stakeholders. - Expert written and verbal communication skills, with the ability to build clear narratives, efficiently drive alignment across teams, and make thoughtful, data-informed decisions. - Bonus: experience building for developer or creator ecosystems, or for products used by younger audiences. You are: - Customer-obsessed, with a deep understanding of what it feels like to be a player locked out of an account, a parent with a safety concern, or a creator whose experience is broken, and motivated to resolve their issues quickly and with care. - A platform thinker who designs for reuse and connects today's support needs to a long-term vision for conversational intelligence across Roblox. - Safety- and quality-minded, holding a high bar for accuracy, privacy, and responsible AI, and clear on when automation should hand off to a person. - Comfortable with ambiguity, able to bring structure and clarity to a fast-moving AI space without waiting for perfect information. - A trusted cross-functional partner who builds strong relationships with Engineering, ML, Design, Data, and Operations teams and works through complex tradeoffs together. - Calm and decisive under pressure, able to balance short-term execution with long-term strategic bets. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $280,540 - $330,950 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
SDET Intern
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. QUALITY ASSURANCE What We Do The Quality Assurance team owns the testing process, risk management, and quality evaluation of all products and functions across Epic. Our team works closely with developers and production to ensure the best possible user experience for our community and customers. SDET INTERN What You'll Do Epic Games Art Ops team is looking for a smart, creative Software Development Engineer in Test Intern. Art Ops is the team that builds the tools, pipelines, and Al workflows our artists use for game development and emerging tech every day. This role focuses on testing those internal tools and frameworks; you'll embed with our team of engineers and technical artists to help design and build everything from Cl pipelines, test plans, and integration tests for our web apps to checks that tell us how well our Al tools are performing. In this role, you will - Write test plans for new tools and features, then turn them into automated tests - Help design and build the test framework our team will use going forward, with our engineers reviewing your code - Write unit, integration, and end-to-end tests for our web apps and pipeline tools - Test how Al tools and workflows perform when new models are released, and help build ways to measure their performance - Support weekly release testing and turn repeated manual checks into automated tests - Investigate test failures, determine why a test broke, and share results with the team - Use Al-assisted tools to help run, write, and triage tests, and review what they produce What we're looking for - Currently pursuing a degree in Computer Science or a related field - Comfortable writing code in at least one modern OOP language such as Python, C++, or C#, through coursework or personal projects - Basic understanding of software testing, such as unit and integration testing - Familiarity with a version control system - Interest in Al for content and code generation - Clear written and verbal communication, with the ability to confidently collaborate with senior team members and take feedback on technical topics and features - Willingness to dive into new things and drive them forward - A personal project repository or demo portfolio is required - Some experience with test frameworks like Jest, Pytest, or Playwright, Cl systems like GitHub Actions, or Al evaluation tools like LangChain or DeepEval is desired - Exposure to art tools such as Unreal Engine, Maya, or Houdini, or interest in how artists work is highly desired This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers . This is going to be Epic! ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Release Manager
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCTION What We Do Whether it’s driving a vision from start to finish or collaborating with teams to inspire and deliver projects of Epic quality, Epic’s production teams take pride in consistently delivering world-class products and experiences. What You'll Do Epic Games is looking for a quality-focused Senior Release Manager to work closely with our producers, programmers, build engineers, and QA teams to oversee the build and release process for the Fortnite Ecosystem. In this position, you will work directly with the brightest technical minds in the business as we build the premier game engine for a multitude of platforms. In this role, you will - Develop new practices and structures to better scale release management and stabilization processes across our Game Dev ecosystem, while managing a sub-team of release managers - Own the scheduling, coordination, quality control, and external certification process across multiple platforms and/or products - Act as the liaison between multiple development teams, coordinating and negotiating development plans, exceptions, sales/mktg/publishing content, as well as releases - Work with the publishing and development teams to determine release content plans as related to sales, giveaways, promotions, etc., and shepherd that content through external party approvals for release - Work closely with QA, Build Engineers, and Lead Programmers to monitor the automated build and integration process, facilitate the resolution of build failures, and understand and communicate the impact of branches and code merges - Partner with QA Leads to establish and maintain the bug triage process and prioritize must-fix issues, coordinate internal and external release notes, known issues, and knowledge base updates, and ensure releases have passed all required checks and approvals leading up to live deployment, while communicating approved exceptions to all necessary parties What we're looking for - Strong production/project management skills, communication skills, and people management/direct report experience - Demonstrated ability in right-sized process development and improvement - Experience with build and release processes for Software or Games as a Service product - Familiar with Perforce, Jira, Grafana, AirTable - Exposure to platform certification processes - Technical orientation and a strong understanding of software development - Knowledge of the game development process and exposure to working with shipped and live titles This role is open to multiple locations in North America (including CA & WA). Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). California Base Pay Range $126,429 - $185,429 USD Washington Base Pay Range $114,935 - $168,572 USD ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Programmer, AI and Creation Tools
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do We're looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You'll directly impact artist productivity by developing user-facing tools for one of the leading game engines used by developers worldwide. In this role, you will - Support and extend existing artist tools for internal and external users - Refactor existing tools to be more accessible and effective for agentic workflows - Create new tools at the intersection of user-driven and agent-driven content creation - Collaborate with artists on internal projects and productions - Work with other developers across team boundaries on shared initiatives - Contribute to major initiatives that shape the future of the Unreal Editor What we're looking for - Excellent C++ skills - Strong background in developing artist tools within the games or film industry - Experience with geometry processing, texture processing, or procedural generation - Fluency in using current agentic tools and workflows for programming tasks - Track record of exploring and applying AI capabilities to advance artist workflows - Experience developing in a large codebase - Ability to work independently and deliver effectively as part of a distributed team - Experience working collaboratively to deliver high-quality outcomes across teams EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Tester
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. QUALITY ASSURANCE What We Do The Quality Assurance team owns the testing process, risk management, and quality evaluation of all products and functions across Epic. Our team works closely with developers and production to ensure the best possible user experience for our community and customers. What You'll Do Epic Games is looking for a full-time Tester to join our Release QA team. The person in this role will be responsible for running tests and supporting release and live operations for Epic Products. You will work closely with the Release Management and Product teams and will actively contribute to the smooth execution of tasks, assisting with technical challenges and supporting on-going live service operations. The Senior Tester will play a supporting role in overseeing test teams helping ensure that testing is aligned to goals and schedules. If you are interested in a fast-paced environment, capable of navigating a constantly changing product space, and desire to work on a world-class QA team, then we would love to talk to you. In this role, you will - Execute and develop detailed test cases to ensure the quality of multiple products while balancing speed and coverage - Create/Maintain/Own comprehensive test cases based on predefined test scenarios - Investigate and analyze issues to identify root causes, and communicate or escalate issues when necessary, keeping the broader context in mind - Provide the development team with reports on blocking issues, test results, and overall quality status while facilitating discussions around potential risk areas - Write clear and concise bug reports with detailed reproduction steps - Leverage knowledge of product features to identify issues and inefficiencies - Independently set your daily priorities while also assisting with the team's priorities - Support ongoing operations in the live environment through rotating on-call shifts in addition to normal working hours What we're looking for - A minimum of 3 years of experience in QA/Testing at games or software - Technical software or troubleshooting skills (degree in Computer Science or equivalent, self-taught, or relevant experience) - Experience with gaming consoles and/or mobile devices - Experience with software development and building games or software - Familiarity with the software development life cycle and the role of testing within it - Proficient in logging defects in bug-tracking systems like Jira - Experience testing software within a structured QA team - Ability to analyze defect trends, identify coverage gaps, and provide feedback to prevent future issues - Experience with game engines such as Unreal, Unity, etc - Experience in creating and executing creative test scenarios independently, utilizing product knowledge and available feature documentation This role is open to multiple locations in North America (excluding CA, NY, & WA). EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Software Engineer, Test Frameworks & Tooling
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We’re looking for an outstanding engineer to join our Test Frameworks & Tooling team where we design, build and scale tools and services that power the test automation lifecycle of Roblox services. Our systems span test frameworks, execution, orchestration and debugging, AI test generation, canary analysis. You will: - Build and scale test automation infrastructure : Design, implement, and evolve the frameworks, runners, orchestration services, workflow integrations, and supporting infrastructure that power reliable testing across Roblox's supported platforms - Advance the AI-native test lifecycle : Develop intelligent tooling that improves test authoring, selection, execution, maintenance, and failure triage, using AI to reduce manual effort and make testing more accessible and effective - Develop test orchestration and intelligence : Build systems that connect test planning, test selection, execution, and failure analysis, enabling more efficient use of test infrastructure and faster feedback to engineers - Improve test reliability and debugging : Build tools and services that improve test stability, observability, failure diagnosis, and maintenance across a large and evolving test ecosystem - Shift quality earlier in the development lifecycle : Integrate automated quality checks and actionable test feedback into development and CI/CD workflows to help teams identify and resolve issues earlier - Drive projects end to end : Take ownership of technical initiatives from problem definition, design, and implementation through production deployment, adoption, measurement, and continuous improvement - Collaborate across engineering : Partner with application, platform, QA, infrastructure, and developer productivity teams to develop scalable solutions that address the needs of engineers across Roblox You have: - 1+ years of experience building large-scale backend or infrastructure systems. An understanding of building systems that operate at high QPS with low-latency requirements is a plus. Experience working on infrastructure or performance-critical backend systems is a plus. - Knowledge : You are proficient in one or more programming languages (C#, Go, Python or similar programming language). - Curiosity : You are curious and passionate about solving open-ended problems. You can identify challenges, develop a deep understanding of the systems involved, and drive solutions in collaboration with your team. - Strong Teamwork: You are able to collaborate in cross-functional and cross team projects to deliver the most curated technical solution. - Long-term Mindset : You are willing to take the long view to drive the collaboration and build the system. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $153,120 - $196,750 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Network Engineer - Data Center Networking
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Data Center Network Engineering (DNE) is a pod within the Physical Networking team and owns the design, deployment, and operation of Roblox's large-scale data center network. This includes server-layer connectivity, intra and inter-DC connectivity. The team is building High-Performance Networking (HPN) fabrics, deploying 400G/800G networking, and scaling GPU clusters to support AI training and inference. You will: - Drive the design, deployment, and operations of Roblox's large-scale data center network, including the networking for GPU clusters that support training and inference workloads. - Design, qualify, and validate new technologies and hardware for scalable solutions. - Coordinate data center builds and projects with multiple teams, including weekly cross-team calls. - Work with Network Reliability Systems, Data Center Ops, Capacity Planning, Supply Chain, and Compute/ML teams to address network challenges early. - Contribute to automation and telemetry that improve efficiency, reliability, and visibility. You have: - 6+ years of expertise designing and deploying large-scale data center fabrics (CLOS). - Experience with GPU clusters or AI/ML networking. - Proficiency deploying and managing 400G and 800G hardware. - Skilled in configuring and troubleshooting large-scale BGP deployments. - Strong knowledge of network protocols (TCP/IP, UDP, DHCP, DNS), with hands-on experience in IPv4 and IPv6. - Preferred: QoS, IS-IS, MPLS, RSVP-TE, DWDM, commercial NAT, open-source hardware and software. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 - $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Machine Learning Platform Engineer, Foundat...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. ML Platform powers hundreds of use cases and billions of inferences per day across Discovery, Safety, Economy, and Creation. We build the primitives that let teams train, evaluate, deploy, and operate models quickly and safely—so a new ML idea can reach production in weeks or less. We’re looking for a Principal Platform Engineer who treats platform as a product : someone who can turn complex ML/AI infrastructure into clear, durable APIs, SDKs and easy-to-use CLIs/UIs that our internal developers love. This role blends product thinking, developer experience, backend engineering, and infrastructure at scale. Hands‑on ML experience is a plus; a track record of building internal platforms that developers love is a must. You Are - Have 7+ years of professional experience and have a wealth of system design experience upon which to draw to build a scalable, reliable ML platform for all of Roblox. - A Code Machine; you love not only to design and communicate ideas but also to actually ship product. You obsess about user feedback, and constantly drive towards getting platform features in customers hands. - Proficient in API design and developer experience—gRPC/REST APIs, SDKs, CLIs, and simple UIs that developers love to use. - Good to have - experience with the end‑to‑end ML model lifecycle such as model serving, training, model CI/CD, and GPU resources management, and have built ML platform features that are delightful to use. - You're passionate about infrastructure‑as‑code and automating painful manual processes. You push for platform solutions that don’t leave on-call teams carrying the burden of design choices. - Passionate about supporting ML engineers to meet and understand their needs, and translating them into clean, durable platform abstractions. - A clear communicator who excels at both written and verbal communication across differing levels of technical detail. - Bachelor's degree in Computer Science, Computer Engineering, Data Science, or a similar technical field. You Will - Own platform as a product and set direction end to end: Define requirements, write RFDs, and ship APIs, SDKs, CLIs, and UIs that make ML@Roblox easy to adopt. - Bootstrap and maintain core ML Platform components: Serving Layer, Model Registry, Pipeline Orchestrator, and Training/Inference control planes. - Set technical strategy and oversee development of high scale and reliable infrastructure systems, with clear SLOs for latency, availability, and cost. - Design great developer experiences with paved‑road templates, golden paths, opinionated defaults, and clear docs to reduce time‑to‑first‑production. - Instrument the platform to measure adoption, friction, reliability, and cost; use data to prioritize roadmap and validate outcomes. - Partner across organizations (ML Engineering, Data Science, Infra/SRE, Security, Finance) to optimize performance, safety, and spend, especially for GPU‑intensive training and high‑QPS inference. - Propose and implement new platform tooling to improve time to production for MLEs across the full ML lifecycle. - Stay abreast of industry trends in machine learning and infrastructure to ensure the adoption of leading‑edge technologies and practices. - Mentor junior and senior engineers, lead design reviews, and drive cross‑team architectural decisions that last. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 - $312,970 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
IP Counsel
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We are looking for an Intellectual Property Counsel to join Roblox’s Legal and Advocacy team. In this role, you will advise and collaborate with various teams within the business on a broad array of legal matters related to intellectual property, including IP enforcement and protection, intermediary liability and copyright, and trade secrets. Successful candidates will have strong experience advising on current legal frameworks and risks in the intellectual property space, including infringement assessment, IP disputes, platform liability, global copyright frameworks, artificial intelligence, and other emerging technology issues. This is a great opportunity to join a growing legal team, learn about interesting new technologies and business models, and work on novel issues in an exciting, fast-paced environment. You will: - Help manage active IP disputes end-to-end, partnering with internal teams and outside counsel on case strategy, negotiations, and litigation support. - Assess and triage new off-platform infringement reports, provide enforcement recommendations, and coordinate with outside counsel and brand protection vendors. - Draft and execute cease-and-desist letters, DMCA takedown notices, and platform-specific IP complaints, while managing brand protection vendors. - Oversee the IP notice-and-takedown program, including partnering with Trust and Safety, Developer Relations, and other cross-functional teams to resolve escalations and align on decisions, refining related legal guidance and policy, and counseling feature launches on Roblox’s IP Platform. - Drive strategy and execution with respect to on-platform enforcement initiatives and advise on new launches with respect to platform liability issues (e.g., DMCA, EU Digital Services Act). - Build and update playbooks, templates, and policies to streamline internal IP team projects, portfolio management, and company-wide programs. - Support initiatives and strategies to protect hard IP. - Provide IP training to cross-functional partners. - Remain up-to-date on relevant laws, regulations, and evolving industry standards to provide sound legal advice. - Tackle any additional incoming questions to the legal team that you are interested in! You have: - 3 - 5+ years of relevant legal experience, preferably a combination of law firm and in-house experience at a consumer-facing technology company. - Active membership in at least one U.S. state bar. - A strong working knowledge of intellectual property legal issues, including those related to trademark and copyright protection, brand enforcement, customs enforcement, technology licensing, artificial intelligence, and content moderation. - Previous experience counseling on platform liability in the tech industry. - A track record of educating internal stakeholders, translating complex concepts, and advising on risk mitigation strategies. - Strong business-oriented judgment and the ability to analyze problems, propose solutions, and provide advice that is creative, practical, and legally acceptable, taking into account the needs and objectives of the business. - Ability to work well with a growing team and desire to seek responsibility and work autonomously. Must be able to manage a diverse and complex workload while maintaining priorities and proactively anticipating issues, particularly in a fast-paced, corporate setting. - Sense of humor, low ego, and high level of professionalism. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $168,100 - $211,760 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Communications Manager, India
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox is seeking a Manager, Communications to manage both consumer and corporate communications for the platform in India. As a member of the Global Communications team, you will build and lead strategic communications programs in India. You will execute localized communications campaigns through earned media channels aimed at influencing a wide variety of audiences - from young adult consumers, to the local creator/developer community, to local brands, to parents - showcasing the breadth of user-generated virtual games and experiences on Roblox, the role of developers & creators in the growing virtual economy on the platform, and the company’s commitment to safety and civility as well as directly engage with press to build relationships as well as deal with policy and issues communications in the market. You have a strong understanding of the media and national cultural landscape in India, a track record of developing strategic initiatives and creative ideas that delivered impactful media coverage results, and experience as a public-facing company spokesperson when needed. You are passionate about our mission, the community Roblox serves, and you should have an excellent understanding of consumer technology, social media, and entertainment industries. Knowledge and passion for gaming, AI, immersive 3D technology and user-generated content is preferred. This position is a part of the APAC Communications team and reports to the Head of Communications, APAC based in Singapore. We prefer the India communications manager to be based in Gurgaon but are open to candidates across the country. The role requires fluent language skills in English and Hindi with understanding of any other Indian languages being a plus. You Will: - Build, lead and execute compelling communications campaigns in India in support of business objectives, and in partnership with agencies on the ground in those markets - Utilize your deep understanding of the media landscape and media relationships to build strategic recommendations and scalable communications programs that help drive and support business objectives. - Optimally handle high-profile and fast-paced business issues while remaining calm and demonstrating good judgment. - Lead local market media outreach in support of global communications campaigns and announcements, including content launches, product launches, and executive profiling - Develop company positions on key regional issues as well as the strategy for reactive and proactive communications plans. - Work in tandem with a range of business functions to support their communications objectives in the market - including, but not exclusive to, the company’s Marcomms, Public Policy, Civility, Brand Partnerships and Developer Relations functions - as well as the regional GM - Manage the India press office, including crisis and issues management and social editorial skills as needed - Ensure visibility for other spokesperson in the market - Bring fresh ideas and a creative approach to deliver measurable, attributable results - Create messaging, brief spokespeople and staff senior exec interviews. - Work closely on above with the APAC Communications head and International communications team as well as other global colleagues in the team You Have: - At least 15+ years of experience in communications, ideally including significant experience in a consumer technology company (preferably at a global public company in the entertainment, media or gaming space) - Fluent English language skills - Proven experience in a fast-paced environment - Proven-track record developing and implementing strategic communications plans, aligning internal, external, and partner communications against business priorities - Proven success at developing and delivering impactful proactive communications campaigns across multiple markets - Experience supporting a variety of in-house business functions and serving their communications needs - Experience managing multiple communication agencies in an in-house communications role - Confirmed performance handling communications in crisis and critical situations, including crafting clear directives and follow-through - Excellent written and verbal communications skills Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Program Manager
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. About Roblox Live Roblox Live creates the moments that bring Roblox together . We turn music, entertainment, culture, and the creativity of our community into new ways to play and connect. From major platform celebrations to live performances and breakout creator moments, we give players something to show up for, experience with friends, and come back to. We’re a small, fast-moving team with the ambition to shape the future of live experiences on Roblox . We bring ideas to life with creators and partners, build the technology that makes them possible, and turn what works into tools that let the creator community take it further. The Role We’re looking for a Senior Program Manager to turn our slate of live experiences into a coordinated program. You will own the calendar, cross-team dependencies, budget ask, risk register, executive communications, and post-event playbooks. You will help shape new programs early, bringing ideas on formats and audience hooks, then build the plan that takes them through launch and learning. This is a senior individual contributor role for someone who can turn ambiguity into a plan and lead across teams through trust and judgment. You’ll work closely with creative, content, product, engineering, marketing, safety, and external partners. You’ll align the program around shared goals, partner with the Live Ops Producer on launch readiness and event-day escalations, and give leadership a clear view of progress and decisions. You Will: - Turn the programming slate into a forward calendar with clear phases, milestones, decision gates, and owners. Manage dependencies and resource conflicts across events in concept, production, and live operation. - Help define each program’s audience, goals, and success measures. Bring creative and operational judgment to early concepts, and make practical recommendations on scope, sequencing, and trade-offs. - Build and maintain one shared view of program status. Establish how workstream owners update plans, track commitments, and resolve blockers across internal teams and partners. - Run focused planning sessions, workstream reviews, and recaps that keep decisions moving. Partner with technical leads on feasibility and with the Live Ops Producer on readiness milestones. - Consolidate staffing, studio, vendor, and production estimates into a program budget request. Partner with Finance and workstream owners to track commitments, spend, and changes against the approved plan. - Maintain the risk register, including assumptions, issues, dependencies, and mitigation plans. Assign owners, surface risks early, and recommend changes that protect the program’s goals and delivery dates. - Give executives concise updates on outcomes, progress, risks, and decisions needed. Give workstream owners the detail they need to act, with clear commitments and next steps. - Establish decision owners and escalation paths before launch. Support the Live Ops Producer during live events by resolving cross-team dependencies and coordinating leadership decisions and communications. - Lead retrospectives and publish post-event readouts with Data Science and functional leads. Track program results, partner contributions, and creative concepts against the goals set before launch. - Turn lessons and operating runbooks into reusable program playbooks. Track follow-up actions and improve planning, handoffs, and reporting so each event starts with what the team has already learned. You Have - 7+ years in program management, production, or live operations, including 3+ years leading live events, recurring content programs, or partner programs. - A track record of building and running complex programs across creative, technical, and business teams, with multiple initiatives moving at once. - Experience consolidating budget requests, tracking program financials, and managing risks and dependencies through delivery. - Strong judgment about scope, priorities, and escalation, with the ability to make progress before every detail is settled. - Proven ability to lead without formal authority and build lasting trust with internal teams and external partners. - Clear writing and executive communication, with experience connecting program activity to measurable outcomes. - Fluency with program management tools such as Jira, Airtable, Asana, or equivalents, and the ability to build practical tracking and reporting systems. - Experience in gaming, creator platforms, entertainment, live events, or esports (preferred). - Experience building a program or operating model from scratch that other teams adopted (preferred). - Familiarity with Roblox and its player and creator communities (preferred). - Experience evaluating partner programs or creative concepts through shared goals and scorecards (preferred). For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $163,940 - $200,840 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Principal Software Engineer - Service Networking
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox’s Application Networking team connects and secures the services behind our platform across our data centers and cloud infrastructure. As a Principal Software Engineer on Service Mesh, you will set technical direction and lead hands-on development of the systems that make service-to-service communication reliable, secure, and efficient. You will guide the evolution of our Envoy- and Istio-based platform as services move across Kubernetes, Nomad, and cloud environments. You will partner with Compute, Security, and application teams, and help senior engineers lead complex technical work. You will: - Set the technical strategy and roadmap for service mesh, balancing reliability, security, performance, and operating cost. - Design and build control-plane and data-plane capabilities for service discovery, routing, load balancing, and traffic policy using Envoy, Istio, and related technologies. - Lead integration and migration across Kubernetes, Nomad, and cloud environments, with clear compatibility requirements and safe rollout plans. - Partner with Security and application teams to deliver workload identity, mutual TLS, and traffic policy enforcement in production. - Improve resource efficiency and operational reliability through performance analysis, testing, observability, incident response, and deployment automation. - Lead technical decisions across teams, write and review production code, and mentor senior engineers to expand their judgment and ownership. You have: - 8+ years of software engineering experience building and operating large-scale distributed systems, including leading substantial initiatives across teams. - Expertise in service mesh, proxies, application gateways, or a closely related infrastructure domain, demonstrated through systems you have designed, shipped, and operated. - A strong understanding of networking fundamentals, service discovery, traffic management, failure isolation, and secure service communication. - Strong programming skills in Go, C++, Rust, or another systems language, with experience debugging across application, proxy, control-plane, and operating-system boundaries. - Experience operating Kubernetes or comparable orchestration platforms in production and leading infrastructure migrations or performance improvements. Envoy/Istio internals, xDS, workload identity, and substantive open-source contributions are especially relevant. - A record of turning ambiguous problems into technical direction and coordinated execution, communicating tradeoffs clearly, and helping other engineers lead independently. You’ll Love: - Industry-leading compensation package - Excellent medical, dental, and vision coverage - A rewarding 401k program - Flexible vacation policy - Roflex - Flexible and supportive work policy - Roblox Admin badge for your avatar - At Roblox HQ: - Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks - Onsite fitness center and fitness program credit - Annual CalTrain Go Pass For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 - $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Programmer, AI and Creation Tools
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do We're looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You'll directly impact artist productivity by developing user-facing tools for one of the leading game engines used by developers worldwide. In this role, you will - Support and extend existing artist tools for internal and external users - Refactor existing tools to be more accessible and effective for agentic workflows - Create new tools at the intersection of user-driven and agent-driven content creation - Collaborate with artists on internal projects and productions - Work with other developers across team boundaries on shared initiatives - Contribute to major initiatives that shape the future of the Unreal Editor What we're looking for - Excellent C++ skills - Strong background in developing artist tools within the games or film industry - Experience with geometry processing, texture processing, or procedural generation - Fluency in using current agentic tools and workflows for programming tasks - Track record of exploring and applying AI capabilities to advance artist workflows - Experience developing in a large codebase - Ability to work independently and deliver effectively as part of a distributed team - Experience working collaboratively to deliver high-quality outcomes across teams EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Senior Tester
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. QUALITY ASSURANCE What We Do The Quality Assurance team owns the testing process, risk management, and quality evaluation of all products and functions across Epic. Our team works closely with developers and production to ensure the best possible user experience for our community and customers. What You'll Do Epic Games is looking for a full-time Tester to join our Release QA team. The person in this role will be responsible for running tests and supporting release and live operations for Epic Products. You will work closely with the Release Management and Product teams and will actively contribute to the smooth execution of tasks, assisting with technical challenges and supporting on-going live service operations. The Senior Tester will play a supporting role in overseeing test teams helping ensure that testing is aligned to goals and schedules. If you are interested in a fast-paced environment, capable of navigating a constantly changing product space, and desire to work on a world-class QA team, then we would love to talk to you. In this role, you will - Execute and develop detailed test cases to ensure the quality of multiple products while balancing speed and coverage - Create/Maintain/Own comprehensive test cases based on predefined test scenarios - Investigate and analyze issues to identify root causes, and communicate or escalate issues when necessary, keeping the broader context in mind - Provide the development team with reports on blocking issues, test results, and overall quality status while facilitating discussions around potential risk areas - Write clear and concise bug reports with detailed reproduction steps - Leverage knowledge of product features to identify issues and inefficiencies - Independently set your daily priorities while also assisting with the team's priorities - Support ongoing operations in the live environment through rotating on-call shifts in addition to normal working hours What we're looking for - A minimum of 3 years of experience in QA/Testing at games or software - Technical software or troubleshooting skills (degree in Computer Science or equivalent, self-taught, or relevant experience) - Experience with gaming consoles and/or mobile devices - Experience with software development and building games or software - Familiarity with the software development life cycle and the role of testing within it - Proficient in logging defects in bug-tracking systems like Jira - Experience testing software within a structured QA team - Ability to analyze defect trends, identify coverage gaps, and provide feedback to prevent future issues - Experience with game engines such as Unreal, Unity, etc - Experience in creating and executing creative test scenarios independently, utilizing product knowledge and available feature documentation EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Principal Data Scientist - Safety
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. WHY DATA SCIENCE & ANALYTICS? The Data Science & Analytics organization's mission is to increase our speed, frequency and acumen of making decisions at scale by instilling a data-influenced approach to building products. We cover a wide area of the data spectrum including analytical data engineering, product analytics, experimentation, causal inference, statistical modeling and machine learning. Aligned and partnering with product verticals, we use this extensive tool belt to discover new opportunities and unmet use cases, influence and shape the product roadmap and prioritization, build data products and measure impact on our community of players and developers. WHY CONTENT SAFETY? Content safety and moderation are paramount to maintaining a positive, engaging, and trustworthy platform experience for our global community. In this role, you will apply your expertise in data science, statistics, and causal inference to strategically define, measure, and improve the detection and mitigation of harmful user-generated content and violative on-platform behaviors. Your focus will be on asset-based content across the platform - including games, avatars, and emerging in-game behaviors - by establishing reliable ground truth datasets and developing robust prevalence measurement methodologies. You will collaborate closely with Product, Engineering, Legal, Policy, and Compliance teams, acting as the quantitative expert who guides our defensive strategy against evolving safety threats and ensures accountability and scalable solutions. This is a critical opportunity to build innovative detection systems, define what we measure, and prove the impact of our safety efforts. YOU WILL: - Establish and monitor robust prevalence measurement methodologies to accurately quantify the overall level of harmful content and behavior on the platform, providing the authoritative source of truth for organizational safety goals. - Develop and validate comprehensive ground truth datasets for harmful UGC and violative on-platform behaviors, ensuring high quality and alignment with the latest platform policies. - Deepen our understanding of violations by conducting exploratory analysis on current and emerging threat landscapes, providing data-backed recommendations on where Product and Engineering should strategically invest detection and moderation resources. - Design, implement, and analyze sophisticated experiments for new moderation and safety enforcement features, communicating results to our primary partners in Product and Engineering to guide development, while also collaborating closely with Policy, Compliance, and Legal teams for full strategic alignment. - Leverage advanced causal inference methodologies to accurately measure the effectiveness and potential systemic impacts of various safety initiatives on player experience and platform integrity. - Communicate strategic insights and present recommendations to leadership and all cross-functional partners, translating complex statistical findings on prevalence, ground truth quality, and effectiveness into actionable strategies for Product, Engineering, Policy, Compliance, and Legal - Partner with ML and Data Engineering teams to ensure model development, reporting, and detection systems are built on statistically sound ground truth and measurement frameworks. YOU HAVE: - 10+ years of industry experience in data science, economics, analytics, or machine learning engineering - 7+ years of experience using scripting languages (Python, R), and big data query/processing languages and tools such as SQL, Hive, Spark, and Airflow - Knowledge of ML and Deep Learning either via formal training or industry experience - Ability to apply creative first-principles reasoning to solve ambiguous problems - Experience developing large-scale safety or moderation systems as well as experience with content platforms, specifically user-generated content - Advanced Degree and/or PhD in Statistics, Computer Science, Physics, Applied Math, Economics, or other related quantitative fields For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $274,000 - $373,680 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Principal Software Engineer, App Performance
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Consumer App Performance team is looking for a Principal Software Engineer to spearhead stability and performance improvements. You will work across system-level, cross-platform C++ game engine, and front-end codebase, partnering with teams across the company to identify bad behavior patterns and performance bottlenecks, ship measurable improvements, and prevent regressions over time. Our team owns the end-to-end performance of Roblox, from speed and responsiveness to efficiency and stability, across all devices and platforms we support: mobile, desktop, and console. You will: - Drive research of new opportunities, build and execute roadmaps to improve stability and resilience of Roblox across all target platforms - Design novel solutions to prevent and mitigate crashes, hangs, and other interruptions that hurt user experience. - Build robust defense mechanisms for early detection of stability anomalies through real-time monitoring, alerting, and CI/CD automation. - Work with stakeholders across Engineering, Product, and Design to align on priorities, tradeoffs, and rollout plans; ensure performance improvements support the user experience. - Deliver improvements and guardrails that scale across mobile, desktop, and console, with informed tradeoffs for mobile constraints. You have: - 10+ years of experience: working with complex client application codebases, proficiency in C++, knowledge of Lua or other scripting languages is a plus. - Comfort with ambiguity: able to dive into unfamiliar codebases, unblock yourself, and take projects from greenfield/MVP → production-grade. - Deep understanding of client platforms: hands-on experience in performance profiling and triaging issues on one or more of mobile or desktop platforms, deep understanding of platform API and best practices to implement performance and robust code. - Systems thinking: ability to build systems that work and keep on working reliably (measurement, monitoring, regression prevention). For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 - $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Principal Software Engineer - Network Transport (4...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Principal Network Transport Engineer you will help the players experience the game as a nearly synchronous world. Just as the nerves in our bodies coordinate our actions, the network system coordinates all the computers involved into a smooth experience for the players. You will work in all areas of the game platform in your quest for real-time communication of every part of Roblox. You Have: - Worked on a powerful user-space network stack, solving problems related to scale, performance, latency, and throughput in client/server environments. - Worked on a very large multithreaded distributed system that connects millions of users worldwide. - Worked on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients - Worked on a game engine and understand how a game engine works You Are: - - A software engineer with 10+ years of experience with Game networking coming from a Game Engine/Studio - A deep understanding of Network Stack with a passion for working with open source - Strong systems-level C++ programming experience and fascinated by the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw - Experience with Linux networking, QoS, Congestion Control Algorithms. - Keen to each millisecond of the network exchanges: You know where the time goes and how to reduce the waste - Understanding of what happens on the operating systems level when certain code is completed For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 - $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Software Engineer - Engineering Acceleratio...
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engineering Acceleration team at Roblox provides a golden path of intuitive tools and services helping every engineer at the company build, test, and ship world-class software. As a Service Management Senior Software Engineer, your responsibilities will include designing and constructing unified user-facing interfaces, engineering AI-powered developer tools, and assisting engineers in overseeing all changes to their services.. If you are customer-focused and looking for an environment to challenge you, you'll be right at home within our experienced and expanding Engineering team. You Will: - Partner with our internal Engineering teams to gather requirements and develop our service management platform that fulfills the critical user journeys - Create, influence, and improve the overall development and implementation of front and back-end applications that manage thousands of change rollouts everyday - Collaborate with stakeholders and fellow engineering teams to come up with cross functional architectural designs tho be optimal for multiple years into the future - Develop, mentor, and share best practices with our engineering teams to improve automation and efficiency - Work closely with managers to shape the team's vision and bring that to life - Work with a global team of engineers who are building groundbreaking technology to achieve the Metaverse - You are required to be in the office at HQ 3 days a week (Tues-Thurs). You Have: - A BS in Computer Science (or equivalent experience) and at least 5+ years of relevant work experience - Designed, built, shipped, monitored, and supported tools and/or systems used by other engineers at Roblox scale (1000+ engineers) - Experience with backend development and frontend development and best practices - Designed and built tools at scale - Extensive Infrastructure and distributed system experience - Experience working with common cloud technologies - Experience with Docker, Containers, and CD Platforms - Familiarity with Hashi Corp and Kubernetes is a plus You Are: - Knowledgeable and proficient in deploying common industry build/test/CICD technology - Experienced, with 8+ years as a software engineer - Passionate about the engineering experience and productivity, and will be an advocate across engineering for the importance of CD practices to that experience - A full stack engineer, having built tools using two or more languages (Go, C#, JavaScript, HTML, CSS, ReactJs, TypeScript…) - Customer-focused, you enjoy the challenge of working with your customers to establish outstanding solutions that solve their toughest problems - A team player, you work with and inspire others around you, and you are comfortable working with people in any situation For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 - $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Senior Programmer, AI and Creation Tools
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do We're looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You'll directly impact artist productivity by developing user-facing tools for one of the leading game engines used by developers worldwide. In this role, you will - Support and extend existing artist tools for internal and external users - Refactor existing tools to be more accessible and effective for agentic workflows - Create new tools at the intersection of user-driven and agent-driven content creation - Collaborate with artists on internal projects and productions - Work with other developers across team boundaries on shared initiatives - Contribute to major initiatives that shape the future of the Unreal Editor What we're looking for - Excellent C++ skills - Strong background in developing artist tools within the games or film industry - Experience with geometry processing, texture processing, or procedural generation - Fluency in using current agentic tools and workflows for programming tasks - Track record of exploring and applying AI capabilities to advance artist workflows - Experience developing in a large codebase - Ability to work independently and deliver effectively as part of a distributed team - Experience working collaboratively to deliver high-quality outcomes across teams EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). British Columbia Base Pay Range $166,195 - $243,752 CAD ABOUT US Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Instructional Designer, RapidLearning
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE JOB Anduril Industries is seeking an experienced Instructional Designer to create engaging, effective digital training content that supports the deployment, maintenance, and operation of Anduril’s advanced technology products to both internal and external audiences. This role requires strong technical skill, creative vision, and the ability to work collaboratively with Curriculum Developers, subject matter experts (SMEs) and Training and Adoption Managers. The ideal candidate is proficient in Cortona3D/RapidLearning for Teamcenter, TypeScript, and familiar with Articulate Storyline 360 for training content development. You will be responsible for translating complex technical information into visually compelling and instructionally sound digital experiences that support performance and retention. WHAT YOU'LL DO - Design, develop, and publish interactive CAD-based procedural training modules using Cortona3D/Siemens RapidLearning for Teamcenter, ensuring compatibility with S1000D documentation format and SCORM/xAPI standards. - Create high-quality graphics, animations, and media assets using Teamcenter or NX tools within the Siemens suite - Collaborate with Curriculum Developers, Training and Adoption Managers, and SMEs to storyboard and script course content aligned to learning objectives and outcomes. - Assist in the refinement of learner-facing training materials, including Microsoft Powerpoint, Adobe InDesign, Figma, and other presentation platforms. - Test and troubleshoot eLearning files for functionality, responsiveness, and LMS compatibility. - Maintain project documentation, file organization, and version control across all content assets in congruence with the Training Experience team guidelines. - Assist in creating templates and visual standards to ensure consistency across all training products. - Support the continuous improvement of digital content by analyzing learner feedback, LMS data, and performance metrics. - Contribute to innovation in immersive or interactive training experiences including potential integration with simulations, AR/VR, and other experiential learning platforms. REQUIRED QUALIFICATIONS - 3+ years of experience developing training content in an engineering, technical, or defense-related environment. - Proven expertise with RapidLearning for Teamcenter. - Experience with 3D CAD graphics, models, animations, and other technical training visual assets. - Understanding of instructional design principles, adult learning theory, and digital accessibility standards. - Familiarity with SCORM, xAPI, and LMS integration best practices. - Eligible to obtain and maintain a U.S. Top Secret security clearance. - Ability to relocate, if not already local to be onsite in Costa Mesa, CA. PREFERRED QUALIFICATION - Detail-oriented, organized, and comfortable managing multiple development projects concurrently. - Strong communication and collaboration skills for working cross-functionally with designers, engineers, and trainers. - Military exposure and experience, particularly with military technical documentation and formatting standards, guidelines, and verbiage (MIL-STD-40051, S1000D, etc). - Experience in modifying virtual simulator environments using TypeScript, C#, and other Unity-adjacent frameworks. - Strong proficiency with motion design skills in Adobe After Effects. Experience in Creative Cloud tools such as Photoshop, Illustrator, and Audition are a plus. - Experience working in or alongside LMS platforms such as Cornerstone Learn. - Bachelor’s degree in Instructional Design, Technical Writing, Digital Media, Education Technology, or a related field. US Salary Range $98,000 - $148,000 USD The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full time offers; and are considered part of Anduril's total compensation package. Additionally, Anduril offers top-tier benefits for full-time employees, including: Benefits At Anduril, we invest in our people. Our comprehensive, competitive benefits package (available at little to no cost to employees) ensures you’re supported in health, recovery, and whatever comes next. For more information, Explore Our Benefits . Protecting Yourself from Recruitment Scams Anduril is committed to maintaining the integrity of our Talent acquisition process and the security of our candidates. We've observed a rise in sophisticated phishing and fraudulent schemes where individuals impersonate Anduril representatives, luring job seekers with false interviews or job offers. These scammers often attempt to extract payment or sensitive personal information. To ensure your safety and help you navigate your job search with confidence, please keep the following critical points in mind: - No Financial Requests: Anduril will never solicit payment or demand personal financial details (such as banking information, credit card numbers, or social security numbers) at any stage of our hiring process. Our legitimate recruitment is entirely free for candidates. - Please always verify communications: - Direct from Anduril: If you receive an email from one of our recruiters, it will only come from an @anduril.com address. - Via Agency Partner: If contacted by a recruiting agency for an Anduril role, their email will clearly identify their agency. If you suspect any suspicious activity, please verify the agency's authenticity by reaching out to contact@anduril.com . - Exercise Caution with Unsolicited Outreach: If you receive any communication that appears suspicious, contains grammatical errors, or makes unusual requests, do not engage. Always confirm the sender's email domain is @anduril.com before providing any personal information or clicking on links. - What to Do If You Suspect Fraud: Should you encounter any questionable or fraudulent outreach claiming to be from Anduril, please report it immediately to contact@anduril.com . Your proactive caution is invaluable in protecting your personal information and upholding the security and trustworthiness of our recruitment efforts. Data Privacy To view Anduril's candidate data privacy policy, please visit https://anduril.com/applicant-privacy-notice/ . By submitting your application, you consent to Anduril Industries using a third-party service provider to conduct pre-employment risk, integrity, and due diligence screening and assessing potential risks as part of your application process. This third-party service provider provides risk-intelligence services that may include analysis of sanctions and watchlists, adverse media, public-record information, and other lawful open-source or commercial data sources. This third-party service provider does not act as a consumer reporting agency. Use of this provider helps to ensure compliance with applicable laws and protect technology, intellectual property, and organizational security.
Instructional Designer
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE JOB Anduril Industries is seeking an experienced Instructional Designer to create engaging, effective digital training content that supports the deployment, maintenance, and operation of Anduril’s advanced technology products to both internal and external audiences. This role requires strong technical skill, creative vision, and the ability to work collaboratively with Curriculum Developers, subject matter experts (SMEs) and Training and Adoption Managers. The ideal candidate is proficient in Articulate Storyline 360, Adobe Creative Cloud suite, and other creative authoring programs for content development. You will be responsible for translating complex technical information into visually compelling and instructionally sound digital experiences that support performance and retention. WHAT YOU'LL DO - Design, develop, and publish interactive eLearning modules using Articulate Storyline, ensuring compatibility with LMS platforms and SCORM/xAPI standards. - Create high-quality graphics, animations, and media assets using tools within the Adobe Creative Cloud suite (e.g., Photoshop, Illustrator, After Effects, Audition). - Collaborate with Curriculum Developers, Training and Adoption Managers, and SMEs to storyboard and script course content aligned to learning objectives and outcomes. - Assist in the refinement of learner-facing training materials, including Microsoft Powerpoint, Adobe InDesign, Figma, and other presentation platforms. - Test and troubleshoot eLearning files for functionality, responsiveness, and LMS compatibility. - Maintain project documentation, file organization, and version control across all content assets in congruence with the Training Experience team guidelines. - Assist in creating templates and visual standards to ensure consistency across all training products. - Support the continuous improvement of digital content by analyzing learner feedback, LMS data, and performance metrics. - Contribute to innovation in immersive or interactive training experiences including potential integration with simulations, AR/VR, and other experiential learning platforms. REQUIRED QUALIFICATIONS - 3+ years of experience developing eLearning content in a corporate, technical, or defense-related environment. - Proven expertise with Articulate Storyline. - Strong proficiency in Adobe Creative Cloud tools such as Photoshop, Illustrator, and Audition. - Understanding of instructional design principles, adult learning theory, and digital accessibility standards. - Familiarity with SCORM, xAPI, and LMS integration best practices. - Eligible to obtain and maintain a U.S. Secret Security Clearance. - Ability to relocate, if not already local to be onsite in Costa Mesa, CA. PREFERRED QUALIFICATIONS - Motion design skills with After Effects are a plus. - Experience working with defense, aerospace, or technical systems and translating engineering content into learning materials. - Exposure to 3D modeling or VR development tools. - Experience working in or alongside LMS platforms such as Cornerstone Learn. - Bachelor’s degree in Instructional Design, Digital Media, Education Technology, or applicable certification. - Detail-oriented, organized, and comfortable managing multiple development projects concurrently. - Strong communication and collaboration skills for working cross-functionally with designers, engineers, and trainers. US Salary Range $99,000 - $130,000 USD The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full time offers; and are considered part of Anduril's total compensation package. Additionally, Anduril offers top-tier benefits for full-time employees, including: Benefits At Anduril, we invest in our people. Our comprehensive, competitive benefits package (available at little to no cost to employees) ensures you’re supported in health, recovery, and whatever comes next. For more information, Explore Our Benefits . Protecting Yourself from Recruitment Scams Anduril is committed to maintaining the integrity of our Talent acquisition process and the security of our candidates. We've observed a rise in sophisticated phishing and fraudulent schemes where individuals impersonate Anduril representatives, luring job seekers with false interviews or job offers. These scammers often attempt to extract payment or sensitive personal information. To ensure your safety and help you navigate your job search with confidence, please keep the following critical points in mind: - No Financial Requests: Anduril will never solicit payment or demand personal financial details (such as banking information, credit card numbers, or social security numbers) at any stage of our hiring process. Our legitimate recruitment is entirely free for candidates. - Please always verify communications: - Direct from Anduril: If you receive an email from one of our recruiters, it will only come from an @anduril.com address. - Via Agency Partner: If contacted by a recruiting agency for an Anduril role, their email will clearly identify their agency. If you suspect any suspicious activity, please verify the agency's authenticity by reaching out to contact@anduril.com . - Exercise Caution with Unsolicited Outreach: If you receive any communication that appears suspicious, contains grammatical errors, or makes unusual requests, do not engage. Always confirm the sender's email domain is @anduril.com before providing any personal information or clicking on links. - What to Do If You Suspect Fraud: Should you encounter any questionable or fraudulent outreach claiming to be from Anduril, please report it immediately to contact@anduril.com . Your proactive caution is invaluable in protecting your personal information and upholding the security and trustworthiness of our recruitment efforts. Data Privacy To view Anduril's candidate data privacy policy, please visit https://anduril.com/applicant-privacy-notice/ . By submitting your application, you consent to Anduril Industries using a third-party service provider to conduct pre-employment risk, integrity, and due diligence screening and assessing potential risks as part of your application process. This third-party service provider provides risk-intelligence services that may include analysis of sanctions and watchlists, adverse media, public-record information, and other lawful open-source or commercial data sources. This third-party service provider does not act as a consumer reporting agency. Use of this provider helps to ensure compliance with applicable laws and protect technology, intellectual property, and organizational security.
Chief Systems Architect, SIG
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE TEAM Maritime Digital Production (MDP) is the software and digital systems function within Anduril's Heavy Metal division. We build and deploy the full technology stack that powers Anduril's shipbuilding factories: the data infrastructure that makes every machine and sensor visible in real time, the manufacturing execution system (ArsenalOS) that workers and planners use every shift, the scheduling engine that replans production in minutes instead of days, and the AI systems that eliminate manual toil from both the shop floor and business operations. MDP operates at the boundary between Operational Technology and Information Technology. Our systems live where factory-floor machines, edge compute, and OT networks meet enterprise platforms and cloud infrastructure. We incubate solutions close to the production line, validate them with real operators building real hardware, harden them for reliability and security, and then scale them across multiple sites. The environment is fast, physical, and consequential. When our systems go down, production stops. The output of our work is not a dashboard: it is a ship. This is not a support function. It is a strategic investment by Anduril in the premise that digitizing the manufacturing lifecycle end-to-end, from engineering definition through scheduling through execution through field feedback, is how Heavy Metal will out-build, out-adapt, and out-scale the traditional defense industrial base. MDP is scaling from a founding team to 70+ engineers across multiple U.S. sites. You will be joining early, working on hard problems with real operational stakes, and shaping how manufacturing software is built at Anduril from the ground up. ABOUT THE JOB As Chief Systems Architect leading the Systems Integrity Group (SIG), you will build the simulation and digital twin validation frameworks that ensure manufactured output matches engineering intent. You will own the architecture and development of tooling that verifies system integrity through simulation, 3D visualization, and automated verification and validation across MDP's entire digital production stack. WHAT YOU'LL DO - Architect and build federated co-simulation and digital twin validation frameworks that model the factory, manufacturing processes, and production systems before changes hit the shop floor. - Develop verification tooling and automated V&V frameworks that validate manufactured output matches engineering intent, from component geometry to assembly sequences to system performance. - Partner with manufacturing engineers and factory operators to understand production workflows and translate them into software requirements. - Write production-quality code with comprehensive tests, participating in code review and architectural discussions. - Lead the development of simulation frameworks using technologies such as Unreal Engine 5, creating high-fidelity 3D visualizations of factory operations and manufacturing processes. - Build V&V automation pipelines that continuously validate system integrity across design, manufacturing, and operations domains. - Design and implement the integration layer between simulation frameworks and live production data from the Unified Namespace. - Deploy and operate your systems in factory environments, including edge compute clusters and OT networks. - Own the architectural vision for how simulation, digital twin, and verification systems integrate with MES, ERP, PLM, and other enterprise systems. - Leverage AI tooling (coding assistants, automation) in your development workflow and contribute to team engineering practices. - Join an on-call rotation supporting production factory systems. - Hire, mentor, and grow a team of engineers focused on simulation, visualization, and V&V capabilities. REQUIRED QUALIFICATIONS - 12+ years of experience in a software engineering role building production systems, ideally in a fast-paced environment. - Deep expertise in simulation frameworks, digital twin architectures, 3D visualization systems, or verification and validation automation. - Strong technical fluency in modern software architectures, APIs, distributed systems, CI/CD, and cloud or edge infrastructure. - Demonstrated experience architecting and shipping complex systems that integrate simulation, real-time data, and visualization components. - Experience with real-time 3D engines (Unreal Engine, Unity) or comparable simulation and visualization platforms. - Experience building systems that must operate reliably under real-world operational constraints (high availability, low latency, or constrained environments). - Proven ability to lead technical initiatives and drive architectural decisions in a multi-team environment. - Excellent written and verbal communication skills, with the ability to collaborate across engineering, manufacturing, and operations teams. - Degree in Computer Science, Information Systems, Engineering, or related technical field, or equivalent practical experience. - U.S. Person status is required as this position needs to access export controlled data. PREFERRED QUALIFICATIONS - Experience in manufacturing, industrial, or OT-adjacent domains (MES, SCADA, PLC integration, factory automation, IoT). - Hands-on experience with simulation frameworks (OMNeT++, Simulink, SimPy, CARLA, Gazebo), Unreal Engine 5 for industrial visualization, and V&V automation frameworks. - Experience architecting digital twins or federated co-simulation platforms for manufacturing, aerospace, or defense applications. - Background in computational geometry, CAD/CAM systems, or verification that manufactured geometry matches design intent. - Familiarity with frontier AI tooling, AI coding assistants, and AI-enabled software development workflows. - Experience in hyper-growth startup-like environments, with demonstrated success balancing speed, ambiguity, and long-term system health. - Familiarity with enterprise systems such as ERP, MES, WMS, or manufacturing planning systems. - Experience with requirements management tooling (Jama, DOORS, Polarion) and formal traceability programs. - Experience in manufacturing industries with hands-on exposure to assembly lines or production environments. - Experience standing up independent V&V functions or owning system-level integration testing across multiple delivery teams. - Eligible to obtain and maintain a U.S. Secret security clearance. US Salary Range $220,000 - $292,000 USD The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full time offers; and are considered part of Anduril's total compensation package. Additionally, Anduril offers top-tier benefits for full-time employees, including: Benefits At Anduril, we invest in our people. Our comprehensive, competitive benefits package (available at little to no cost to employees) ensures you’re supported in health, recovery, and whatever comes next. For more information, Explore Our Benefits . Protecting Yourself from Recruitment Scams Anduril is committed to maintaining the integrity of our Talent acquisition process and the security of our candidates. We've observed a rise in sophisticated phishing and fraudulent schemes where individuals impersonate Anduril representatives, luring job seekers with false interviews or job offers. These scammers often attempt to extract payment or sensitive personal information. To ensure your safety and help you navigate your job search with confidence, please keep the following critical points in mind: - No Financial Requests: Anduril will never solicit payment or demand personal financial details (such as banking information, credit card numbers, or social security numbers) at any stage of our hiring process. Our legitimate recruitment is entirely free for candidates. - Please always verify communications: - Direct from Anduril: If you receive an email from one of our recruiters, it will only come from an @anduril.com address. - Via Agency Partner: If contacted by a recruiting agency for an Anduril role, their email will clearly identify their agency. If you suspect any suspicious activity, please verify the agency's authenticity by reaching out to contact@anduril.com . - Exercise Caution with Unsolicited Outreach: If you receive any communication that appears suspicious, contains grammatical errors, or makes unusual requests, do not engage. Always confirm the sender's email domain is @anduril.com before providing any personal information or clicking on links. - What to Do If You Suspect Fraud: Should you encounter any questionable or fraudulent outreach claiming to be from Anduril, please report it immediately to contact@anduril.com . Your proactive caution is invaluable in protecting your personal information and upholding the security and trustworthiness of our recruitment efforts. Data Privacy To view Anduril's candidate data privacy policy, please visit https://anduril.com/applicant-privacy-notice/ . By submitting your application, you consent to Anduril Industries using a third-party service provider to conduct pre-employment risk, integrity, and due diligence screening and assessing potential risks as part of your application process. This third-party service provider provides risk-intelligence services that may include analysis of sanctions and watchlists, adverse media, public-record information, and other lawful open-source or commercial data sources. This third-party service provider does not act as a consumer reporting agency. Use of this provider helps to ensure compliance with applicable laws and protect technology, intellectual property, and organizational security.
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