Lead Technical UI Designer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. UX DESIGN What We Do We design customer and user-focused experiences that are fresh and innovative, while problem solving by anticipating user behavior and hurdles. We approach the most complex of problems and address them with simple, intuitive, and useful solutions. What You'll Do Epic Games is looking for talented, experienced Lead Technical UI Designer to work on Rocket League. In this position, you will lead and manage a team of Technical UI designers implementing UI systems design in Unreal engine, building rapid prototypes, layouts, visual scripting, and leveling up our workflows. You will also be hands-on as a developer! You will work with UX Designers, UI Artists, and UI Engineers to ship these features to millions of users around the world. In this role, you will - Lead a team of Tech UI designers implementing UI systems in Rocket League; work collaboratively across multiple teams to create consistency - Set up a culture of mentorship and excellence within the Tech UI design craft - Establish best practices and procedures for Tech UI Design - Work on UI Systems Design, break down feature/wireframe into necessary widgets, materials, and input navigation - Implement blueprint logic when presentation logic calls for it and assist UI Artists where necessary to implement special presentation behavior - Debug blueprints/UMG issues quickly using various tools and techniques What we're looking for - Experience managing a team of 2–6 people or equivalent training - Expertise in building UI and experiences in game engines and across multiple platforms (mobile, web, pc, consoles) - Experience building materials/shaders in Unreal or equivalent - Professional engine experience (Custom engine, Unity, UE4, Lumberyard, Snowdrop, etc.), and have game industry 3D-package experience (3D Studio, Maya, etc.) - Experience in visual or scripting languages such as Lua, Blueprints, etc - You can "translate" communication across departments (i.e., talk to engineering about UI Art needs, summarize technical issues, etc), but also have empathy for non-technical team members and the ability to empower others on your team EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverag
Site Merchandiser
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCT MANAGEMENT What We Do Product Management partners with game development, publishing, marketing, and platform teams to deliver a data- and market-driven product strategy aligned with business goals. As part of Epic’s Content and Commerce we identify and drive key levers to grow our player base and business. What You'll Do As a Site Merchandiser, you will own the visual presentation, placement, and operational execution of offers in the Fortnite Item Shop to maximize revenue and player engagement. You will collaborate cross-functionally with assortment planning, marketing, product, tech, art, and external partners to ensure a high-quality, seamless, and compelling shop experience. You will balance creative merchandising instincts with data-driven decision-making, while also driving operational excellence and process improvements across tooling, QA, and automation. You’ll play a key role in helping us improve and create the future of the item shop. In this role, you will - Own daily merchandising execution for the Fortnite Item Shop, optimizing layout, placement, bundles, and visual presentation to drive revenue and player engagement - Lead QA and operational accuracy across shop content, including pricing, scheduling, tagging, and live content validation - Partner cross-functionally with Marketing, Product, Creative, Tech, and external IP collaborators to deliver compelling shop experiences and GTM moments - Manage in-shop content presentation, including copy creation, naming approvals, localization, PDP updates, and alignment with marketing messaging - Use data, experimentation, and A/B testing to inform merchandising decisions and continuously improve conversion, engagement, and monetization KPIs - Drive operational excellence by improving workflows, tooling, automation, and content management systems used to support live shop operations - Support special projects, shop takeovers, and new initiatives while ensuring a high-quality, seamless player experience across all storefront content What we're looking for - 4+ years of experience in Product Management, Live Operations, Ecommerce Merchandising, or related fields - Strong understanding of merchandising principles and player-facing presentation - Excellent design and aesthetic sensibilities - Experience working with content, copy, or creative presentation is a plus - Strong operational skills with attention to detail and QA mindset - Experience with data-driven decision-making and experimentation (A/B testing) - Familiarity with tools, systems, or workflows related to live service environments - Interest or experience in AI/automation tools is highly preferred - Passion for games and player experience - Proven ability to thrive in a fast-paced, collaborative en
[2026] Senior Machine Learning Engineer, Multimodal AI, Computer Vision and Graphics - PhD Early Career
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. At Roblox, computer vision and graphics power the way our global community discovers, creates, and interacts on our virtual platform. This role involves building cutting-edge models to interpret and analyze every form of content—experiences, text, images, videos, and 3D avatars. Your work will directly influence core systems that drive the next generation of creation, search, recommendations, and trust & safety initiatives across our massive ecosystem. We’re looking for PhD candidates passionate about the intersection of computer vision, graphics, and generative modeling. You’ll work on applied research and engineering projects with direct production impact — enabling new ways for creators and players to bring ideas to life. Teams Hiring for This Role - Content Understanding: Develop large-scale computer vision and multimodal models that classify, organize, and recommend 3D and visual content to improve user discovery, personalization, and safety. - Account Identity : Focuses on various aspects of user identity from bot detection, alternate account detection graph, to age estimation based on behavioral and facial features. - Safety AI Systems: Develop AI that automatically inspects and filters the vast array of user-generated content on Roblox – from images and videos to audio files, 3D meshes, and entire games. This includes CV models to detect unsafe images, audio analysis to screen sound and music, and novel techniques for 3D content and code moderation. You Will: - Design and implement foundation models for visual and 3D-based creation, search, and recommendations , ensuring a high level of fidelity, relevance, and ranking. - Break down complex product requirements into iterative deliverable stages, moving applied research into high-scale production systems. - Implement innovative visual and multi-modal models that power core Roblox functions (e.g., world creation, avatar systems, search, and recommendations). - Build high precision facial age estimation across demographics from ground up including various fraud detection techniques for a robust and safe user identity system. You Have - Possessing or pursuing a PhD in computer science, engineering, or a related field, with a thesis aligned to Roblox’s research areas. - Expertise in one or more areas: compu
Influencer Marketing Director
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. MARKETING What We Do We deliver the most innovative gaming experiences possible to players around the world. Whether through community outreach, world-class events, or partnership integrations, the Epic Games Publishing and Marketing teams seek to surprise players with new experiences every time they drop in to play. What You'll Do Epic Games is seeking a highly strategic, culturally fluent, and operationally rigorous Influencer Marketing Director to lead creator and talent partnerships across Fortnite. This role will shape how creators, streamers, athletes, musicians, entertainers, and their communities connect with Fortnite through major launches, live-service moments, partnerships, and creator campaigns. The ideal candidate combines deep fluency in the Fortnite creator ecosystem with strong strategic judgment, communication skills, and the ability to operate effectively in a fast-paced, high-volume environment. This person should understand both gaming culture and broader entertainment ecosystems, and be equally comfortable building creator strategy, managing high-profile talent relationships, and navigating complex cross-functional initiatives. In this role, you will - Develop and lead creator and influencer strategies tied to Fortnite launches, partnerships, live-service beats, and major campaigns - Translate brand and business objectives into measurable creator programs that drive audience engagement, conversation, and commercial impact - Build and manage relationships with key gaming creators, streamers, athletes, entertainers, agents, and talent representatives across multiple verticals - Lead high-profile creator and talent integrations from planning through execution, including negotiations, hospitality, experiential activations, and content coordination - Present creator strategies, talent recommendations, and campaign plans clearly and concisely to senior leadership - Partner cross-functionally across Paid Media, Brand Marketing, Competitive, IP Partnerships teams and external partners to deliver cohesive global campaigns - Manage agency partners and oversee campaign execution to ensure work meets Epic’s creative, operational, and business standards - Operate effectively across multiple high-visibility initiatives simultaneously while navigating compressed timelines, shifting priorities, and fast-moving launch environments What we're looking for - 8+ years of experience in influencer marketing, creator partnerships, talent relations, or cultural marketing within gaming, entertainment, sports, music, or adjacent industries - Deep understanding of Fortnite, gaming creators, livestream culture, and the broader creator e
Senior Data Scientist, Game Engine Simulation
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. WHY DATA SCIENCE & ANALYTICS? The Data Science & Analytics organization's mission is to increase our speed, frequency and acumen of making decisions at scale by instilling a data-influenced approach to building products. We cover a wide area of the data spectrum including analytical data engineering, product analytics, experimentation, causal inference, statistical modeling and machine learning. Aligned and partnering with product verticals, we use this extensive tool belt to discover new opportunities and unmet use cases, influence and shape the product roadmap and prioritization, build data products and measure impact on our community of players and developers. WHY GAME ENGINE AND DIGITAL MATTER The Digital Matter team, within the Engine organization, powers Roblox’s Game Engine Simulation capabilities. Digital Matter sits at the core of how Roblox worlds are built, experienced, and brought to life. Spanning Physics, Geometry, Rendering, and Interactivity, this team defines the fundamental systems that govern how worlds behave, look, and respond – making balls bounce, light scatter, meshes stream, avatars move, and experiences feel immersive across every device. As the Senior Data Scientist on this team, you will partner with engineers and product leaders to shape the technical foundation of the platform. Your work will directly influence how we simulate reality and empower creators to bend it – balancing physical realism with performance, scalability, and artistic control. You will drive data-informed decisions across core engine systems, defining and evolving top-line metrics for performance, stability, visual quality, scalability, and user experience. Your impact will span the entire stack – from physics simulation and mesh streaming (SLIM), to rendering pipelines and input systems – ensuring that engine innovations translate into measurable improvements in creator capability and player experience. Collaborating closely with engineering, product, and leadership, you will evaluate the impact of foundational engine changes, uncover performance bottlenecks, guide prioritization through rigorous experimentation, and surface new opportunities through dashboards, deep analysis, and strategic experimentation. In a team that builds the substrate of the platform, your work will help determine how the next generation of Roblox experiences looks, feels, and performs. You Will: - Define Success Metrics for Digital Matter – Establish key performance indicators for Physics, Geometry, Rendering, and Interactivity, such as performance, latency, stability, me
Senior Global Stock Plan Administrator
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ACCOUNTING & FINANCE What We Do Our Finance and Accounting teams build the financial infrastructure to scale our growing company. We combine analytical and strategic thinking to develop a sound financial future for our global brand. We work closely with teams across the company, international subsidiaries, as well as with external partners to ensure a world-class finance organization. Our team contains experts from fields like tax, treasury, purchasing, FP&A, and more. What You'll Do The Global Stock Plan Administrator will lead all aspects of our equity program. The ideal candidate has demonstrated the ability to work with all levels of the organization to develop, implement and maintain best-in-class equity systems and processes at a growing, global company along with a passion to deliver the highest quality of customer service. In this role, you will - Own end-to-end equity plan administration including processing new awards, transactions, terminations, cancellations, repurchases, and award modifications. - Maintain the equity database and cap table, ensuring the accuracy and integrity of all employee and equity data. - Prepare month-end financial reporting on equity transactions and stock compensation charges, and assist with dilution and stock-based expense forecasting, including IFRS conversion for statutory reporting requirements. - Develop and maintain process documentation and prepare work-papers in support of external audits. - Partner with HR, Legal, Tax, and Finance to coordinate equity workstreams and support event-driven items such as option exercises, tax inquiries, program modifications, and the 409(a) valuation process. - Identify and implement process improvements to increase the efficiency and effectiveness of the equity function. - Provide exceptional customer service to equity participants and cross-functional partners. Field ad hoc inquiries, educating employees on their equity grants, and staying current on relevant laws and regulations. What we're looking for - Bachelor's degree in business or accounting, with experience in equity or stock plan administration. - Proficiency with equity administration software (Shareworks experience preferred) and advanced Excel skills including pivot tables and VLOOKUP. - Exceptional attention to detail and analytical ability. Able to gather and summarize data, troubleshoot administrative issues, and maintain a high standard of accuracy across all deliverables. - Highest level of integrity and discretion when handling sensitive, confidential compensation and equity information. - Strong interpers
Senior Counsel (Privacy)
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. LEGAL What We Do Epic's multi-specialized team of attorneys and legal professionals partner across our organization to provide legal solutions as well as consult and inform on the products we build and games we develop. What You'll Do We are looking for a Senior Privacy Counsel to join our in-house team and provide world-class legal support to a dynamic, ambitious, and fast-paced video game and software development company. This role will collaborate extensively with cross-functional stakeholders to help pragmatically navigate novel and complex privacy challenges in innovative ways. In this role, you will - Provide strategic advice to practically manage global privacy risks while supporting business needs and innovation. - Collaborate cross-functionally with product, engineering, compliance, support, leadership, and other stakeholders to review new or changing features and uses of information to facilitate compliance with privacy laws and company policies. - Develop and maintain policies, procedures, and guidelines to communicate compliance requirements and best practices to internal and external stakeholders. - Draft a wide range of legal agreements relating to privacy and security. - Conduct privacy assessments, respond to data subject rights requests, and support privacy-related regulatory interactions. - Manage and interact with external counsel, including as primary contact for multiple regional relationships and matters. - Monitor and proactively communicate relevant legislative developments to appropriate stakeholders. - Perform due diligence and supporting integration matters in connection with corporate transactions. - Evangelize a privacy-focused culture throughout the company. What we're looking for - Licensed in good standing to practice law. - 7+ years’ relevant experience (2+ years’ in-house experience at a fast-paced technology company preferred). - Hands-on experience providing practical and actionable legal guidance regarding risks and obligations under global privacy frameworks (e.g., GDPR, ePrivacy Directive, US federal and state privacy laws, APAC data protection laws). - Familiarity with emerging privacy issues, including AI/ML, biometrics, and automated decision-making. - Highly internally-motivated, with a strong capability to effectively drive and manage competing priorities as an individual contributor and/or as part of cross-functional initiatives. - Demonstrated track record of designing, operationalizing, and efficiently scaling privacy-by-design tools and processes (e.g., privacy record keeping, risk assessments, data subject rights processes) across multiple jurisdictions and business units. - Passionate, detail-oriented, and a critical-thinking mindset that enables you to thrive when faced with complex and novel
Senior AI Designer (Combat & Encounters)
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is looking for an experienced Senior AI Designer to join our cross-disciplinary development team, where you will own the vision and create innovative features. In this role, you will - Own the design vision for AI-focused features. - Craft high-quality, player-facing AI behaviors and abilities using behavior trees and visual scripting. - Create quick prototypes to try out and demonstrate new ideas in the game - Collaborate with team members from various disciplines to deliver high-quality experiences to our players - Cooperate with other designers from the AI team to define and promote a cohesive vision for AI in your project - Use playtest feedback to iterate and improve AI features - Create and maintain clear and concise design documentation What we're looking for - Experience shipping multiple AAA titles as a Designer - Experience developing AI for a highly systemic environment - Experience creating behavior trees and using visual scripting - A creative approach that can surprise and amaze players with new ideas and experiences - Talent for empathizing with players and a deep understanding of player motivations. - Team player with good communication skills (verbal and written) This role is open to multiple locations in North America (including CA & WA). EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of facto
Senior Graphics Engineer
The opportunity Unity Engine is used by millions of creators around the world to build powerful and engaging real-time experiences. At the heart of this is graphics, from the initial point of content creation down to the final pixels on the target device. The Graphics Middle Layer team is looking for a new team member. We cover a wide range of areas: from Meshes and Textures, through to LOD, Culling, Batching and GPU-driven rendering. These form the foundation for nearly any Unity project and other engine graphics technologies. In all these areas there is a big emphasis on performance, scalability and cross platform compatibility. As a senior graphics engineer on our team, you will be responsible for developing parts of Unity’s GPU Resident Drawer and will have influence over the direction of our GPU-driven rendering technology stack as well as helping us maintain, improve and optimize existing batching, culling, mesh, streaming and related rendering technologies. We don’t work in isolation. You will collaborate closely with your colleagues on this team, and our other graphics and platform teams around the world. Occasionally this might extend to discussions and collaboration with our customers and hardware/platform partners. We're committed to maintaining a diverse team, and we welcome and encourage applicants with diverse experiences and backgrounds. What you'll be doing - Help evolve Unity’s rendering systems to leverage GPU-driven techniques, in particular working on GPU Resident Drawer, batching and culling systems. - Contribute code in both C++ and C# to our full tech stack, from low-level hardware abstraction through to shaders and high-level user-facing APIs. - Take part in technical discussions, investigate complex problems, research and prototype solutions, and collaborate on initiatives. - Maintain existing systems, improving performance, testability and stability. - Help with tasks within other areas the team owns when necessary, including textures, meshes and our import pipeline. - Participate in code reviews to ensure only high quality software is committed. - Closely collaborate with Product Management, Quality Assurance and UX to ensure the best possible outcomes for our product What we're looking for - Real-world experience of graphics programming on a shipped product. - Solid working knowledge of engine architecture and common graphics algorithms. - A good understanding of modern GPU architecture, ideally across multiple platforms and hardware generations. - Experience with modern a graphics API such as Vulkan, Direct3D 12 or Metal Expertise with C++, C#, and shader languages such as HLSL. - Experience in profiling and optimizing performance. - Great teamwork and interpersonal skills, including good communication skills and a proactive work ethic. - Passion for performance, code analysis, and debugging tools. - Willingness to jump into unfamiliar technical areas. - Strong software engineering fundamentals. - Working knowledge of Unity. You might also have - Experience with GPU driven rendering techniques. - Experience with mesh clustering, clustered mesh culling or mesh shaders. - Experience developing for mobile, console or VR. - Experience wi
Social Media and Content Ops Director
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PUBLISHING What We Do We deliver the most innovative gaming experiences possible to players around the world. Whether through community outreach, world-class events, or partnership integrations, the Epic Games Publishing and Marketing teams seek to surprise players with new experiences every time they drop in to play. What You'll Do We’re seeking a Social Media and Content Ops Director to help lead the strategy, innovation, and global growth of Fortnite’s social media ecosystem. This leader will play a critical role in defining Fortnite’s social vision across games and brands, driving engagement, community connection, and creative excellence. You will be a key contributor to a multidisciplinary team spanning strategy, creative, content, community, and analytics—guiding how Fortnite shows up across every major platform. You’ll partner closely with Marketing, Communications, Community Development, Creative/Brand, Product Management, eSports, Creative Development, and Game Development teams to ensure our social storytelling reflects the spirit of Epic and resonates with audiences around the world. In this role, you will - Partner with executive leadership to translate company priorities into breakthrough social storytelling and audience engagement strategies - Drive innovation in content formats and platform strategies, championing a culture of experimentation that empowers teams to explore new approaches to creator partnerships, live content, and community interaction—ensuring Fortnite’s presence stays ahead of evolving trends and emerging technologies - Have a strong operational focus with peers in Marketing and Publishing Production to drive authentic appointment setting around key Fortnite beats - Integrate data and insights into creative decision-making to ensure storytelling and engagement efforts are both impactful and measurable, while proactively tracking and evaluating outcomes - Collaborate cross-functionally with paid media, influencer, and communications teams to orchestrate cohesive campaign ecosystems and to guide platform relationships with key partners (e.g., TikTok, YouTube, Meta, X, Reddit, Twitch) to drive innovation and co-marketing opportunities - Advocating for audience-first thinking and authentic brand connection, and oversee governance, tone, and consistency of Fortnite’s brand voice across all game modes and global regions - Aggressively analyze metrics on social content performance, with quick iteration and feedback cycles to inform how to improve subsequent campaigns What we're looking for - 7-10+ years of experience in social media and/or digital content, with at least 3-5 years managing large-scale global programs - Background in the Gaming industry (especially i
[2026] Applied Scientist - PhD Intern
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox is spearheading the future of immersive entertainment with the ambitious goal of dominating 10% of the gaming market. Join us to tackle challenges that enable AI-driven creation and massive concurrency for a global community where innovation meets safety. During this 12 or 16 week internship, you will drive a project from ideation to experimentation, production or publication, with the possibility of continued collaboration beyond the internship.Your project will focus on the hardest problems in tech today affecting massive scale with 112+ million daily active users. We support experimentation and production with top researchers, engineers, faculty, and PhD candidates globally that can lead to publications at esteemed venues. Teams Hiring For This Role: - Search and Discovery: powers major recommendation surfaces—conducting cutting-edge research in generative modeling, multimodal and MLLM technologies, designing advanced agentic AI algorithms to solve business requirements while achieving technical breakthroughs. - Economy: Expand the ML backbone powering monetization, marketplace, and payments, solving problems related to fraud, pricing, and personalization - Ads & Brands: Evolve the intersection of recommendation systems, ranking, and marketplace/auction theory to optimize sponsored content delivery - Safety: Create scalable AI for real-time safety & moderation using LLMs, NLP, and computer vision to safeguard text, voice, and accounts. - Engine: Develop innovative technology for our immersive 3D graphics, advancing geometry, physics simulation, motion diffusion models, and scalable distributed systems - Creator: Empower creators with generative AI and NLP technologies, building intuitive tools for automated content understanding and real-time localization - Foundational AI : Design and train 3D foundational models and optimize large-scale inference systems, enabling intelligent 3D content generation. - Infrastructure: Build systems that ensure the reliability and scalability of Roblox’s datacenter, backbone, and edge networks, which support all of our production services. You Will - Prototype and experiment with advanced AI, machine learning, and 3D technologies to solve real-world challenges at scale - Tra
Senior Gameplay AI Programmer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We’re always improving on the tools and technology that empower content developers worldwide What You'll Do We are a new and growing team at Epic, aiming to build innovative new experiences and technology. As a Senior Gameplay AI Programmer, you will play a critical role on a small and focused team. You will be responsible for core AI features and supporting collaborative development between programmers, designers, and artists. You will have opportunities to work on various initiatives, get hands-on with cutting-edge technologies, and work with talented internal and external teams, all while building impactful experiences from concept to delivery. In this role, you will - Work closely with art and design to create and iterate on gameplay AI features - Experiment with game design and iterate rapidly while ensuring that strong technical and algorithmic decisions are made - Drive, build and maintain core AI systems shared in the Fortnite AI ecosystem - Collaborate with engine AI developers to improve AI systems - Ensure high-quality user experiences across all platforms we support - Optimize and fix bugs in existing gameplay AI systems What we're looking for - Experience developing games professionally, and shipping AAA titles with AI experience - Experience working with AI systems (Behavior Trees, Finite State Machine, Pathfinding, Animation, etc.) - Excellent C++ skills and the ability to code and develop AI gameplay mechanics and tools - Well-versed in games and the ability to articulate what is strong/weak about the design of existing games (an interest in online games is preferred) - Excellent communication and interpersonal skills - Experience working on a live service game is a plus - Self-motivated, great work ethic, and able to work independently - Creativity in problem-solving and the ability to think outside of the established solutions EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching
[2026] Senior Machine Learning Engineer, Account Identity - PhD Early Career
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. WHY SAFETY? At Roblox, we strive to connect a billion people with optimism and civility, and the Safety organization’s mission is to become the leader in civil immersive online communities. We systematically detect, remove, and prevent problematic accounts, content and behavior, and we make Roblox accounts secure and free from compromise. We cover a broad area of the tech spectrum, including machine learning, classifiers for 3D models, experimentation, automation, detection workflows, and AI-powered text filters. Aligned and partnering with product teams, we use this toolbelt to discover new opportunities, influence and shape the product roadmap and prioritization, build safety products, and measure the impact on our community of users and developers. In doing so, we keep Roblox safe, civil, and inclusive, and we foster positive relationships between people around the world. WHY ACCOUNT IDENTITY? Safety and Civility is Roblox's #1 priority. Our mission is to keep the platform secure by establishing a deep understanding of our users. As a Senior Machine Learning Engineer within the Account Identity team, you will be instrumental in developing our in-house Facial Age Estimation product and centralizing age assurance controls. If you are passionate about solving complex, high-impact problems in an adversarial landscape, this is the team for you. You Will: - Develop cutting-edge defenses against complex fraud and identity spoofing, such as deepfake detection and facial representation systems, utilizing modern architectures like Vision-Language Models (VLMs) and multimodal learning. - Build high-precision facial age estimation and real-time liveness checks that form the critical foundation of a safe, trusted platform for users. You Have: - Possessing or pursuing a PhD in computer science, engineering, or a related field, with a thesis aligned to Roblox’s research areas. - Expertise in one or more areas: computer vision, multimodal learning, deepfake detection, facial representation, adversarial machine learning, or VLM/LLM. - Strong coding skills with proficiency in one or more programming languages and experience with building large-scale systems - Experience working with large-scale data logs and tools like Spark and SQL to extract meaningful behavioral features. - The ability to build and productionize end-to-end ML development life cycles, including data engineering and scoring algorithms. <st
Senior Machine Learning Engineer, GenAI Data
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer on the Foundation AI organization, you will sit at the epicenter of our foundation model efforts. While the research world is focused on architecture, you will be the architect of the data flywheel that makes VideoGen and 3DGen possible. You aren't just building pipelines; you are building the infrastructure that defines how our models perceive and generate virtual worlds in three dimensions and across time. In this role, you will partner directly with our AI researchers to advance beyond experimental datasets and into the realm of dynamic, high-fidelity data synthesis and evaluation. You will bridge the gap between research prototypes working locally to scaling for millions of users. You will design, implement, and scale robust, high-performance infrastructure to crawl, create, curate, store, and serve the massive datasets required for these models. We are seeking accomplished software engineers with a passion for data, experience building large distributed systems, and a commitment to writing high-quality, well-tested code to solve complex data challenges at scale. Your contributions will ensure that our foundation models receive the highest quality data, thereby supporting the next generation of creative AI. You will: - High-Scale Data Orchestration: Architect and maintain automated pipelines for the ingestion, cleaning, and pre-processing of multi-modal datasets (video, 3D,) spanning petabytes of data - Synthetic Data Generation: Leverage image and video generation models to scale multi-modal synthetic datasets - Research-to-Production Bridge: Partner with research teams to create training data for research experiments – research and implement synthetic data creation pipelines - Scalable Evaluation Frameworks: Build and own evaluation—automating both heuristic-based metrics and human-in-the-loop interfaces to evaluate and benchmark training datasets and in-house foundation models - Model Deployment & API Architecture: Design and optimize high-throughput, low-latency Inference APIs for internal and external consumer access - Autonomous SOTA Tracking: Actively participate in literature reviews and paper reading groups to identify and implement the latest optimizations in generative modeling - Resource Efficiency & Observability: Implement monitoring pipeline health, optimizing data loading to ensure GPUs ar
Senior Machine Learning Engineer, Discovery Recommendations
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ANALYTICS What We Do Our Data & Analytics teams build powerful stories and visuals that inform the games we make, the technology we develop, and business decisions that drive Epic. What You'll Do You will design, build, and optimize the recommendation systems that power Fortnite's Discover experience, serving personalized recommendations to one of the largest player bases in gaming across a massive catalog of creator-built experiences. You'll work across the full recommendation stack: candidate generation, content ranking, impression allocation, and real-time reranking. Unlike recommendation systems that operate over a stable catalog, you're working with a massive, rapidly changing content library where new experiences are published daily, quality signals are sparse, and the system's own outputs shape the data it learns from. In this role, you will - Design and implement retrieval, ranking, and reranking models for creator content using deep learning approaches (two-tower architectures, transformer-based sequence models, embedding-based retrieval) and build the user representation systems that power personalized discovery - Build and optimize multi-stage candidate generation and impression allocation pipelines that balance relevance, diversity, and fair content exposure across a large and rapidly evolving catalog - Design and run A/B experiments to validate model improvements, own evaluation frameworks that capture recommendation quality holistically, and drive the path from experiment to production deployment - Collaborate with analytics and content quality teams on ranking signals including genre classification, creator credibility, and content quality metrics - Own ML infrastructure decisions: choosing the right tradeoffs between batch, near-real-time, and streaming serving architectures What we're looking for - 5+ years of experience building production recommendation or ranking systems, ideally in a UGC, marketplace, or content discovery context - Experience with deep learning for information retrieval and multi-stage recommendation pipelines (candidate generation, scoring, reranking) - Demonstrated ability to design and analyze A/B experiments, with awareness of biases inherent to recommendation systems - Strong Python engineering skills with experience in PyTorch and large-scale data processing frameworks (Spark preferred) - Comfort working in a cloud-based ML environment - Experience with explore/exploit strategies, content cold-start, or counterfactual evaluation methods applied to recommendation - Experience with content understanding models (NLP, vision, or generative AI) used as ranking features - Familiarity with creator economy dynamics and how recommendation design affects content quality and creator incentives - Experience
Senior Language Programmer, Verse UE Integration
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do Epic Games is searching for an experienced Senior Language Programmer to join our Verse team, which owns the toolchain (compiler, VM, and runtime) powering game development in Unreal Engine and UEFN. You'll work on the systems every UE and UEFN developer relies on to build and ship games with Verse. In this role, you will - Extend and evolve the Verse compiler toolchain and VM, implement new language features, integrate the toolchain into Unreal Engine's content, build, and cooking pipelines - Optimize performance, memory usage, and iteration times across the Verse toolchain and UE/Verse boundary - Establish test workflows to validate improvements and prevent regressions - Drive integration work in close collaboration with programmers from the Verse Language team and the broader Unreal Engine programming organization What we're looking for - Excellent knowledge of C++17 or later - Experience in profiling and optimizing large codebases - Strong ability to reason about large, interconnected systems - Strong communication and collaboration skills across programming teams - Ability to work autonomously and deliver practical solutions independently - Strength in compiler and VM internals or Unreal Engine integration (experience in both is a plus) EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or
Senior Machine Learning Engineering Manager
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Why Safety AI Systems? As Senior Engineering Manager for Safety AI Systems at Roblox, you'll lead technical efforts and manage a team of experienced engineers to develop innovative AI solutions for multimodal content safety. You’ll oversee machine learning systems, constructing multimodal model architectures, improving data quality, training pipelines, and model performance to address challenges like real-time multi-verse content understanding and advanced moderation with large vision language models, spanning avatars, images, videos, audios, text, code / data models, and their composites. In close collaboration with product, policy, and Trust & Safety teams, you'll design large-scale systems to detect and mitigate abusive behavior before it harms the community. You'll own critical services at massive scale, balancing user freedom with platform civility to protect and empower our users. Your leadership will help ensure Roblox remains a safe, inclusive space for self-expression and shared experiences. You Will - Own the vision, technical direction, and execution of machine learning solutions for the Multimodal Safety AI system, ensuring these systems effectively detect and prevent harmful content at scale. - Lead and grow a high-performing team of ML engineers, fostering a culture of innovation, technical excellence, accountability, and inclusivity, while mentoring and developing talent. - Break down ambitious long-term goals into an actionable, iterative roadmap – delivering continuous improvements in stages and driving tangible value at each step. - Architect and guide the development of large-scale machine learning models with innovative architectures, ensuring they achieve high quality and are production-ready. - Drive alignment on complex technical decisions across multiple teams (within and beyond the Safety org), demonstrating empathy and building consensus among diverse stakeholders. - Collaborate cross-functionally with Product, Data Science, Policy, Design, and Operations partners to define and prioritize the machine learning roadmap for multimodal safety initiatives, ensuring alignment with broader Safety and Roblox objectives. - Stay ahead of emerging trends in AI/ML and content moderation techniques, continuously innovating our safety approaches to anticipate new challenges. <strong
Senior QA Engineer, AVC
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Quality Engineer , you will be embedded within the AVC team and will be part of the centralized Engine QA organization within Engineering Productivity at Roblox. This team is responsible for ensuring the quality, performance, and reliability of Roblox’s real-time Audio, Video, and Communication systems that power voice chat, video streaming, spatial audio, and live interactions across platforms. You’ll partner closely with engineers, release teams, and automation framework owners to validate low-latency, real-time systems that operate at massive global scale. Your work directly impacts how millions of players and creators communicate in real time ensuring clarity, synchronization, performance, and stability across desktop, mobile, console, and VR. You Will: - Define and execute test plans for AVC features (voice, video, audio pipelines, streaming). - Validate performance, latency, and stability across platforms and network conditions. - Integrate AVC automated tests into CI/CD systems. - Partner with engineers to analyze performance telemetry and debug complex issues. - Lead release readiness testing for AVC components. - Participate in on-call rotation for emergency validation. You Have: - 8+ years of QA experience in real-time systems, media, networking, or game engines. - Strong understanding of audio/video streaming concepts and performance constraints. - Experience testing voice or video chat systems both hardware and software (eg. video conference) - Hands-on experience with automation frameworks and CI/CD pipelines. - Excellent debugging skills for timing, performance, and cross-platform issues. - Proficiency in Python, C++, or Lua. - Strong cross-functional collaboration skills. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on <strong&
Principal Machine Learning Engineer, Content Safety
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Why Content Safety? As a Principal Machine Learning Engineer for Content Safety, you will define the future of proactive moderation, driving immense social impact through cutting-edge, innovative ML solutions, focused on critical and ambiguous safety challenges. You will set the 3-5 year technical strategy and architectural blueprint for how Roblox uses machine learning for content moderation. You will own the architectural and execution roadmap of massive-scale ML systems that mitigate violative UGC content before it impacts our community. You will feel a deep sense of responsibility in proactively protecting our community thoughtfully and fairly, while balancing user freedom with platform civility. Your efforts will ensure Roblox remains one of the safest places on the internet for our broad community of over 100 million daily active users. You will: - Define and Own the Technical Vision: Define and lead the multi-year technical vision, architectural strategy, and execution for machine learning solutions in Content Safety, ensuring these systems proactively and effectively detect and mitigate violative content at massive scale. - Strategic Stakeholder Partnership: Collaborate with executive-level Product, Data Science, Policy, and Operations leaders to define and prioritize the strategic machine learning roadmap, influencing product strategy and demonstrating the impact of ML on user trust and safety outcomes. - Lead Innovation: Oversee the adoption and safe deployment of innovative machine learning techniques (e.g., transfer-learning, self-supervised learning, quantization, LoRA, distillation). - Drive End-to-End Product Development: You will not just model; you will build. You will work cross-functionally to construct datasets from scratch where none exist, build auto-labeling pipelines, and ship solutions to solve novel technical problems. - Ship Code, Not Just Models: Expect to spend roughly 30-40% of your time on backend and integration work . You will be responsible for integrating your work into the production stack, leveraging modern AI coding tools (e.g., Cursor) to accelerate velocity and handle infrastructure complexity You have: - 8+ years of experience de
Senior Engine Programmer, Verse Framework
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do The Verse Framework Integration team is bringing the next major iteration of Unreal Engine to life, enabling creators to build the next generation of interactive experiences. You'll play a central role connecting many aspects of the engine, helping shape how Verse integrates with core engine systems. In this role, you will - Design and implement low-level engine systems across Scene Graph, networking, analytics, and the language toolchain, with a focus on robustness, performance, and usability - Design stable, forward-thinking APIs that expose engine capabilities through Verse, for both internal and external developers - Collaborate across core engine and gameplay teams to build solutions that meet diverse and evolving needs - Help shape and unlock the capabilities of Verse within Unreal Engine - Drive technical excellence across platforms, including debugging, optimization, and system reliability What we're looking for - Strong C++ skills with the ability to design game systems and associated tools - Experience creating and maintaining APIs with strong backward compatibility requirements - Strong problem-solving skills with the ability to find solutions beyond established approaches - Comfortable navigating ambiguity and collaborating with teams to define deliverables - Experience with multiple programming languages and a track record of leveraging their strengths effectively - Excellent communication and interpersonal skills - Experience writing performant code across multiple hardware platforms, including game consoles - Familiarity with AI-assisted development tools and workflows is a plus EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Pay Transparency Information <s
Cinematics Animation Director
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. CINEMATICS What We Do In the Cinematics Team, we are pushing the boundaries of what is possible in realtime. We are in the early stages of this growth in realtime quality work and we are growing quickly and implementing various techniques and ideas to improve what can be done in Unreal Engine. Our team is one of the few at the forefront of delivering innovation, through cinematic quality visuals. What You'll Do Epic Games is searching for a Cinematic Animation Director to join our cinematic team working on projects, including Fortnite and other IP. You'll create original animation with a strong emphasis on style and appeal, grounded in realistic world physics — and you'll help shape how we make that animation, not just what it looks like. This role requires a deep understanding of animation fundamentals and how they translate to game animation, combined with genuine curiosity about emerging tools and workflows. You'll take animation from initial concept through implementation using our animation system in Unreal Engine 5, while actively exploring new approaches — from AI-assisted motion generation and video-to-animation pipelines (Meshcapade, video2fbx, etc.) to whatever comes next. In this role, you will - Lead and mentor a small team of experienced internal cinematic animators. - Own the animation direction and quality control for all cinematic animation outsourcing efforts. - Create character-specific animations based on narrative collaborations with cinematic directors, using Unreal Engine's Sequencer and Control Rig toolset. - Drive collaboration across disciplines — including Production, Technical Animation, and Design — to help define the style and feel of Epic's cinematic animation. - Collaborate with other discipline leads (environment, lighting, fx, game dev, etc) in a dailies-style critique environment, find optimal solutions, and address issues as they arise. - Direct and work with motion capture data as a core part of the layout process. - Refine animations as needed to achieve the highest quality within project timelines. Research, evaluate, and prototype emerging animation workflows and tools, helping the team stay ahead of the curve on production innovation. What we're looking for - A strong animation reel demonstrating expertise in keyframed character and creature animation. - Experience in a lead or senior role, managing animators and owning animation quality for both internal and outsourced teams. - Relevant experience in cinematic animation. - Strong instincts for both realistic and stylized motion. - Strong story and problem solving skills
Principal Software Engineer, Ads Experience
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. With Roblox’s daily active users growing at a record pace, we are building the next generation advertising in an immersive metaverse. Our team sits at the core of the Roblox Ads ecosystem, serving billions of impressions while providing the critical infrastructure that connects global brands with our massive community of creators. We are seeking a Principal Software Engineer to drive technical strategy and execution for the Ads Experience team. This team is responsible for the full spectrum of our monetization experience, including Advertiser Experience (Roblox Ads Manager), Brand Experience (Brand Ads & Integrations), and Publisher Experience (Creator Monetization & Commerce). This is a foundational technical challenge beyond standard ad-tech. You will architect the high-scale backbone of our monetization system, driving the technical vision for our Ads Manager, immersive Brand Ads formats, and creator solutions, while pioneering AI integration and balancing a three-sided marketplace economy in real-time. You Will - Architect the Roblox Ads Manager: Design and build the end-to-end technical architecture for our flagship advertising platform, ensuring it can handle complex campaign state management, real-time reporting, high-volume asset ingestion, and intelligent recommendations to optimize campaign goals. - Architect the Brand Ads Offering: Design and build the end-to-end ads system—including forecasting, serving and delivery—to support reservation, auction, and innovative brand ads. You will leverage the uniqueness of 3D to create immersive offerings (video, portals, deep integrations) that enable advertisers to foster brand awareness and attain their business goals. - Enable Creator Success: Architect the systems facilitating seamless onboarding and management of monetization integrations (Rewarded Ads, Commerce, Immersive Ads), provide comprehensive reporting dashboards for payouts and insight metrics, and build solutions allowing creators to promote their games using ads. - Drive Technical Strategy: Act as the technical authority for the organization, translating ambitious business goals—such as new campaign objectives or novel ad formats—into concrete, multi-year technical roadmaps. - Innovate with AI: Spearhead the strategic application of AI across the ecosystem, exploring future capabilities such as Gen AI for multi-modal creatives (Text, Image, 3D) and intelligent assistants designed to empower advertisers and creators to achieve success. - Lead & Mentor: Mentor junior and senior engineers, conduct design reviews, and set the standard for code quality and system reliability across the
Senior Concept Artist
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic is looking for a Senior Concept Artist to join the Rocket League team. This is a role for someone who understands that great concept art isn't just beautiful, it solves problems. You'll be responsible for the visual vocabulary that shapes arena, seasonal events, and major visual systems, ensuring the work feels premium, intentional, and unmistakably Rocket League. Working alongside the Art Director and leads, you'll translate creative briefs into explorations, explorations into direction, and direction into something production can build from while keeping the visual language of the game tight and coherent across a live service that never slows down. In this role, you will - Generate concept work across the full spectrum of Rocket League content — cars, cosmetics, arenas, environments, UI elements, and seasonal events - Work closely with the Art Director and leads to explore visual directions and push ideas until the right answer is clear - Produce clean, buildable production concepts that give 3D Artists, Environment Artists, and Technical Artists exactly what they need to execute proportions, materials, and clear construction intent - Support live service content cadence; you'll be comfortable working at speed without sacrificing craft or cohesion - Maintain and evolve the visual language of Rocket League across new features and collaborations, including licensed IP and real-world brand partnerships - Contribute to world-building and visual framing for seasonal themes, arenas, and key moments What we're looking for - 5+ years of concept art experience in games on shipped titles, with a portfolio showing range across hard surface, vehicles, organic environments, and stylized design - Proficiency in Photoshop, Procreate, or equivalent ability to demonstrate process, not just results - Strong foundational skills: color theory, value, silhouette; you can articulate why a design works, not just make one that does - Experience producing clean, buildable production concepts that translate clearly into 3D - A problem-solver first: you can generate a wide range of reads on a brief before locking direction, and you know when to stop exploring - Comfortable working within an established visual style while still finding room to push and evolve it - Direct communicator you give and receive feedback without mystery or ego - Bonus: - Background in live service cosmetics pipelines or high-volume seasonal content - Experience designing for licensed IP or real-world brand collaborations - Ability to create rough 3D blockouts or paint over 3D model
Solutions Architect (Animation)
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. SALES AND LICENSING What We Do We drive adoption and usage for Unreal Engine and provide our customers with the tools and support to make amazing visual projects in the Unreal Engine. What You'll Do You will work as a Solution Architect in the Animation vertical of our Unreal Engine Customer Success team. The ideal candidate has several years of hands-on production experience as an Animator. In this role, you will work with customers and potential customers to help them understand the value of the Unreal Engine. You will assess their needs for their projects and offer them support tools, both online and in person, to help them build their projects. Some travel will be involved. In this role, you will - Engage in short-term (weeks to months) consulting engagements with clients, assessing their needs for adoption and success with UE - Demonstrate the value of the Unreal Engine in solving industry-specific challenges - Effectively identify customer needs and risks, outlining deliverables and scoping work to address them - Recommend workflows and optimizations based on industry expertise and best practices. Collaborate well and grow cross-functional relationships to ensure alignment across teams - Work with Sales and Support to develop effective onboarding plans and assist in implementing them as needed. Partner with technical resources in Support, engaging assistance onsite or remotely when appropriate - Monitor progress against plans and deliverables, effectively communicating progress and managing scope. Communicate effectively with various stakeholders, both internally and externally, keeping them informed and effectively delivering high-touch support - In partnership with the learning team, provide mentoring and hands-on training for clients, give live demonstrations, and interact with users at events and festivals What we're looking for - Hands-on experience using the Unreal Engine in animation projects - 4+ years in a customer-facing role (e.g., Sales, Support, Training), ideally supervising projects or as a project lead - 4+ years of experience in Animation - Extensive experience with Animation software and workflows - Demonstrated ability to exhibit amazing problem-solving skills daily, viewing each new problem as an opportunity for success - Track record of approaching challenges creatively and methodically, seeing them through to final resolution - Ability to communicate with varying levels of stakeholders and build relationships effectively - Must live in China and be fluent in Chinese and English - Willingness to travel up to 30% of the time EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents. Our current benefits package includes suppleme
Principal Software Engineer - Game Engine Systems
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Principal Engineer on this team you will help the players experience the game as a nearly synchronous world. The networking and asset loading team plays a key role in a smooth experience for the players. You will work in all areas of the game platform in your quest for real-time communication of every part of Roblox. You Will: - Lead engineers with 8+ years of industry experience - Understand the game networking with a passion for working with open source - Be experienced with asset loading, rendering, and networking coming from a Game Engine/Studio. (Desirable) - Be an amazing systems-level C++ programmer and be fascinated by the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw - Have a keen to each millisecond of the network exchanges: You know where the time goes and how to reduce the waste - Understand what happens on the operating system level when certain code is completed You Have: - Worked on the guts of a multi-player game engine, solving problems related to scale, performance, latency, and throughput in client/server environments. - Worked on a very large multithreaded distributed system that connects millions of users worldwide. - Worked on the devices Roblox supports - from desktop clients to mobile phone clients to console clients For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $293,800 - $343,340 USD </di
Senior Backend Programmer (.NET)
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do Epic Games is searching for an experienced senior programmer to join our developer platform team. You'll work on Horde, our in-house platform that powers CI/CD, remote execution, build health, storage, and other services critical to developer iteration and workflows. This platform is key to delivering our internal game projects and supports numerous organizations outside of Epic. In this role, you will - Collaborate with mixed discipline teams across Epic and multiple time zones to help steer Horde's architecture, ensuring new features are scalable, maintainable, and fit the overall design - Take ownership of parts of the Horde codebase, implementing new features, fixing bugs, and supporting internal teams and Unreal licensees - Develop and extend the Horde plugin architecture across Build, Compute, Storage, Secrets, and Tools What we're looking for - Deep experience developing CI/CD systems for large-scale, high-volume environments, preferably in a live service setting - Expert knowledge of C# and .NET, including multithreading and memory management / reducing memory pressure - Strong backend and server architecture knowledge, ideally with ASP.NET, gRPC, MongoDB, and Redis - Experience working with cloud solutions such as AWS or Azure - Strong communication skills across technical and non-technical audiences - Experience developing web frontends is a plus - Experience leveraging agentic programming tools in your workflows is a plus EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the
Software Engineer — Unity Studio (Web-based 3D Editor)
The opportunity The Unity Studio team is a group of passionate engineers, designers, and product thinkers building a cutting-edge, browser-based real-time 3D authoring tool. Built with Unity 6 and compiled to WebAssembly, Unity Studio lets creators build and edit 3D environments directly in the browser — no Unity Editor install required. While our current focus is on non-gaming use cases, our ambitious vision is to evolve Studio into a universal, web-based collaboration hub for any Unity project. We're looking for a Software Engineer to join us. You'll work across the full surface of the product — scene editing tools, real-time multi-user collaboration, performance-critical rendering, and cloud-connected asset pipelines — with lots of hands-on coding and deep technical challenges. If you love Unity, care about performance, and get excited about pushing the boundaries of what a browser can do, this role will suit you. This is a rare opportunity to directly shape how millions of creators worldwide author 3D content — building the foundational tools that power the next generation of games and 3D applications. We're committed to maintaining a diverse team, and we welcome and encourage applicants with diverse experiences and backgrounds. What you'll be doing - Build and ship features for the 3D editor — from scene manipulation tools to UI panels — using Unity's UI Toolkit, MVVM, and a Redux-style state management layer. - Work on a real-time collaboration system, enabling multiple users to edit a scene simultaneously in the browser. - Profile and optimize WebGL/WebAssembly performance — tackling load times, memory management, and the unique constraints of a browser-hosted Unity runtime. - Integrate with cloud services and 3D asset pipelines, connecting the editor to Unity's ecosystem for asset management, authentication, publishing, and analytics. - Strengthen quality and delivery through testing (EditMode, PlayMode, integration), CI/CD contributions, and thoughtful code reviews — while fostering a culture of innovation, teamwork, and technical excellence. What we're looking for - Strong C# proficiency in a Unity context — comfortable with modern C# (async/await, pattern matching) and dedicated to writing clean, testable code. - Solid Unity experience (3+ years) — you know your way around the Unity runtime, URP, assembly definitions, and the package ecosystem. - Understanding of WebGL/WebAssembly constraints — you've shipped or optimized a Unity WebGL build and understand the realities of single-threaded execution, memory limits, and browser sandboxing. - Experience building UI with UI Toolkit. - 3D graphics fundamentals — you understand meshes, materials, shaders, and rendering pipelines well enough to debug visual issues and reason about draw call performance. You might also have - Experience with real-time collaboration systems (CRDTs, operational transforms, or conflict resolution in multi-user editors). - Familiarity with 3D asset pipelines and optimization (glTF/GLB, FBX, Draco, KTX2). - Experience with cloud infrastructure (AWS, Azure, Docker) or CI/CD pipelines for Unity projects. - TypeScript/Node.js skills for developer tooling and CLI utilities. - Interest in WebGPU and next-generation browser rendering APIs. Additional information - Relocation support is
Senior Software Engineer, iOS
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Consumer Platform team owns the mobile app foundation that makes Roblox feel fast, fluid, and reliable for millions of players and is dedicated to delivering superior performance, reliability, and user experience on all platforms Roblox runs on. This team ensures a seamless and engaging user interface that facilitates intuitive interactions, alongside maintaining high performance and reliability for efficient, glitch-free operations. Innovation is at the core of our work, as we continuously enhance features and integrate cutting-edge technologies to find novel solutions to problems. We're hiring an exceptional iOS engineer to help us push the bar even higher. You will: - Shape & improve the iOS experience that millions of players open every day. - Lead architecture and implementation on a large, evolving Swift/Objective-C codebase, making decisions that hold up across years of product growth. - Push the platform forward by adopting the latest iOS, hardware, and iOS capabilities. - Partner deeply with product, design, and data science to materialize ideas. - Raise the engineering bar through code review, technical mentorship, and the standards you set in your own work. - (Principal) Set technical direction across multiple workstreams, drive multi-quarter initiatives that span teams, and act as a force multiplier for the broader iOS platform. You have: - 5+ years of track record of leading the design and delivery of mobile features at scale. - BS/MS in Computer Science, Engineering, or equivalent practical experience. - Deep, hands-on expertise in Swift and Objective-C, with a real point of view on modern iOS architecture (Swift Concurrency, SwiftUI/UIKit interop, modularization). - Experience working in very large codebases with many contributors — you know how to ship safely, instrument well, and keep build times sane. - Strong product sense. You can tell the difference between an interaction that's correct and one that feels right, and you fight for the latter. - Excellent judgment under ambiguity, and a bias toward shipping over speculating. Nice to have: - Cross-platform development with C++ and low-level hardware APIs. - Experience with rendering, graphics, or game-engine-adjacent systems. - Contributions to open source, conference talks, or technical writing in the iOS community. - Experience integrating on-d
Concept Outsource Lead
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic is looking for a talented character Concept Outsource Lead to help us continue shaping the future of Fortnite. We are searching for an experienced artist to support and supervise creative content provided by outsource partners. Reporting to the individual Art team lead and working with the Outsource Manager, the Concept Outsource Lead will provide front-line creative feedback for work submitted for Epic review. Though the role will be mainly supervisory, we are looking for an experienced Concept Artist with a solid hands-on art background who has worked in game studio pipelines before. The ideal candidate would be a talented artist who is able to communicate with outsource partners, including documenting existing pipelines, collecting or creating quality bar and technical example assets, collecting photo reference, creating mood boards, creating paint overs, and finally collaborating with other teams at Epic to ensure that concept art is of the highest quality and adequately supports the needs of those teams and the project. In this role, you will - Work closely with the individual Art Leads, Outsource Manager(s), and artists on the team to support external vendors - Collect or generate detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support the external vendors - If required, make any needed fixes to keep assets consistent and technically game ready as they’re handed off from the outsource partner - Clearly communicate feedback to the outsource partner, and ensure those creative notes and goals are met, and inform leadership in the event that isn’t happening - Communicate and partner with internal Epic art staff to ensure that outsource concept art is clear and respects limitations from other disciplines - When required, some amount of hands-on art production to deliver concepts for the project, ensuring they are familiar and capable working alongside other Epic artists What we're looking for - Worked on at least one AAA game in a Senior/Lead Concept Artist role - Experience working with intellectual properties - Experience working with and managing outsource partnerships - A portfolio that demonstrates a range of styles, creativity, and craftsmanship - Effective communicator, collaborator, and problem solver able to coordinate between internal and external teams and deliver clear and concise feedback - Excellent organizational skills and ability to accurately estimate tasks and maintain schedules - Understanding of other game art disciplines, their workflows, and limitations (animation, character, environment, VFX) - A PLUS - Fluency i
Producer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCTION What We Do Whether it’s driving a vision from start to finish or collaborating with teams to inspire and deliver projects of Epic quality, Epic’s production teams take pride in consistently delivering world-class products and experiences. What You'll Do We are looking for a game producer to join our Rocket League team. In this position you’ll partner with development leads to drive processes, deliver results, and unblock your team to do their best work. Ideal candidates excel in organization, have exceptional social skills, and are experts at managing schedules of complex projects. If you’re passionate about Rocket League and excited about working with cutting-edge technology, we want to hear from you! In this role, you will - Facilitate development operations - work on one or more development pods focusing on particular verticals of the game and ensure timely delivery to meet our goals, deadlines, and milestones. Schedule relevant meetings, facilitate reviews, and capture and drive action items and next steps for your team(s) - Build and facilitate the schedule - Scope and schedule the desired work for the team. Maintain project plans, schedules, and roadmap. Consider dependencies across multiple development teams to ensure successful deliveries - Proactively seek resolutions - strong ability to identify problems, and propose solutions, for your team before they become roadblocks. Own the outcome of your area, and never wait to see if someone else will clear your path - Be a flexible multitasker - ability to handle multiple large production needs within your development pod(s). Understand how to identify and break down prioritizations, and keep up strong communication across multiple outlets: email, Slack, meetings, and documentation - Be the center of communication - provide transparency on project status and risks to stakeholders in order to ensure they are properly informed of any impacts. Communicate frequently with the rest of the production team and project leads on status, risks, and opportunities - Support all of your team’s production needs including, but not limited to, planning; scheduling; task tracking; and bug triage What we're looking for - 4+ Years experience working in a production role, managing cross-functional teams in the creation and delivery of complex projects - Deep understanding of game development, software development process, and project management practices - Strong organizational skills and attention to detail - Demonstrated technical aptitude; strong preference for applicants with game development experience - Experience in an environment where you had to exhibit amazing problem-solving skills daily, viewing each new problem as an opportunity for success - Self-starter, you approach challenges creatively and methodically, seeing them through to final resolution &l
UI Programmer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide. What You'll Do We’re looking for a User Interface Programmer who is passionate about games and well-versed in C++, UI development, and mobile development. In this role you will work closely with artists, designers, and other programmers on cutting-edge features that support player experiences across Fortnite. In this role, you will - Work closely with art and design to ensure that UI meets aesthetic and functional requirements - Attend to every detail, especially with regard to compliance, layout, and design - Optimize and fixing bugs in existing UI systems - Contribute ideas toward all aspects of the game’s production and development - Write robust, maintainable and performant code What we’re looking for - Firm grasp of C++ / tech fundamentals - Unreal Engine development experience - Profiling and optimization skills for mobile - General experience with web services - Passion for games and great user experiences - A keen analytical mind with mature problem-solving skills - Enjoy working with a cross-discipline, geographically distributed team EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees (EEs) and dependents (deps). Our current benefits package includes coverage for medical, dental, and life insurance. We also offer supplemental benefits including daily meal vouchers, and commuter benefits for onsite employees. ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy <a hre
Principal Machine Learning Engineer, Embodied AI and Smart NPCs
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Machine Learning Engineer within the Creator Services Machine Intelligence team, you will focus on the research and development of Embodied AI and Behavioral Agents that revolutionize how games are created and played on Roblox. You will bridge the gap between cutting-edge research and massive-scale product application, building agents capable of complex 3D gameplay and unblocking many use cases across Roblox, from automated playtesting to ensure quality, to "Smart NPCs" with human-like movement and strategic reasoning, playing with real players in games. You will work on Imitation Learning (IL), Reinforcement Learning (RL), Computer Vision, Computer Graphics, Robotics, and Agentic Reasoning to create generalizable agents that can perceive 3D environments, understand game rules, plan long-term strategies, and execute complex physics-based actions. You Will: - Report to the Engineering Manager of Creator Services Machine Intelligence. - Design and implement foundation models for embodied agents that master both fluid, human-like movement and high-level strategic reasoning. - Define the long-term roadmap for Game AI and Embodied Intelligence, acting as a technical bar-raiser for code quality and architectural design. - Balance the exploration of cutting-edge deep learning research with the practical constraints of serving models to millions of concurrent users. - Mentor fellow engineers and researchers, fostering a culture of technical excellence and scientific inquiry. - Collaborate with Product Managers, Backend and Game Engine Engineers and other Roblox team members. You Have: - PhD or Master’s in Computer Science, Applied Math, or other field. A record of top-tier publications (e.g., NeurIPS, ICML, CVPR, AAAI, SIGGRAPH, etc) in embodied agents or related domains is a plus. - 7+ years of experience as a Machine Learning Engineer or Research Scientist, applying research to tangible products. - Deep technical understanding of Imitation Learning, Robotics, Reinforcement Learning, Computer Graphics and Vision, with experience working on low-latency motor control (human-like movement) and high-level strategic reasoning (game rules/goals). - Proficiency in Python (PyTorch/TensorFlow) and familiarity with C#, C++, or similar systems languages. - Experience training models on large-scale distributed clusters and understanding the challenges of inference in real-time gaming environments. - A passion for bridging the gap between research and production, moving beyond academic benchmarks to laun
Senior Machine Learning Developer, Advertiser Growth | Développeur(euse) Sénior en apprentissage machine, Advertiser Growth
The opportunity At Unity, we are building a world-class ad-tech ecosystem that connects billions of users with the creators and experiences they love. The Advertiser Growth team is the engine of this mission, ensuring that as our marketplace expands, advertisers have the intelligent tools, robust infrastructure, and rigorous experimentation frameworks needed to scale their impact. In 2026, our roadmap is defined by three transformative pillars: Foundation, Smart, and Intelligence. This role is unique in its technical breadth, sitting at the intersection of financial execution, creative innovation, and marketplace science. You will architect the GenAI systems that build high-performing creatives, design the pacing algorithms that manage multi-million dollar budgets, ensure our billing pipelines handle massive scale with zero-fault tolerance, and build the experimentation infrastructure that allows us to scientifically evolve the marketplace. This is a high-stakes role where your technical leadership directly governs Unity’s financial integrity and the long-term growth of our ecosystem. What you'll be doing - Next-Gen budget pacing: Design and optimize sophisticated pacing controllers (PID, probabilistic forecasting) to smooth advertiser spend across diverse time zones and traffic spikes, ensuring optimal delivery and marketplace stability. - Creative GenAI infrastructure: Lead the backend integration of Generative AI models (Diffusion, LLMs) to automate the creation of high-performing image and video assets tailored to specific campaign goals and formats. - Marketplace experimentation engine: Build and scale the infrastructure for high-velocity experimentation, including A/B testing, switchback tests, and long-term holdouts to measure the impact of marketplace changes on advertiser ROI and platform health. - High-Scale billing reliability: Architect and maintain high-throughput billing pipelines that process billions of events with 100% accuracy, bridging the gap between real-time ad delivery and mission-critical financial reconciliation. - Scientific optimization: Analyze complex financial and marketplace datasets to refine the trade-off between spend velocity and advertiser performance, using experimentation results to tune pacing and billing logic. What we're looking for - Advanced degree in computer science or relevant engineering-related field or equivalent experience. - 6+ years of software engineering experience, including 3+ years working on ads delivery systems. - Extensive experience building and operating large-scale, low-latency backend systems using languages like Java, Go, or Scala. - Deep familiarity with building or maintaining budget control systems, feedback loops, or spend-prediction algorithms. - Proven experience building or scaling experimentation platforms, with a deep understanding of variance reduction, interference/network effects, and metric design in a marketplace context. - A track record of working on "mission-critical" pipelines (like billing, payments, or clearinghouses) where data precision, idempotency, and fault tolerance are paramount. - Experience or strong technical interest in building the backend workflows required to serve, scale, and store Generative AI models for creative asset generation. - Proficiency with real-time stream processing (Kafka, Flink, or Spark) specifically applied to event-based charging and real-time performance feedback. - A proven ability to lead complex, multi-quarter technical roadmaps and mentor senior engineer
Distinguished Engineer, Machine Learning Systems – Economy
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. At Roblox , we’re building the tools and platform that empower a global community of creators and developers to build immersive experiences and a dynamic virtual economy. Our Economy ML team sits at the heart of this mission, delivering scalable machine learning systems that power personalization, pricing, search, and content understanding across all Economy surfaces: Marketplace, Developer Monetization, Payments, and Avatar. We’re looking for a Distinguished Engineer/Technical Director to lead the strategy and technical direction for ML systems , with a focus on large-scale recommendations, infrastructure, and emerging Generative AI applications. You’ll help build the systems that support retrieval, ranking, generative modeling, and LLM-powered personalization, all at massive scale. This role requires deep systems thinking, hands-on ML expertise, and a vision for how traditional ML and GenAI come together to power the future of the Roblox economy. Why Roblox for ML Systems - AI/ML is a top company priority , with long-term investment. - Real-world scale : Power millions of daily economic interactions across ranking, pricing, fraud, and search. - Full-system ownership : Build and optimize end-to-end ML pipelines; from data ingestion to GPU training to live inference. - Complex surfaces, rich signals : Design systems for 3D content, UGC, avatar metadata, behavioral and economic signals, not just text or images. - Impact meets innovation : Shape the future of the Roblox economy while working on frontier ML infra and GenAI workflows. You will: - Set the technical direction for ML systems powering core economy experiences: personalization, ranking, generative modeling, and more - Build and evolve infrastructure for training, serving, and evaluating both traditional ML models and Generative AI models (e.g., embedding-based retrieval, transformers, LLM-based workflows) - Partner with GenAI teams to explore multi-modal embeddings, avatar generation, and retrieval-augmented generation (RAG) in economic surfaces Lead efforts to optimize ML system performance: low-latency serving, efficient GPU training, and cost-aware inference strategies - Guide the development of robust ML pipelines, online feature stores, and experimentation platforms that suppor
Senior Backend Engineer (.NET)
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do Epic Games is searching for an experienced senior programmer to join our developer platform team. You'll work on Horde, our in-house platform that powers CI/CD, remote execution, build health, storage, and other services critical to developer iteration and workflows. This platform is key to delivering our internal game projects and supports numerous organizations outside of Epic. In this role, you will - Collaborate with mixed discipline teams across Epic and multiple time zones to help steer Horde's architecture, ensuring new features are scalable, maintainable, and fit the overall design - Take ownership of parts of the Horde codebase, implementing new features, fixing bugs, and supporting internal teams and Unreal licensees - Develop and extend the Horde plugin architecture across Build, Compute, Storage, Secrets, and Tools What we're looking for - Deep experience developing CI/CD systems for large-scale, high-volume environments, preferably in a live service setting - Expert knowledge of C# and .NET, including multithreading and memory management / reducing memory pressure - Strong backend and server architecture knowledge, ideally with ASP.NET, gRPC, MongoDB, and Redis - Experience working with cloud solutions such as AWS or Azure - Strong communication skills across technical and non-technical audiences - Experience developing web frontends is a plus - Experience leveraging agentic engineering tools in your workflows is a plus EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. &
Quality Operations Director, Trust, Safety & Support
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. TRUST AND SAFETY What We Do The Epic Trust and Safety team provides a safer experience for Epic users. We work across multiple products and services to improve technology and craft transparent policies so our players and users can have positive experiences on our platforms. What You'll Do As the Quality Operation Director on the Trust, Safety, and Support (TSS) team, you will lead a quality assurance function responsible for auditing moderation enforcement decisions, player support workflows and machine learning model performance. You’ll oversee a small, highly specialized team focused on identifying quality gaps, driving systemic improvements, and ensuring that the trust and safety and player support functions meet Epic’s quality standards. This role bridges technical, operational, and strategic domains to ensure exceptional player experiences. In this role, you will - Lead the end-to-end development and execution of scalable QA frameworks, methodologies, and processes, including measurable quality KPIs across human and automated systems to ensure accuracy, fairness, and efficiency of moderation decisions and player support performance - Identify gaps and opportunities in moderation and player support workflows, recommending improvements through automation, training enhancements, and new processes. Analyze QA data to generate actionable insights that improve player support and moderation outcomes, agent performance, and overall operational efficiency - Partner cross-functionally with knowledge management, operations, data science, policy, and product to create robust calibration processes, ensuring alignment between human moderators, player support agents, machine learning models, and Epic’s policies. Partner with vendor management to ensure external vendors adhere to Epic’s quality standards and to drive continuous improvement - Audit outputs of human moderators, player support agents and ML classifiers for fairness, accuracy, and unintended bias. Provide actionable feedback to knowledge and training, operations, policy and ML teams - Investigate quality issues, conduct root cause analysis, and implement corrective actions to mitigate risks and prevent recurrence. Work closely with the legal and compliance teams to ensure the Trust, Safety and Support teams are meeting regulatory requirements - Report on quality KPIs and trends to senior leadership; flag emerging risks and propose mitigation strategies - Lead and develop a small high-performing team, fostering a culture of operational excellence, accountability, and innovation in support of Risk and Response initiatives What we're looking for - 7+ years in trust & safety or support quality assurance, risk operations or a related field within a technology or gaming company - 5+ years in a leadership role with experience managing quality, audit, or oversight teams, and building high performing quality programs</li>
Product Management Director (Creator Economy)
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCT MANAGEMENT - FORTNITE CREATOR ECOSYSTEM What We Do As part of the Fortnite Creator Ecosystem team, Product Management collaborates with development, publishing, marketing, and platform teams to define product strategy informed by data and market insights. The team aims to empower creators to operate as game publishers, with the tools, insights, and support needed to build, launch, grow, and monetize successful games. This work centers on two core areas: enabling a robust creator publishing ecosystem and supporting sustainable creator monetization. What You'll Do As a Product Management Director, you’ll be the owner of a critical part of the Fortnite developer economy. You will define strategy, guide execution, and ensure that monetization systems and promotional systems are balanced, scalable, policy-aligned, and empowering for creators. In this role, you will - Own the strategy and roadmap for a portion of Fortnite’s developer economy, spanning direct monetization products, paid-discovery tools, and economic systems that balance creator value, player trust, and platform sustainability - Lead cross-functional development of monetization systems and promotional products, working closely with Engineering and Design to translate strategy into scalable, reliable products - Partner deeply with Policy, Legal, and Trust & Safety teams to ensure monetization and promotional products are compliant, transparent, and aligned with Epic’s principles and ecosystem governance - Define and track key success metrics and economic health indicators, and utilize data, experimentation, and qualitative insights to inform prioritization and iteration - Guide go-to-market and change management for monetization capabilities, including internal enablement and external communication with creators - Collaborate with Analytics and Insights to evaluate ecosystem performance, test hypotheses, and identify opportunities to improve creator outcomes and platform efficiency What we're looking for - 10+ years of Product Management experience across live operations, virtual economy management, and feature/system design - A passion for games and a deep understanding of growth, retention, and monetization principles and mechanics that create value for players - Proven ability to design, launch, and operate monetization products in environments involving policy, fraud, and economic tradeoffs - Experience with promotional, paid-discovery, or marketplace products — understanding of editorial quality standards, trust and safety operations, and the economics of creator-facing promotional tools - Exceptional cross-functional collaboration skills, particularly with Policy, Legal, Engineering, and Analytics - Strong analytical background — experience working closely with data, analytics, or data science, and using metrics to drive decisions
Principal Core Systems Software Engineer - Game Engine (C++)
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Principal Engineer on this team you will help the players experience the game as a nearly synchronous world. The networking and asset loading team plays a key role in a smooth experience for the players. You will work in all areas of the game platform in your quest for real-time communication of every part of Roblox. You Will: - Lead engineers with 8+ years of industry experience - Understand the game networking with a passion for working with open source - Be experienced with asset loading, rendering, and networking coming from a Game Engine/Studio. (Desirable) - Be an amazing systems-level C++ programmer and be fascinated by the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw - Have a keen to each millisecond of the network exchanges: You know where the time goes and how to reduce the waste - Understand what happens on the operating system level when certain code is completed You Have: - Worked on the guts of a multi-player game engine, solving problems related to scale, performance, latency, and throughput in client/server environments. - Worked on a very large multithreaded distributed system that connects millions of users worldwide. - Worked on the devices Roblox supports - from desktop clients to mobile phone clients to console clients For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $293,800 - $343,340 USD </di
Senior Rendering Engineer Manager
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Roblox Vision Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences – all created by our global community of developers and creators. At Roblox, we’re building the platform that empowers our community to bring any experience imaginable to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility. Why Join Our Rendering Team? Roblox is seeking an experienced and passionate senior engineering manager to lead a team of talented engineers building cutting edge rendering technology. The rendering team at Roblox is at the heart of how millions of creators and players experience our platform. We are a group that is highly passionate about pushing the boundaries of visuals, scalability and performance. We develop our in-house engine and are in control of our entire technology stack, from the rendering pipeline, the lighting techniques, the material system, the voxel terrain to the VFX system and the server infrastructure. Roblox continues to tackle an unprecedented scalability challenge: to allow User Generated Content to take advantage of high end devices while scaling all the way down to low end mobile devices, across a vast array of platforms and genres. Our technology stack and features must allow Creators to express their amazing vision and we must cater to Creators that range from professional developers to enthusiastic newcomers. Our engine must be capable of producing visuals that look great on high end devices while preserving their intent on low end devices. The Roblox platform has an immense reach. Our work makes it into the hands of hundreds of millions of users all over the world. You will: - Lead and mentor a world-class team of rendering engineers focused on one of the following pillars: - The core rendering pipeline, culling and dispatching systems, graphics APIs backends (Vulkan, Metal, Direct3D, agc, OpenGL) and related systems. - The Lighting, shading, materials, global illumination, and post-processing systems. - Act as a hands-on technical leader, providing guidance on architectural decisions and implementation, from low-level details to high level choice of algorithms, and ensuring the stability and efficiency of our technology stack. - Partner with your team and other engineering leaders to define and execute the vision for the
Social Media and Content Ops Director
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PUBLISHING What We Do We deliver the most innovative gaming experiences possible to players around the world. Whether through community outreach, world-class events, or partnership integrations, the Epic Games Publishing and Marketing teams seek to surprise players with new experiences every time they drop in to play. What You'll Do We’re seeking a Social Media and Content Ops Director to help lead the strategy, innovation, and global growth of Fortnite’s social media ecosystem. This leader will play a critical role in defining Fortnite’s social vision across games and brands, driving engagement, community connection, and creative excellence. You will be a key contributor to a multidisciplinary team spanning strategy, creative, content, community, and analytics—guiding how Fortnite shows up across every major platform. You’ll partner closely with Marketing, Communications, Community Development, Creative/Brand, Product Management, eSports, Creative Development, and Game Development teams to ensure our social storytelling reflects the spirit of Epic and resonates with audiences around the world. In this role, you will - Partner with executive leadership to translate company priorities into breakthrough social storytelling and audience engagement strategies - Drive innovation in content formats and platform strategies, championing a culture of experimentation that empowers teams to explore new approaches to creator partnerships, live content, and community interaction—ensuring Fortnite’s presence stays ahead of evolving trends and emerging technologies - Have a strong operational focus with peers in Marketing and Publishing Production to drive authentic appointment setting around key Fortnite beats - Integrate data and insights into creative decision-making to ensure storytelling and engagement efforts are both impactful and measurable, while proactively tracking and evaluating outcomes - Collaborate cross-functionally with paid media, influencer, and communications teams to orchestrate cohesive campaign ecosystems and to guide platform relationships with key partners (e.g., TikTok, YouTube, Meta, X, Reddit, Twitch) to drive innovation and co-marketing opportunities - Advocating for audience-first thinking and authentic brand connection, and oversee governance, tone, and consistency of Fortnite’s brand voice across all game modes and global regions - Aggressively analyze metrics on social content performance, with quick iteration and feedback cycles to inform how to improve subsequent campaigns What we're looking for - 7-10+ years of experience in social media and/or digital content, with at least 3-5 years managing large-scale global programs - Background in the Gaming industry (especially in Live Service Games) or adjacent Tech/Entertainment industry - Proven track record building and executing global social strategies for major entertainment, gaming, or
Analyste Workday HRIS sénior / Senior Workday HRIS Analyst
L’opportunité Nous cherchons une ou un analyste Workday HRIS (logiciel de gestion du personnel) sénior possédant plus de 6 ans d’expérience pratique en configuration des modules de Compensation et de Payroll de Workday pour se joindre à notre équipe Technologie des personnes. Dans ce rôle, vous agirez comme spécialiste principal(e) en la matière et serez responsable clé de la configuration, de l’optimisation et du soutien continu de Workday. Ce poste met un fort accent sur la mise en place de processus évolutifs, conformes et harmonisés à l’échelle mondiale. Vous collaborerez étroitement avec les équipes RH, Total Rewards et Payroll afin de concevoir et de livrer des solutions stables et bien conçues couvrant l’ensemble du cycle de vie des membres du personnel. Ce rôle exige une maîtrise combinée de connaissances fonctionnelles en RH et en paie, une expertise technique approfondie de Workday, ainsi qu’une capacité de diriger de façon autonome des initiatives complexes dans un environnement dynamique et en constante évolution. En tant que membre sénior de l’équipe, vous aurez une grande influence sur les décisions de conception, l’établissement des bonnes pratiques et l’identification d’occasions d’amélioration des processus, et contribuerez à faire progresser la maturité globale de notre écosystème Workday. Chez Unity, vous aurez un impact concret. Dans un environnement collaboratif et en forte croissance, nous redéfinissons le développement, résolvons des problèmes complexes et favorisons la réussite de notre communauté. L’inclusion chez Unity repose sur un cadre rassembleur : Empathie, Respect et Opportunité. Ce poste hybride est basé dans notre bureau de Montréal. Ce que vous allez faire - Agir comme propriétaire fonctionnel(le) et technique sénior pour Workday Compensation (y compris Advanced Compensation) et Payroll, en veillant à ce que les solutions soient évolutives, conformes et alignées sur les besoins d’affaires - Concevoir, configurer, améliorer et soutenir de façon continue les processus de rémunération et de paie, en conciliant expérience utilisateur, efficacité opérationnelle, auditabilité et contrôle - Soutenir et piloter les activités annuelles et hors cycle de planification de la rémunération, y compris les processus de mérite, de primes, d’attribution d’actions et de promotions, ainsi que la conception et la gouvernance des processus d’affaires associés - Gérer et livrer de manière autonome des projets et améliorations de moyenne à grande envergure, y compris l’alignement des parties prenantes, la collecte des besoins, la priorisation, les tests et le soutien post‑production - Résoudre des problèmes complexes liés aux systèmes et aux processus, effectuer des analyses des causes fondamentales et mettre en place des solutions durables et évolutives; fournir des conseils sur les meilleures pratiques Workday, la standardisation des processus et la gouvernance, afin d’améliorer la maturité du système et l’excellence opérationnelle au sein du paysage Technologie des personnes Ce que nous recherchons - Minimum de 6 ans d’expérience pratique avec Workday, avec une expertise approfondie en Compensation (y compris Advanced Compensation), en Payroll (obligatoire) et dans les modules Time Tracking (un atout) - Compréhension approfondie des processus de bout en bout en rémunération, en paie, en RH et en Total Rewards, y compris les considérations internationales, les exigences de conformité, les contrôles et les impacts en aval - Expérience avérée de direction ou d’influence majeure d’implantations, d’améliorations et de déploiements de modul
Quality Engineer, Game Engine
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We are seeking a passionate and skilled QA Engineer to join our QA team. In this role, you will focus on automating testing processes while collaborating closely with various engineering teams to enhance the quality of our gaming platform. You will play a crucial role in the development and implementation of automated testing strategies, ensuring our products meet the highest standards of quality. You Will - Automation Development: Design, develop, and maintain automated test scripts for new and existing features using Python, Lua, and C++. - Continuous Integration/Continuous Delivery (CI/CD): Define and implement required test services and components for CI/CD pipelines. - Testing Tools: Utilize tools like TestRail for test case management, Jira for bug tracking, Confluence for documentation, and Figma for QA workflows. - Test Planning: Create and maintain quality test plans and test cases, ensuring thorough coverage across multiple gaming platforms (PC/Mac, iOS/Android, consoles, VR). - Collaboration: Partner with engineering teams (Avatar, Audio, Video, etc.) to provide specialized QA support and drive QA initiatives from planning through to final release. - Coordination: Work with internal QA teams and offshore members to coordinate testing efforts and streamline communication. - Identify Automation Opportunities: Recognize areas for automation within manual test cases and convert them into efficient automated tests. - Documentation: Review and create comprehensive documentation for test cases, results, and automation frameworks. You Have - Experience: 3-5 years of hands-on QA engineering experience, specifically in writing test plans, test suites, and test cases within the gaming industry. - Coding Skills: Experience with Python (or equivalent) is required and understanding of Lua is a plus. - Automation Frameworks: Experience with automation frameworks and a desire to grow in this area. - Automation Focus: A strong emphasis on automation (60-70% of responsibilities) with a desire to advance automation skills. - Passion for Gaming: A deep interest in gaming and game devel
Gestionnaire de produit principal(e), uAds / Principal Product Manager, uAds
L’opportunité Nous recherchons une ou un gestionnaire de produit d’expérience pour joindre l’équipe Unity Ads Product au sein de la division Grow. Dans ce rôle, vous serez responsable des composantes essentielles qui propulsent les activités publicitaires de notre réseau. Vous aurez à fournir une expertise sur les initiatives actuelles et futures qui ont pour but de développer cette activité. Cela inclut la responsabilité de la vision stratégique de notre produit de qualité publicitaire, notamment en le rendant plus robuste, plus évolutif et plus profondément intégré à nos kits SDK et à notre plateforme. Vous établirez alors une stratégie proactive de confidentialité qui transforme le contexte réglementaire en pleine évolution en possibilités de croissance. Vous dirigerez également les efforts de confiance et de sécurité, y compris la modération des créations et les politiques publicitaires, dans le but de renforcer nos capacités d’échange et de programmatique. Vous identifierez aussi des axes d’innovation dans de nouveaux canaux d’inventaire, de nouveaux formats publicitaires et des domaines d’affaires adjacents. Ce que vous allez faire - Collaborer avec la direction de l’équipe de produit afin de définir et de communiquer la vision et la stratégie à long terme concernant la qualité publicitaire, la confidentialité, la confiance et la sécurité, l’échange et la programmatique, et assurer un axe commun entre les équipes et les parties prenantes; prendre en charge et façonner la feuille de route produit, en veillant à ce qu’elle génère à la fois impact d’affaires et valeur pour la clientèle. - Travailler étroitement avec les gestionnaires de produit Staffs et Séniors, les équipes de développement et les équipes de science des données pour définir et prioriser les initiatives clés; mettre à profit votre expertise pour guider les équipes dans des décisions complexes et soutenir l’exécution à grande échelle. - Définir la stratégie de notre produit de qualité publicitaire pour encourager des améliorations qui renforcent la confiance des éditeurs, y compris la modération des créations, l’application des politiques publicitaires et la prévention de la fraude. - Diriger les efforts visant à rendre la qualité publicitaire plus accessible et plus évolutive pour tous les éditeurs, et s’assurer qu’elle est profondément intégrée à notre kit SDK et à l’ensemble de notre plateforme. - Mettre en place une stratégie proactive de confidentialité qui dépasse la simple conformité; analyser l’évolution du cadre réglementaire mondial — y compris les nouvelles lois, la jurisprudence et les tendances en matière de mise en application — afin d’identifier les occasions où Unity peut faire de la confidentialité un levier de croissance pour l’entreprise. - Diriger l’évaluation des tendances de marché, des besoins de la clientèle et du paysage concurrentiel; estimer les opportunités futures, effectuer des analyses approfondies et présenter des recommandations qui influencent tant les investissements stratégiques que l’établissement des priorités en matière de feuille de route. - Collaborer avec l’équipe de la plateforme de données pour déceler des occasions d’améliorer nos modèles, nos rapports et nos flux de travail, et s’assurer que l’infrastructure de données et les analyses sont exactes, complètes et orientées vers des résultats concrets. - Travailler en partenariat avec les équipes de partenariats stratégiques et de développement pour évaluer et concrétiser de nouvelles opportunités, notamment de nouveaux canaux d’inventaire (p. ex., CTV), des initiatives d’affaires, la demande non relative aux jeux et la publicité de marque. - Piloter les activités de prototypage en phase initia
Senior Security Programmer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ECOSEC What We Do Our ECOSEC team provides a safer experience for Epic's users. We work across multiple products and services to improve technology and craft transparent policies so our players and users can have positive experiences on our platforms. What You'll Do Epic Games is looking for a Senior Security Programmer focused on Game Security to develop and improve anti-cheat capabilities within our games. Your efforts will be critical to the success of Fortnite and the many creators who depend on it. The ideal candidate would have prior experience in developing gameplay features and backend services. We are particularly interested in those that have prior experience working with Unreal Engine. Your primary focus will be on the dedicated server and backend code, but you will partner closely with teams writing client code as well as game teams, ensuring that the underlying systems that are built are full-featured, resilient, and secure. This is an incredible opportunity to create a safe environment for millions of players and advance industry best practices. In this role, you will - Design and build new backend services or features that power Fortnite anti-cheat or related security capabilities, as well as implementing corresponding game code - Read, debug, and write code for Fortnite in C++ and associated backend services in Go - Proactively seek out vulnerable components in the Fortnite game client or backend, then clearly communicate the problem and recommended solution, implementing it as well if appropriate Influence others to maintain a security oriented mindset - Debug, modify, and optimize existing security systems for both the Fortnite game client and backend components - Ensure Fortnite is operating well for players and that our services are resilient at scale. Assist in diagnosing and resolving Live issues What we're looking for - BSc in Computer Science/Software Programming or related subject - candidates without a degree are welcome as long as they have proven extensive hands-on experience - Excellent knowledge and debugging skills in the C++ programming language - Fluency in Go, Java, C#, or similar programming language - Self-starter, you approach challenges creatively and methodically, seeing them through to final resolution - Ability to code and design system frameworks, new APIs, and tools. Versed in software programming principles - Understanding of online multiplayer video game architectures - Technical understanding of the structure and technology stacks of online service backends - User-focused, passionate, solutions-focused, and innovative. These traits equal success at Epic and influence everything we do EPIC JOB + EPIC BENEFITS = EPIC LIFE <span data-sheets-userformat="{"2":13201,"3":{"1":0},"7":{"1":[{"1":2,"2":0,"5":
Senior Technical Animator
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is searching for a Senior Technical Animator with a passion for expressive character movement to work within the Cinematics team. In this talented team of veteran and emerging artists you’ll collaborate with an internal team, but also will include work with vendors and specifically contribute directly to high profile trailers related to Fortnite and other IP related projects. Joining this team means you’re motivated to seek solutions to problems and work with other artists to make positive changes to models, movements, and tools. The heart of this role is rigging, pipeline and tooling. In this role, you will - Rig characters, props and vehicles - Set up assets in Unreal Engine 5; including cloth, physics, blueprints - Work closely with modelers and animators to ensure a smooth development pipeline and workflow that delivers high quality assets - Assist and build pipeline tools and work with engine and project leads on continuous improvement of those engine tools - Direct Technical Animation work for Cinematic trailers, including outsourced and internal trailers - Provide support and optimization for Animation Team, including performance/speed optimizations, engine stability, control rig/constraint bug issues, and animation workflows - Design UI Pickers for the Animation team What we're looking for - Extensive experience rigging characters in the Unreal Engine - A portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces - Attention to aesthetic detail, especially with regards to character deformation and physics movement - Familiarity with the Unreal Engine 5 art pipeline - Positive individual with strong written communication and teamwork skills - Exceptional problem-solver - Experience developing character pipelines and tools EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine
Senior AI Programmer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We’re always improving on the tools and technology that empower content developers worldwide. What You'll Do We are a new and growing team at Epic, aiming to build innovative new experiences and technology. As a Senior Gameplay AI Programmer, you'll play a critical role on a small, focused team. You'll own core AI features and drive collaborative development between programmers, designers, and artists, working with cutting-edge technologies and talented teams to build impactful experiences from concept to delivery. In this role, you will - Collaborate with art, design, and engine AI teams to create, iterate on, and improve gameplay AI features - Experiment with game design and iterate rapidly, making strong technical and algorithmic decisions - Drive, build, and maintain core AI systems shared in the Fortnite AI ecosystem - Optimize, debug, and maintain gameplay AI systems to deliver high-quality experiences across all supported platforms What we're looking for - Professional game development experience, including shipping AAA titles with AI systems - Experience working with AI systems (Behavior Trees, Finite State Machines, Pathfinding, Animation, etc.) - Excellent C++ skills with experience developing AI gameplay mechanics and tools - Strong knowledge of games with the ability to articulate design strengths and weaknesses - Excellent communication and interpersonal skills - Ability to work independently and manage priorities with minimal direction - Strong problem-solving skills with the ability to find solutions beyond established approaches - Experience working on a live service game is a plus - Interest in online games is a plus EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern
Senior Engineering Manager - Risk & Fraud
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. What You’ll Do: As an Senior Engineering Manager in Payments - Risk, you will lead the vision and execution for the core risk services that facilitate fiat monetary transactions on the platform. You will sit at the intersection of high-scale distributed systems and machine learning, building the architecture that protects a multi-billion dollar economy. You will not only drive the technical roadmap for risk detection but also shape the long-term vision for how Roblox’s economy grows with financial safety. This role is of extremely high importance, directly impacting Roblox's revenue, margins and user experience globally. You will be working directly with a number of cross-functional partners from Product teams, all the way to Finance and Accounting, influencing our business growth direction. Specifically, your team will be responsible for the mission-critical systems that handle: - Real-Time Risk & Fraud Decisioning: Architecting and maintaining low-latency engines that evaluate billions of data points in milliseconds to approve, challenge, or block transactions at the point of purchase. - Automated Chargeback & Dispute Management: Building the infrastructure to automate the lifecycle of payment disputes, leveraging machine learning to improve win rates and protect the platform’s revenue from friendly fraud and regional abuse. - AML & Compliance Orchestration: Developing systemic controls for compliance workflows, ensuring that all value movements meet global regulatory standards without introducing user friction. - Risk Feature Store & Backtesting Infrastructure: Owning the data pipelines and simulation environments that allow Data Scientists and Engineers to prototype, backtest, and deploy new risk models into production with zero downtime. You will: - Lead the Domain: Own the long-term health, roadmap, and execution of the Economic Risk across Roblox. - Manage Team Direction & Delivery: Oversee the daily execution of the engineering roadmap, ensuring the team efficiently delivers high-quality, reliable code on time. - Ensure Cross-Functional Collaboration: Act as the primary engineering liaison, collaborating closely with Product Management, Finance, Legal/Compliance, and Risk teams to align on requirements, prioritize features, and ensure regulatory adherence (e.g., PCI DSS). -
Lead Artist
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic is looking for a veteran Lead Artist to join the Rocket League team, focusing on vehicle art with real-world manufacturer partnerships and original IP. They should be experienced with robust global content pipelines at scale. In this role, they’ll bridge the gap between world-class visual quality and the rigorous technical requirements of a live-service environment. Partnering with the vehicle art director you’ll help drive the production pipeline, ensuring that every asset balances brand accuracy with game-ready performance. You’ll work with the teams translating complex technical needs into clear, documented processes that allow our internal artists and outsourcing partners to deliver quality within strict budgets and bug quotas. In this role, you will - Define and document the end-to-end workflow for vehicle production, ensuring seamless integration between internal stakeholders and external vendors - Integrate with real-world vehicle manufacturers to ensure digital representations meet licensing and branding requirements without sacrificing game performance - Work with our global team and network of external partners, providing high-level direction, detailed feedback, and quality control at a massive volume - Navigate the trade-offs between visual fidelity, production budgets, and technical constraints to deliver on time and quality - Create and maintain "source of truth" documentation that empowers artists to work autonomously while maintaining a unified visual language What we're looking for - 15+ Years of Experience and a proven track record in high-end vehicle, cosmetic assets, or hard-surface pipelines for AAA titles or long-running live services - Experience running large-scale external pipelines, including vendor selection, asset briefing, and the management of high-volume delivery schedules - A strong working knowledge of Shotgrid, confluence, Jira, and other product management tools - Demonstrated experience working with real-world brands to bring licensed assets to life under rigorous scrutiny - An expert understanding of PBR workflows, CAD-to-Game-Engine pipelines, and the optimization required for cross-platform play - The ability to distill complex technical requirements into plain-language briefs that can be understood by artists across different cultures and time zones and experience in Unreal Engine is a plus - Must have a low-ego and thrive on helping others succeed, whether they are sitting at the desk next to you or working at a partner studio halfway across the world EPIC JOB + EPIC BENEFITS = EPIC LIFE <span data-sheets-userformat="{"2":13201,"3":{"1":0},"7":{"1":
Senior Graphics Engineer
The opportunity Unity Engine is used by millions of creators around the world to build powerful and engaging real-time experiences. At the heart of this is graphics, from the initial point of content creation down to the final pixels on the target device. The Graphics Middle Layer team is looking for a new team member. We cover a wide range of areas: from Meshes and Textures, through to LOD, Culling, Batching and GPU-driven rendering. These form the foundation for nearly any Unity project and other engine graphics technologies. In all these areas there is a big emphasis on performance, scalability and cross platform compatibility. As a senior graphics engineer on our team, you will be responsible for developing parts of Unity’s GPU Resident Drawer and will have influence over the direction of our GPU-driven rendering technology stack as well as helping us maintain, improve and optimize existing batching, culling, mesh, streaming and related rendering technologies. We don’t work in isolation. You will collaborate closely with your colleagues on this team, and our other graphics and platform teams around the world. Occasionally this might extend to discussions and collaboration with our customers and hardware/platform partners. We're committed to maintaining a diverse team, and we welcome and encourage applicants with diverse experiences and backgrounds. What you'll be doing - Help evolve Unity’s rendering systems to leverage GPU-driven techniques, in particular working on GPU Resident Drawer, batching and culling systems. - Contribute code in both C++ and C# to our full tech stack, from low-level hardware abstraction through to shaders and high-level user-facing APIs. - Take part in technical discussions, investigate complex problems, research and prototype solutions, and collaborate on initiatives. - Maintain existing systems, improving performance, testability and stability. - Help with tasks within other areas the team owns when necessary, including textures, meshes and our import pipeline. - Participate in code reviews to ensure only high quality software is committed. - Closely collaborate with Product Management, Quality Assurance and UX to ensure the best possible outcomes for our product What we're looking for - Real-world experience of graphics programming on a shipped product. - Solid working knowledge of engine architecture and common graphics algorithms. - A good understanding of modern GPU architecture, ideally across multiple platforms and hardware generations. - Experience with modern a graphics API such as Vulkan, Direct3D 12 or Metal - Expertise with C++, C#, and shader languages such as HLSL. - Experience in profiling and optimizing performance. - Great teamwork and interpersonal skills, including good communication skills and a proactive work ethic. - Passion for performance, code analysis, and debugging tools. - Willingness to jump into unfamiliar technical areas. - Strong software engineering fundamentals. - Working knowledge of Unity. You might also have - Experience with GPU driven rendering techniques. - Experience with mesh clustering, clustered mesh culling or mesh shaders. - Experience developing for mobile, console or VR. - Experience with streaming technologies such as mesh or texture streaming, virtual. t
Principal Software Engineer - Economy ML (Data Systems)
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Who We Are: Shape the future of Roblox’s virtual economy. The Economy ML team is building the machine learning backbone that powers Roblox’s Marketplace, Developer Monetization, and Payments ecosystems. From intelligent pricing and personalized storefronts to dynamic layout optimization and avatar understanding, we’re reimagining how the Roblox economy drives user engagement, monetization, and creator success at scale. As a Principal Software Engineer (Data Systems) , you will architect, build and deploy high-scale, reliable real-time and batch data systems for personalization, search and recommendation across various product surfaces in Marketplace, Developer Monetization and Payments. You will be involved in key data projects from architecting event taxonomies and logging interfaces to real-time feature serving across multiple search and recommendation surfaces. What You’ll Do - Act as data engineering lead for Economy ML, setting standards for batch vs streaming feature pipelines, table design, observability, and documentation used across the Economy group. - Work as a hands-on contributor on our data systems to power content recommendation, search and personalization across Economy product surfaces. - Partner with Product, Data Science and ML engineering counterparts to prioritize data initiatives that unlock top-line business goals and reduce tech debt in existing datasets and pipelines. - Mentor other DE/ML engineers on best practices for schema design, client logging, experimentation data, and feature pipelines, raising the overall bar for data work. - Collaborate with partner and platform teams across Roblox to make sure we are building products with a community first approach. - Research and leverage industry-leading practices while making product impact. You Have - 8+ years of experience as a product-focused data systems engineer (preferably working with search, recommendation, advertising or personalization systems). - Experience designing efficient logging schemas and optimizing data processing pipelines. - Experience with real-time stream processing and batch processing (using technologies such as Flink, Spark, Kafka, Druid) - Familiarity with feature stores and other machine learning infrastructure. You Are
Editor
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As an Editor, you will play a pivotal role in shaping motion content across brand, marketing, social channels and more. You are a true hybrid maker—capable of developing polished brand films and product UI animations one day, and high-energy, platform-native social content the next. You understand that great motion design isn’t just about moving parts, but about storytelling, systems thinking, and capturing attention in a crowded digital landscape. You combine elevated design craft with strong editorial instincts, moving effortlessly between long-form brand storytelling and the fast-paced rhythm of social. You Will: - Concept, edit, and animate high-impact motion assets for marketing campaigns, product trailers, and brand storytelling. - Own the creation of platform-native content (TikTok, IG, YT, LinkedIn), optimizing for vertical, square, and mobile-first formats while staying ahead of cultural trends. - Contribute to our motion design system by defining guidelines, reusable components, and graphic templates that ensure brand consistency across both marketing and in-product UI animations. - Partner with Art Directors, Product Designers, and Marketers to translate brand guidelines into flexible executions that feel current and culturally relevant. - Apply advanced motion graphics, typography, and exceptional craft to enhance clarity. Maintain organized workflows to support both polished, long-lead projects and high-volume, fast-turn social needs. You Have: - 4+ years of professional motion design experience, with a portfolio showcasing a mix of brand storytelling, social media content, and UI/product animation. - Expert proficiency in Adobe Creative Suite (After Effects, Premiere, Illustrator, Photoshop) and design tools like Figma. Familiarity with 3D tools (Cinema 4D or Blender) is a major plus. - Deep understanding of platform-specific behaviors, "in-feed" performance, and how to capture attention within the first 1.5 seconds. - A rock-solid grasp of timing, easing, hierarchy, typography, and composition. - A flexible, iterative approach to work, comfortable moving between high-fidelity craftsmanship and "lo-fi" social trends in a fast-paced environment. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors suc
Principal Software Engineer
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Every day, tens of millions of people from around the world come to Roblox to play, learn, work, and socialize in immersive digital experiences created by the community. Our vision is to build a platform that enables shared experiences among billions of users. This is what’s known as the metaverse: a persistent space where anyone can do just about anything they can imagine, from anywhere in the world and on any device. The breadth of opportunities, and the evolving demands of this first-of-its-kind platform, ensure that your avenues for growth are always expanding and flexible. As a Principal Software Engineer of the Game Engine data model team, you will innovate on the core data structures that form the backbone of Roblox’s platform. In this role you will have first hand opportunity to design and build one of the core technologies that makes the Roblox game engine special. The Data Model framework provides an interface between engine capabilities and our creators. It also acts as a fabric to core technologies, such as networking, scripting, Studio, rendering and physics which are essential to the high performance of the Roblox game engine. This role is in our San Mateo, CA HQ three days a week (Tuesdays to Thursdays). You Will: - Develop engine code that performs well for all user-created games on the Roblox platform. - Establish the foundational architecture and technical direction for the team. - Work cross-functionally , across teams and technology platforms to deliver high quality and amazing functionality. - Lead by example and mentor engineers to implement technological best practices, patterns, and strategies. - Improve the product quality by encouraging automation testing. - Take Ownership of projects throughout their full lifecycles. - Execute on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients. You Have: - At least 8+ years experience and expertise with C++ code-generation and analysis tools (libclang, Abstract Syntax Trees, etc). - Outstanding systems-level C++ programming skills. - Curiosity about the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw. - BS or MS in Computer Science, or equivale
Senior QA Engineer, Interactivity
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior QA Engineer for Interactivity, you will be the quality leader for the core systems that define how users interact with our 3D experiences. You will be responsible for defining the validation strategy, architecting automation, and ensuring system stability across all platforms, from mobile and console to VR and web. This role involves deep collaboration with engineering to influence product design and provides leadership to our global QA teams. You will report to the Senior Manager of Quality Assurance. You will: - Define, own, and sign off on the complete validation strategy for real-time interaction systems, input handling, and complex UI, setting key metrics and determining release readiness. - Architect and implement high-level automation solutions for mission-critical end-to-end interaction flows, driving the evolution of the testing framework for scalability and reliability. - Lead and direct cross-platform validation efforts (mobile, console, desktop, VR, Web, TV), independently resolving systemic defects. - Consult with engineering on design implications and technical solutions, applying your insights to influence the development of interactivity features and shared automation tools (Arrow, Apollo, UTP). - Lead offshore members, scaling test strategy, scripting practices, and automation quality across the organization while establishing the standards for all test documentation. You have: - 5+ years of specialized expertise in QA for game engines or real-time interaction systems. - Advanced knowledge of real-time interaction systems, complex input handling, and strategic automation architecture. - Experience with other scripting languages such as Lua (or Luau) and Python for sophisticated systems automation. Proficiency in C++ is a plus. - Experience managing CI/CD test pipelines. - A proven ability to work cross-functionally and influence outcomes in fast-paced engineering environments. - Expertise in tools QA, simulation testing for creator platforms, or specialized knowledge of platform-specific input handling. You are: - A data-driven professional with strong cross-platform expertise and technical collaboration skills. - A continuous learner, passionate about experimenting with new automation and interactivity testing techniques to drive quality innovation. <div class="pay-input"&g
Senior Frontend Software Engineer - Marketplace
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. What You’ll Do: As a Senior Frontend Software Engineer on the Marketplace team, you will build applications that power Roblox's Avatar Marketplace. Your work will directly impact hundreds of millions of monthly users on the platform as they craft their identity on Roblox and will drive growth for our UGC community of developers. This role is unique, where you will design and build cross-platform (including iOS, Android, Xbox, VR platforms) UI and UX for high-traffic surfaces. If you are an expert at developing user facing applications and are passionate about user experience, you will be right at home with us! This role will report into our Engineering Manager. You Are: - Experienced: You've worked on intricate user facing applications and have experience with frameworks to build end to end applications. - Passionate about UX: You're dedicated to creating exceptional user experiences that resonate with millions of users. - Analytical: You're experienced at analyzing user interactions to optimize impact. - Adaptable: You're comfortable stepping out of your comfort zone to explore new technologies. - Collaborative: You excel at working in teams, inspiring others, and driving projects collectively. You Have: - 3+ years of experience building responsive and user friendly user interfaces focusing on complex user experiences - 3+ years of experience with client side state management using React.js or ReactNative (or similar eg: iOS, Android, etc.) - You have a deep understanding of usability issues in client / server applications - Ability to drive accessible cross-platform solutions at scale - Bachelor's degree in Computer Science or equivalent work experience in a production environment. You Will: - Utilize your proficiency in frontend engineering to build responsive and user friendly cross-platform user interfaces for the avatar marketplace. - Drive innovation and improvements in search and discoverability products within the metaverse as well as build customization tools within Avatar editor. - Collaborate with other teams to ensure seamless integration and functionality across internal and developer-facing systems. - Craft code
UI Artist
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do As a UI Artist, you will collaborate with UX designers to design features and UX/UI systems by generating high-fidelity mockups, prototypes, design systems, and style guides. You will assist the UI Technical Designers and UI Engineers to build out the designs into rapid prototypes and shippable UI to players. In this role, you will have the ability to take wireframes and bring them to life while improving the UX with visuals. You will also implement final art in Unreal Editor using UMG, animations, materials, etc. In this role, you will - Work collaboratively with UX Design, Tech UI Design, and Engineering to create AAA-quality UI experiences - Actively participate in the creation and implementation of design systems, game menus, HUD elements, Iconography, UI materials and shaders, UI animation, and motion design - Create new material effects, implement basic logic in blueprints, and/or create 2D effects - Contribute to shipping high-quality features on time - Collaborate with the greater UXUI Department to ensure consistency and quality are maintained across the project - Execute at a high-quality bar, work autonomously, and tackle complex features and systems - Work in Photoshop, Illustrator, and/or Figma to create concept UI art What we're looking for - You have 2+ years of experience working collaboratively to create UI from concept to completion - Excellent visual design skills with a strong portfolio - You are skilled with Figma, Adobe Suite, or other comparable software - A strong portfolio of work showcasing your skills and your process - Experience with UI Art implementation, in Unreal Engine (UMG) or equivalent game engine - Experience with building UI materials & shaders for game engines, or equivalent 3d packages and FX tools; motion design & UI animation, preferably for games or interaction design - You have the ability to see features through to completion and rapidly modify work as information changes - You have a passion for making and playing games and have a strong sense of player empathy - You are a proactive individual who naturally leans into owning outcomes and is able to deal with ambiguity well and adapt to changes of plan quickly EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees (EEs) and dependents (deps). Our current benefits package includes c
Senior Financial Analyst
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. FINANCE What We Do Our Finance and Accounting teams build the financial infrastructure to scale our growing company. We combine analytical and strategic thinking to develop a sound financial future for our global brand. We work closely with teams across the company, international subsidiaries, as well as with external partners to ensure a world-class finance organization. Our team contains experts from fields like tax, treasury, purchasing, FP&A, and more. What You'll Do The FP&A team is responsible for managing the financial forecast. As part of that responsibility, the FP&A team will work closely with business units and functional teams to establish investment plans for both the near- and long-term. Additionally, you will support core FP&A activities for the company such as the quarterly forecast process. You will work extensively within our financial systems including Workday and Adaptive Planning, building custom reports for our leadership and providing insights on financial results and trends. Together with business leaders and the broader Finance team, you will help determine business targets to meet our objectives and put in place systems to measure and report on performance. In this role, you will - Support core corporate FP&A activities such as consolidation of planning submissions from business segments and forecasting of enterprise-wide overhead line items - Provide visibility to financial performance of the company through continuous and consistent reporting including key drivers of change in the financial forecast - Create and update presentations used to communicate financial insights to the CFO and senior leaders - Ensure accuracy in reporting through partnership with the financial systems and accounting teams - Prepare and maintain driver-based financial and operating models to support decision-making and long-term planning - Assist the FP&A team’s partnership with business leaders to establish investment plans and prioritize resources - Leverage financial modeling to assess the opportunity and profitability of key business initiatives - Identify short- and long-term financial and operating targets in partnership with business leaders What we're looking for - 3-5 years of FP&A, investment banking, and/or private equity experience - Workday and Adaptive Insights experience preferred - Advanced Excel skills - Ability to distill complex analyses into insights that drive action - Prior experience in high-growth gaming, entertainment, or tech companies highly desired - Experience collaborating with business unit executives and driving full P&L forecasting (including revenue and COS), initiative planning and execution in highly matrixed organizations - Strong analytical skills with extensive valuation/financi
Senior AI Engineer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide. What You'll Do We are a new and growing team at Epic, aiming to build innovative new experiences and technology. As a Senior Gameplay AI Engineer, you'll play a critical role on a small, focused team. You'll own core AI features and drive collaborative development between programmers, designers, and artists, working with cutting-edge technologies and talented teams to build impactful experiences from concept to delivery. In this role, you will - Collaborate with art, design, and engine AI teams to create, iterate on, and improve gameplay AI features - Experiment with game design and iterate rapidly, making strong technical and algorithmic decisions - Drive, build, and maintain core AI systems shared in the Fortnite AI ecosystem - Optimize, debug, and maintain gameplay AI systems to deliver high-quality experiences across all supported platforms What we're looking for - Professional game development experience, including shipping AAA titles with AI systems - Experience working with AI systems (Behavior Trees, Finite State Machines, Pathfinding, Animation, etc.) - Excellent C++ skills with experience developing AI gameplay mechanics and tools - Strong knowledge of games with the ability to articulate design strengths and weaknesses - Excellent communication and interpersonal skills - Ability to work independently and manage priorities with minimal direction - Strong problem-solving skills with the ability to find solutions beyond established approaches - Experience working on a live service game is a plus - Interest in online games is a plus EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughou
Senior QA Engineer, Game Engine
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior QA Engineer for Interactivity, you will be the quality leader for the core systems that define how users interact with our 3D experiences. You will be responsible for defining the validation strategy, architecting automation, and ensuring system stability across all platforms, from mobile and console to VR and web. This role involves deep collaboration with engineering to influence product design and provides leadership to our global QA teams. You will report to the Senior Manager of Quality Assurance. You will: - Define, own, and sign off on the complete validation strategy for real-time interaction systems, input handling, and complex UI, setting key metrics and determining release readiness. - Architect and implement high-level automation solutions for mission-critical end-to-end interaction flows, driving the evolution of the testing framework for scalability and reliability. - Lead and direct cross-platform validation efforts (mobile, console, desktop, VR, Web, TV), independently resolving systemic defects. - Consult with engineering on design implications and technical solutions, applying your insights to influence the development of interactivity features and shared automation tools (Arrow, Apollo, UTP). - Lead offshore members, scaling test strategy, scripting practices, and automation quality across the organization while establishing the standards for all test documentation. You have: - 5+ years of specialized expertise in QA for game engines or real-time interaction systems. - Advanced knowledge of real-time interaction systems, complex input handling, and strategic automation architecture. - Experience with other scripting languages such as Lua (or Luau) and Python for sophisticated systems automation. Proficiency in C++ is a plus. - Experience managing CI/CD test pipelines. - A proven ability to work cross-functionally and influence outcomes in fast-paced engineering environments. - Expertise in tools QA, simulation testing for creator platforms, or specialized knowledge of platform-specific input handling. You are: - A data-driven professional with strong cross-platform expertise and technical collaboration skills. - A continuous learner, passionate about experimenting with new automation and interactivity testing techniques to drive quality innovation. <div class="pay-input"&g
3D Artist
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox is seeking a 3D Artist with expertise in Key Art, Composition, and Cinematic Character Posing/Animation to join The Kitchen, our internal creative studio. In this role, you’ll help bring Roblox’s worlds, characters, and stories to life through cinematic animation, expressive posing, and high-impact visuals. In this hands-on role, you will be responsible for creating both motion and still imagery, delivering polished 3D Key Art and expressive Cinematic Character Animation that defines how millions of players experience Roblox across campaigns, trailers, and social moments. This role requires an expert eye for composition, lighting, and rendering to produce high-end visuals that serve as the visual heartbeat of Roblox's marketing and brand experiences. You Will: - Rig, pose, and render characters for static compositions, delivering polished assets for posters, banners, thumbnails, and social campaigns. - Animate characters, creatures, and props for cinematic sequences, gameplay trailers, and promotional content. - Develop expressive performances that convey personality, emotion, and narrative beats. - Build and stage environments that enhance composition and visual storytelling. - Collaborate closely with designers, marketers, editors, motion designers, and producers to create striking imagery that communicates story, mood, and brand identity. - Optimize assets for both high-resolution print and digital platforms. - Iterate quickly based on feedback from creative leads, ensuring alignment with brand and project goals. - Maintain efficient file structures and workflows for smooth handoff and versioning. You Have: - 5+ years of professional experience in 3D motion design, character animation, or video post-production. - Strong understanding of character rigging, anatomy, and motion principles. - Proven ability as a 3D character animator, with a demo reel showcasing expressive, polished animation. - Portfolio of key art / posed renders demonstrating strong composition, lighting, and storytelling. - Solid grasp of visual design fundamentals (composition, color, lighting, silhouette). - Proficiency in industry-standard tools and workflows (e.g., Cinema4D, Maya, Blender, ZBrush, Substance, Redshift), including preparing assets to be shared across Digital Content Creation applications. - Experience compositing or finishi
DevOps Tech Lead
The opportunity We are seeking a highly skilled and experienced DevOps Tech Lead to provide technical leadership across multiple DevOps teams within our R&D organization. As a key member of our DevOps and Infrastructure group at Aura, you will be instrumental in driving best practices, fostering technological innovation, and ensuring operational excellence across our infrastructure. This role offers a unique opportunity to shape the future of our cloud-native solutions, developer experience, and data infrastructure — including the rapidly growing AI and machine learning platform layer that underpins Aura's next generation of intelligent products. Design Cloud-Native Solutions: Architect and implement scalable cloud infrastructure across multiple environments using Kubernetes and IaC — including purpose-built platforms for AI/ML training, GPU-accelerated workloads, and real-time model serving. Lead Technical Strategy: Define the technical vision and roadmap for our DevOps capabilities, aligning multiple teams around common patterns, tools, and practices that drive efficiency and reliability. Boost Engineering Productivity: Enhance Developer Portal, CI/CD pipelines, and internal tooling to shorten release cycles and reduce friction. Build self-service capabilities that let data scientists and ML engineers deploy and monitor models without DevOps intervention. Optimize Data & AI Infrastructure: Engineer robust platforms that support our data-intensive workloads, ensuring performance, reliability, and cost-effectiveness for critical business intelligence systems. Drive DevOps Transformation: Champion modern DevOps practices across engineering, establishing shared standards for how Aura builds, deploys, and operates software at scale. Implement AI Observability: Build comprehensive tracking for AI/ML usage, cost attribution, and governance across users and services. Mentor & Build Culture: Grow the next generation of technical leaders while fostering a culture of innovation, knowledge sharing, and continuous improvement within the DevOps teams. What you'll be doing - Technical Leadership: Shape the future of Aura's infrastructure and influence architectural decisions across the organization. - Wide Range of Technologies: Work across the full DevOps spectrum – from IaC and Kubernetes to data platform and developer productivity tools. - Personal Development: Clear path for career advancement as you demonstrate success and impact — at the intersection of DevOps and AI infrastructure, one of the fastest-growing engineering domains. - Innovation Playground: Experiment with emerging technologies and implement solutions at scale — including GPU scheduling, vector databases, and LLM serving frameworks. - Strategic Impact: Direct line of sight between your work and Aura's business outcomes What we're looking for - 7+ years in DevOps, SRE, or platform engineering, with 2+ years leading teams or tech-leading across multiple squads. - Deep expertise with Kubernetes — architecture, networking, security, and cluster operations at scale. - Hands-on experience with Pulumi (or equivalent IaC) and at least one major cloud provider (AWS, GCP, or Azure). - Strong CI/CD expertise — designing and maintaining pipelines at scale (e.g., GitHub Actions, Jenkins, ArgoCD). - Solid understanding of networking, security, and observability in cloud-native environments. - Experience with monitoring and observability stacks (e.g. Prometheus, Gr
Principal Narrative Designer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is seeking a Principal Narrative Designer to aid in executing the narrative vision and strategy for our new and existing IP. You will work closely with the Senior Creative Leadership, Head of Story, and other stakeholders to write, collaborate, and integrate immersive and engaging storytelling into all aspects of gameplay to define the storytelling of Fortnite. This is a key creative role, responsible for crafting, structuring, writing, and enhancing our story. In this role, you will - Work with our Head of Story and act as a liaison between them and the writing team to execute the narrative vision and development for Fortnite and potential new and existing game IPs - Write scripts and story outlines in close partnership and in support of the Head of Story’s direction - Vet and review the existing intake processes for the writing team across various projects, such as Fortnite Battle Royale, ensuring a comprehensive understanding of the current systems in place - Collaborate closely with Senior Creative Leadership, Senior Art Leadership, Production, and other key stakeholders to craft and articulate compelling game stories, characters, and worlds that resonate with a global audience - Work closely with the game design team to ensure the narrative complements and enhances gameplay, coordinating with the Art team on narrative aspects of characters and world-building - Aid in the development and writing of engaging storylines, dialogue, and in-game text - Maintain effective communication with the development team and other project stakeholders to ensure seamless integration of narrative elements into the gameplay - Collaborate with Lead Writers to lead casting and voice recording sessions, ensuring the overall coherence and quality of the narrative experience What we're looking for - Extensive narrative design or writing experience in game production, with at least one AAA shipped project as a Story Producer, Narrative Lead, Lead Writer, or Narrative Director - Significant experience with fiction writing - A highly creative mind with a collaborative, empathetic, and innovative approach - Excellent written and verbal communication skills - Strong organizational skills and the ability to work well under deadlines - Knowledge of industry trends and successful intellectual properties - Proficiency in modern video game storytelling techniques and narrative systems EPIC JOB + EPIC BENEFITS = EPIC LIFE <sp
Principal Engineer, Enterprise Productivity Engineering
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. IT What We Do Our IT organization is dedicated to building a proactive, resilient tech ecosystem that empowers the people of Epic. We are committed to optimizing business processes through emerging technologies, ensuring seamless IT success and high-performance support across the entire company. What You'll Do Enterprise Productivity Engineering (EPE) enhances the effectiveness of Epic Games and maximizes end user productivity. We apply engineering talent and established best practices to solve high-impact problems all across Epic. EPE builds and maintains internal products, platforms, and AI-powered systems that serve teams across the entire company. Our impact is measured by whether other teams at Epic can move faster because of what we build. You'll be the technical backbone of EPE. This role sits at the intersection of technical leadership and hands-on engineering. You'll own the standards, architecture patterns, and engineering practices that the org runs on. You'll also be the person we pull into our most complex and visible projects when they need principal-level engineering muscle to get across the finish line. You will work alongside the team leads as a peer and influence the technical direction with a hands-on approach. In any given week this role may be defining a new AI-assisted development process, writing production code, and explaining complex technical decisions to executive leadership. In this role, you will - Own technical standards, best practices, and architectural guidance across multiple teams - Step into the org's highest-priority projects when they need hands-on help to ship - Partner with team leads to raise the quality bar on design, code, and delivery - Drive EPE's engineering direction, including how we build with tools like Claude Code, Cloud Infrastructure, and LLM primitives - Direct AI development tools to build, test, and review code. Debug problems and unblock teams - Drive operational maturity: CI/CD pipelines, testing practices, code quality, observability, and infrastructure-as-code, as well as evaluate new tools and patterns, then help teams adopt them without disrupting delivery - Mentor engineers across multiple teams in both software development and AI engineering, as well as represent EPE's technical direction in cross-org conversations with other engineering leaders and executives at Epic What we're looking for - 7+ years of professional software engineering experience, with meaningful time spent as a senior individual contributor or technical lead - Deep, hands-on expertise in Python and Golang for production systems, as well as strong experience with AWS cloud infrastructure, including infrastructure-as-code (Terraform preferred) - Real, practical experience building AI-powered systems: RAG architectures, prompt engineering, context window management, LLM integrati
Senior Technical Producer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCTION What We Do Whether it’s driving a vision from start to finish or collaborating with teams to inspire and deliver projects of Epic quality, Epic’s production teams take pride in consistently delivering world-class products and experiences. What You'll Do We are looking for a Senior Producer to join us on the Fortnite Core Tech team, driving one of our major R&D tech programs which involves large cross-team and cross-functional groups. These involve low level game and engine systems, including internal developer workflows and processes. Potential options include internal devops and stability, tech initiatives related to the editor, and reducing time to play. In this position, you will partner with the broader Fortnite organization and specific team leadership across the company to manage goals, executions, and outcomes of this program. We’re looking for individuals who excel in multitasking, thrive in chaos, possess great communication skills, and are comfortable managing roadmaps and schedules of a group of opaque initiatives. Ideal candidates have experience in game or engine development or hardware frameworks, and have directly worked with engineers and the systems they develop. In this role, you will - Partner with the Engineering Directors, Product Owners, and exec stakeholders to define strategies and initiatives for the program - Develop a roadmap feedback loop which can speak to health, risk, progress, and roll that up to the broader org - Help scale operations to support the broader Metaverse vision - You may directly manage producers, or you may be operating individually but influencing other teams in what they do and how they do it - Operate 50% at a high level and 50% in the details managing technical work What we're looking for - Deep experience working with engineers and on technical projects - Able to drive high level goals/vision and also dig into technical details - Experience managing outcomes for the program and know enough to confirm the validity of the underlying plan - Understands how complex systems work, what they do, and why. Wants to know how everything works - Strong skills in organizing unstructured work and managing multiple competing needs - Experienced with devops, game engines, platforms, and tools is highly desired - Deep experience managing large team roadmaps, rallying individual teams around common goals - Experience in managing/growing team orgs to scale for demand - Experienced working with strong personalities and still achieve the desired results This role is open to multiple locations in North America (excluding NY & WA). EPIC JOB + EPIC BENEFITS = EPIC LIFE <span data-sheets-userformat="{"2":1320
Principal Engine Programmer - Systems (C++)
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Principal Engineer on this team you will help the players experience the game as a nearly synchronous world. The networking and asset loading team plays a key role in a smooth experience for the players. You will work in all areas of the game platform in your quest for real-time communication of every part of Roblox. You Will: - Lead engineers with 8+ years of industry experience - Understand the game networking with a passion for working with open source - Be experienced with asset loading, rendering, and networking coming from a Game Engine/Studio. (Desirable) - Be an amazing systems-level C++ programmer and be fascinated by the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw - Have a keen to each millisecond of the network exchanges: You know where the time goes and how to reduce the waste - Understand what happens on the operating system level when certain code is completed You Have: - Worked on the guts of a multi-player game engine, solving problems related to scale, performance, latency, and throughput in client/server environments. - Worked on a very large multithreaded distributed system that connects millions of users worldwide. - Worked on the devices Roblox supports - from desktop clients to mobile phone clients to console clients For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $293,800 - $343,340 USD </di
Senior Rendering Engineer
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Join some of the best Graphics Engineers in the world supporting the largest immersive 3D streaming environment deployed across console, desktop, mobile, and VR. - Scalability: Roblox provides a platform that guarantees to the creators that their games will always and automatically run on different devices, with cross-platform play and minimal load times. - Compatibility: Roblox games and assets made in the past, are still working today. Rendering has to have an eye to the past, and an eye to the future… - Community: Roblox games are made by creators of all experience levels, from professionals who earn their living on the platform to kids who are learning to program using Roblox! As a Game Rendering Engineer, you will solve difficult challenges, while continuing to build a high-speed, completely dynamic environments connected on all devices. Many established rendering techniques do not trivially apply to our platform - novel solutions are needed as we push Roblox towards higher targets of visual fidelity. Even the simpler visuals we support on low-power devices are enabled by some creative rendering ideas, often centered around caching, incremental computation and graceful degradation. All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9/11, OpenGL, GNM, Metal, and Vulkan GAPI's. We have a powerful need for top-notch, low-level and high-level graphics work. You Will: - Help investigate and implement rendering techniques to make ROBLOX graphics more immersive and expressive - Learn about our community and work with technical artists to understand the present and future needs of our creators - Help improve the performance and stability of our game engine - Work with other engineering and art teams - Take ownership of a project throughout its full lifecycle You Have: - Knowledge of C++ and shading languages - Knowledge of 3D math and computer graphics related algorithms - Knowledge of one or more GPU APIs (OpenGL, DirectX and similar) - The ability to reason about code performance and memory consumption - 3+ years experience in real-time rendering - Interest in creating creative rendering techniques - Passion about the state-of-the-art in rendering research - Mobile or console development experience &
Data Science Lead
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ANALYTICS What We Do Our Data & Analytics teams build powerful stories and visuals that inform the games we make, the technology we develop, and business decisions that drive Epic. What You'll Do Epic Games is looking for a hands-on Data Science Lead to join the Gameplay Analytics team. You’ll lead a team of Data Scientists and Data Engineers and apply mixed methods to own the end-to-end life cycle of creating data assets, reports, insights, to impact the direction of efforts across Epic’s portfolio of products and ecosystems, with a particular focus on our Shooters Games (Battle Royale, Reload, OG, Blitz). The successful candidate will have the ability to apply a range of data technologies, statistical methods, and visualization methods to influence development and product teams, to manage a small team, and to partner with stakeholders across all parts of the business. In this role, you will - Partner with design, game development, and product management counterparts to identify opportunities for our first party Games and the business, and use data to develop metrics and insights that shape the execution of the strategy - Work directly with engineering and data platform teams to properly scope and capture the data required to unlock insights and data models - Transform raw data into data models, production metrics, reports, and insights - Continuously evaluate the effectiveness of metrics and align them with long-term ecosystem growth - Work with design, product, and analytics teams to quickly and rigorously design, test, and learn from experiments to improve our games - Lead a small team of data analysts, help mentor them, and set the direction of our analytics approach What we're looking for - At least 5 years of industry or relevant experience, with proven interest in and knowledge of live service video games - At least 2 years of experience managing a team of data professionals - Strong product intuition and demonstrated background in influencing products by applying data and measurement to drive alignment - Experience with working with development teams to instrument data and ensure continued data quality - Experience with writing efficient and scalable SQL over billions of rows; it is a plus if you are familiar with distributed computing using Spark (Scala or PySpark) - Development experience in Python analytics ecosystem - Familiarity with supporting operational processes including: Code version control (Github or similar), Orchestration (Airflow), AI coding tools (Claude Code) - Understanding of experimental design and A/B testing techniques - Advanced statistical training and a thorough understanding of the associated strengths and weaknesses of different statistical approaches is a plus - Experience in a “full-stack” environment
Principal Software Engineer - Asset Loading
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Principal Engineer on this team you will help the players experience the game as a nearly synchronous world. The networking and asset loading team plays a key role in a smooth experience for the players. You will work in all areas of the game platform in your quest for real-time communication of every part of Roblox. You Will: - Lead engineers with 8+ years of industry experience - Understand the game networking with a passion for working with open source - Be experienced with asset loading, rendering, and networking coming from a Game Engine/Studio. (Desirable) - Be an amazing systems-level C++ programmer and be fascinated by the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw - Have a keen to each millisecond of the network exchanges: You know where the time goes and how to reduce the waste - Understand what happens on the operating system level when certain code is completed You Have: - Worked on the guts of a multi-player game engine, solving problems related to scale, performance, latency, and throughput in client/server environments. - Worked on a very large multithreaded distributed system that connects millions of users worldwide. - Worked on the devices Roblox supports - from desktop clients to mobile phone clients to console clients For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $293,800 - $343,340 USD </di
Senior Mobile Systems Engineer, Audio Team (Android & C++)
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. You Have: - Experience: - You have 5+ years of experience delivering projects that include complex user workflows. - Domain Knowledge: You have Android and C++ expertise - You are highly skilled at performance tuning, and debugging and fixing production problems. - Domain Knowledge: You have some iOS, and Windows experience. You love to pick up new technologies as the landscape evolves. - Versatility: You can adapt to any situation when the need arises and come up with the right solution. - A keen interest in developing audio expertise and knowledge, professional audio experience is not required. - Creativity: You take a creative and strategic approach to solving hard problems. Bringing real-time interactivity to build an immersive 3D world should get you thinking about many problems to solve… and make you excited as a result. - Professionalism: You take pride in delivering a high quality product and user experience. - Skills: - C++ programming - Experience designing refining and tuning algorithms - Troubleshooting bugs and performance issues - Background: You have a BS in a STEM related field or equivalent experience. - Bonus: Console programming experience (PlayStation, Xbox, etc.) - Bonus: Systems-level Bluetooth experience - Bonus: Experience working on a product that’s used at a massive scale (millions of DAUs) - Bonus: Server experience or experience designing/interacting with server APIs - Bonus: Experience with neighboring domains like Computer Graphics or Physics You Will: - Develop new functionality, pipelines, and workflows, and enhance existing ones. - Help implement our next generation real time immersive audio simulation platform. - Adapt performance for the best quality on all platforms from low end phones to high end desktops. - Take a practical approach to apply research efforts into the Roblox products. - Collaborate with different teams to deliver innovative new features. - Be guided by the company vision to put the Roblox community first. For roles that are based at our headquarters in San Mateo, CA: The
Quality Engineer, Graphics
The opportunity Unity is looking for an enthusiastic Quality Engineer to join our Consoles and Platform Graphics team. In this role, you’ll support the delivery of high-quality graphics experiences across a wide range of devices and unique hardware platforms. You’ll work closely with senior engineers, QA teams, and developers to investigate and resolve bugs, test Unity’s graphics features, and ensure optimal performance across platforms. This is a great opportunity to work in a dynamic environment, learn from experienced engineers, and develop expertise in real-time 3D graphics. What you'll be doing - Investigate and reproduce bugs related to Unity’s Graphics features on specialised hardware and devices, to identify the root causes of reported issues. - Conduct testing of Unity Graphics features across a wide range of devices to ensure consistent performance and compatibility. - Execute performance testing, collect data, and identify potential optimisations to enhance graphics performance on platforms. - Communicate findings to cross-functional teams, providing detailed reports on bugs, performance issues, and testing outcomes. - Stay up to date with the latest hardware and graphics technologies to help enhance Unity's compatibility and performance on new devices. What we're looking for - Basic understanding of real-time graphics, rendering techniques, or game engines (Unity preferred). - Some familiarity with console platforms (Sony, Nintendo, Microsoft) and their hardware ecosystems. - Passion for problem-solving with a keen interest in debugging and troubleshooting technical issues. - Excellent attention to detail and a strong drive to ensure quality across a variety of devices and hardware configurations. - Good communication skills, with the ability to clearly document findings and collaborate with cross-functional teams. - Basic experience with testing methodologies and tools (performance testing is a plus). - Basic working knowledge of AI (cursor of claude preferable) You might also have - Familiarity with debugging tools such as RenderDoc,Razor, Xcode Instruments, or Android Profiler. - Knowledge of programming languages or scripting (e.g., C#, Python). - QA Knowledge or previous experience. - Hands-on experience with graphics programming or shader development. - Understanding of Metal, Vulkan, and OpenGL - Working knowledge of XR devices and ecosystems. Additional information - Relocation support is not available for this position - Work visa/immigration sponsorship is not available for this position Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs |
[2026] Senior Machine Learning Engineer, Engine Optimization - PhD Early Career
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Our engine’s resource management and streaming systems are critical to delivering a smooth, stable, and responsive experience for Roblox users across a huge range of devices and network conditions. These systems work together to intelligently allocate compute, memory, bandwidth, and rendering quality while dynamically delivering world content in real time as players move, explore, and interact. The challenges span highly dynamic environments, unpredictable user behavior, and opaque signals from device and OS constraints. This role offers a rare opportunity to pioneer the application of machine learning in real-time engine optimization. You will establish the ML framework for predictive resource allocation and content fetching, replacing heuristic-based logic with adaptive, data-driven decision-making. Your work will directly shape stability, visual quality, responsiveness, and content delivery across billions of global play sessions. You Will - Analyze massive-scale engine performance, streaming patterns, and user behavior telemetry to uncover optimization opportunities and guide the long-term ML roadmap. - Design ML models that infer player and interaction patterns for predictive resource management and content delivery. - Build adaptive control systems that translate ML outputs into real-time adjustments of fidelity and system decisions, ensuring high-quality experiences without compromising stability or latency. - Collaborate with core engine and performance engineering teams to integrate ML solutions directly into the critical path of gameplay across multiple platforms. - Define the architectural strategy for deploying and scaling ML across resource management and streaming components at massive global scale. You Have - Strong expertise in applied ML—such as reinforcement learning for control, predictive modeling (especially time-series and intent inference), trajectory prediction, or real-time optimization. - Proficiency in C++, Python, Go, Java, or similar languages, with experience deploying ML models in performance-critical systems. - A solid understanding of systems-level concepts (memory management, threading, OS signals) or a deep interest in learning them. - A track record of solving complex optimization problems or integrating ML into real-time systems, ideally in gaming, simulation, robotics, or mobile environments Apply now to be considered for anticipated positions. <p>
Senior QA Engineer (Audio, Video, Communication)
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Quality Engineer , you will be embedded within the AVC team and will be part of the centralized Engine QA organization within Engineering Productivity at Roblox. This team is responsible for ensuring the quality, performance, and reliability of Roblox’s real-time Audio, Video, and Communication systems that power voice chat, video streaming, spatial audio, and live interactions across platforms. You’ll partner closely with engineers, release teams, and automation framework owners to validate low-latency, real-time systems that operate at massive global scale. Your work directly impacts how millions of players and creators communicate in real time ensuring clarity, synchronization, performance, and stability across desktop, mobile, console, and VR. You Will: - Define and execute test plans for AVC features (voice, video, audio pipelines, streaming). - Validate performance, latency, and stability across platforms and network conditions. - Integrate AVC automated tests into CI/CD systems. - Partner with engineers to analyze performance telemetry and debug complex issues. - Lead release readiness testing for AVC components. - Participate in on-call rotation for emergency validation. You Have: - 8+ years of QA experience in real-time systems, media, networking, or game engines. - Strong understanding of audio/video streaming concepts and performance constraints. - Experience testing voice or video chat systems both hardware and software (eg. video conference) - Hands-on experience with automation frameworks and CI/CD pipelines. - Excellent debugging skills for timing, performance, and cross-platform issues. - Proficiency in Python, C++, or Lua. - Strong cross-functional collaboration skills. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on <strong&
Lead Producer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCTION What We Do Whether it’s driving a vision from start to finish or collaborating with teams to inspire and deliver projects of Epic quality, Epic’s production teams take pride in consistently delivering world-class products and experiences. What You'll Do Epic Games is seeking a Lead Producer to help build several initiatives as part of our collaboration with Disney. In this role, you will serve as a key production leader responsible for driving development across internal teams, external partners, and co-development studios. You'll bring structure and momentum to a complex, high-visibility project by managing relationships, aligning priorities, and clearing the path for creative and technical teams to do their best work. The ideal candidate is a seasoned production leader who thrives in dynamic environments, brings a builder's mentality to ambiguous challenges, and has a track record of shipping high-quality experiences through diverse team structures. You are the kind of person who sets the tone for a project by enabling the people around you and driving the work forward with clarity and conviction. In this role, you will - Lead day-to-day production across a multi-disciplinary team, directly managing producers and partnering with leads and directors to drive development milestones and long-term roadmap execution - Partner with creative and technical leadership to help define the vision, structure, and ways of working for the team building the game, ensuring the people and the process are set up to deliver something epic - Manage relationships with external IP holders and partner organizations, establishing processes and workflows that align business, product, and development teams around shared goals - Oversee co-development engagements with external studios, managing established partnerships while also identifying, onboarding, and building new co-dev relationships from the ground up - Own the project's planning and health end to end, from requirements gathering and dependency mapping to risk identification and mitigation, keeping senior leadership informed and the work moving forward no matter how circumstances evolve - Operate effectively across globally distributed teams, building communication rhythms and processes that bridge time zones and keep everyone aligned - Proactively identify inefficiencies and implement scalable solutions that improve team velocity and production health What we're looking for - Significant experience in a production leadership role on AAA game development, with a track record of shipping high-quality titles - Demonstrated experience managing co-development relationships with external studios, including both maintaining existing engagements and building new partnerships - Experience working with IP holders and external partners, with the ability to navigate complex stakeholder relationships acr
Senior Language Programmer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do As a Senior Language Programmer at Epic Games, you will be at the center of our mission to enable the next generation of game developers. We are seeking someone with a passion for programming languages and their implementation. In this role, you will work on implementing the Verse programming language and integrating it with the Unreal Engine, a new programming language developed by Epic specifically for coding game experiences at the metaverse scale. In this role, you will - Build out and maintain the language compiler and tool chain - Work closely with language consumers to ensure an exceptional user experience - Design and maintain the scripting interface to the Unreal Engine - Fix bugs and maintain the language code base What we're looking for - Fix bugs and maintain the language code base - Proficiency in C++ - Well-versed in software programming principles, especially API design - Experience developing in a large codebase at a fast pace, making tradeoffs between usability, performance, and power EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). <
Senior Engineering Manager, Engine
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Senior Engineering Manager About the role: The Geometry team in the Roblox Engine organization builds the foundational technology that all Roblox worlds and avatars are made of. We focus on how complex 3D geometry is created, stored, and streamed so that experiences can be larger, more detailed, and more dynamic , while still running well on a wide range of devices. Within Geometry, the Geometry Scalability team owns the engine technologies that let creators build: - Huge, dense environments that still perform on low‑end mobile devices - High‑fidelity avatars and articulated models that stream smoothly as players move through a world - Consistent, high-quality visuals, whether content starts as parts, voxels, or meshes Today, the team works on systems such as: - SLIM (Scalable Lightweight Interactive Models) – our format and pipeline for streaming large composite models with automatic levels of detail for both worlds and avatars - Geometry generation and clustering frameworks used to combine, simplify, and stream complex scenes efficiently - Mesh level‑of‑detail and evaluation pipelines that balance visual quality and performance across devices We partner closely with Rendering, Avatar, Physics, Content Platform, and Engine Infra to deliver multi‑year scalability initiatives that shape the future of the Roblox platform. You will: - Lead and grow the Geometry Scalability team — a group of senior and staff C++ engineers working at the intersection of real-time graphics, geometry processing, and large-scale systems — and own the vision, roadmap, and execution for systems like SLIM and our geometry generation and level-of-detail pipelines. - Evolve geometry scalability over a 1–3 year horizon , driving new algorithms and architectures in areas such as mesh simplification, level-of-detail generation, and scalable skinning/transcoding pipelines — extending today's capabilities from static environments to avatars, articulated models, and animated content like vehicles and interactive props. - Own end-to-end delivery for geometry scalability systems — design, implementation, testing and performance validation, rollout, monitoring, and long-term maintenance — with clear execution practices that lead to predictable, high-qua
Senior Hardware Engineer - GPU & AI Infrastructure
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a member of the Infrastructure Foundation Hardware Engineering team, you will play a key role in enabling our mission to deliver a reliable, high-performing, and cost-efficient infrastructure that powers the world’s play. In this specialized role, you will be the technical lead for our GPU and AI accelerator ecosystem. You will be responsible for the full lifecycle of GPU hardware, from initial architectural evaluation and firmware qualification to large-scale fleet integration and performance tuning. You will ensure that Roblox’s massive-scale rendering and ML workloads run on the most optimized and stable hardware possible. You Will: - Architect & Prototype: Prototype next-generation GPU-accelerated hardware platforms, ensuring seamless integration between high-density compute nodes, high-speed interconnects (NVLink/PCIe Gen5/6), and system firmware. - GPU Optimization: Drive the integration, performance testing, and debugging of GPUs in our fleet, focusing specifically on hardware-level optimizations, driver tuning, and thermal/power management. - Validation & Certification: Develop and execute rigorous evaluation and stress-testing strategies for GPU-heavy server platforms to ensure they meet Roblox’s unique demands for real-time rendering and low-latency AI inference. - Firmware & Systems: Lead firmware qualification (BIOS/BMC) and troubleshooting, implementing automation systems to manage GPU health, firmware updates. - Vendor Collaboration: Provide technical guidance and deep-dive feedback to hardware vendors. Lead critical investigations into component-level failures, triaging issues across the hardware, driver, and kernel layers. - Observability: Build and maintain advanced monitoring stacks (Grafana/Prometheus) to track GPU metrics like HBM utilization, thermal throttling events, and PCIe bandwidth saturation. You Have: - Education: BA/BS Degree in Electrical Engineering, Computer Engineering, or related field with equivalent practical experience. - GPU Expertise: 5+ years of hardware engineering experience with a specific focus on GPU architecture (NVIDIA HGX/MGX platforms preferred), AI accelerators, or high-performance compute (HPC) systems. - Deep Technical Knowledge: In-depth understanding of modern data ce
Technical Solutions Engineer
The opportunity This role will play a major component in the success of the Unity exchange networks, through onboarding new DSPs, solving technical issues, investigating client issues, integrating new DSPs, and more. This Support Engineer will report into the Prog Ops & Support team within the ecosystem of the Programmatic team and will be the technical point of contact for Account Managers, Sales, BD and more. What you'll be doing - Responding to Account Manager's technical issues they're having with a DSP. This can range from discrepancies, to investigating why bids aren't being won, why bid requests aren't coming through, to a range of other technical issues. - Integrating a new DSP to bid into the network - Implementing custom requests for ProgOps, Account Managers, and DSPs. - Responding to DSPs issues regarding bids, losses, discrepancies, show failures, broken creatives, rendering issues and more What we're looking for - Programmatic advertising technology expertise including knowledge of DSPs, SSPs, ad exchanges, real-time bidding (RTB), OpenRTB protocols, and ad serving ecosystems - Support engineering experience with proven ability to troubleshoot technical issues, manage escalations, communicate solutions clearly to non-technical stakeholders, and balance multiple priorities - Proficiency with web debugging and network analysis tools (Chrome DevTools, Charles Proxy, Fiddler) to capture HTTP/S traffic, inspect bid requests/responses, and diagnose API integration issues - Strong data analysis skills using SQL, Excel (pivot tables, advanced formulas), or similar tools to investigate discrepancies, identify patterns, and create actionable insights from large datasets - Experience implementing or working with AI tools (ChatGPT, Claude, Python scripts, automation platforms) to improve operational efficiency, streamline workflows, or enhance problem-solving You might also have - Object oriented programming language; javascript or python - Familiarity with manipulating mobile advertising traffic via a web debugger - SQL experience Additional information - Relocation support is not available for this position - Work visa/immigration sponsorship is not available for this position Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program Life at Unity Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles
Senior Data Scientist - App Performance
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Data Science & Analytics organization's mission is to increase our speed, frequency and acumen of making decisions at scale by instilling a data-influenced approach to building products. We cover a wide area of the data spectrum including analytical data engineering, product analytics, experimentation, causal inference, statistical modeling and machine learning. Aligned and partnering with product groups, we use this vast tool belt to discover new opportunities and unmet use cases, influence and shape the product roadmap and prioritization, build data products and measure the impact on our community of players and developers. Roblox is used by tens of millions of people every day, across almost all devices (mobile, desktop, console, VR, etc.). Our users expect top-notch app performance: lightning-quick launches, buttery smooth animations, and rock-solid stability. As a Data Scientist on the team, you will partner with engineers, product managers, and leaders across the company in our efforts to create the best app experience on any device for Roblox. This area is pivotal to our company’s success, directly impacting all users and being one of Roblox's highest priorities. You will define KPIs and measure the impact of key performance improvements while leveraging statistics, analytics, and experiments to influence decisions and strategies related to enhancing the performance and reliability of the Roblox app. You Will: - Define and measure success metrics for App performance. Determine which performance metrics matter to end users and how app performance impacts user engagement and monetization. - Establish an understanding of the trade-offs between different performance levers and use these insights to influence strategies, ensuring right-sized investments that optimize business growth and user experience. - Access raw data, transform it, analyze it, and present it in a compelling and understandable way. Perform deep dives to uncover new insights and opportunities. - Operationalize and scale metrics monitoring by building tools that enable quick slicing and dicing of data as well as root cause analysis. Collaborate with engineers to detect and investigate abnormal trends, identifying opportunities for improvement. - Use A/B experiments and causal inference methods to evaluate the success of feature launches. - Navigate ambiguity and work with stakeholders across various organizations, including User, Growth, Engine, and Creator teams. You Have: - An advanced degree or equivalent experience in Statistics, Applied Math, Ph
Senior Data Scientist, Engine Systems
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. WHY DATA SCIENCE & ANALYTICS? The Data Science & Analytics organization's mission is to increase our speed, frequency and acumen of making decisions at scale by instilling a data-influenced approach to building products. We cover a wide area of the data spectrum including analytical data engineering, product analytics, experimentation, causal inference, statistical modeling and machine learning. Aligned and partnering with product verticals, we use this extensive tool belt to discover new opportunities and unmet use cases, influence and shape the product roadmap and prioritization, build data products and measure impact on our community of players and developers. WHY ENGINE Systems? Engine Systems team builds the foundational systems for networking, servers, asset loading, and data management, all working in harmony to deliver stable and engaging experiences. This role will focus on the System foundation that provides low level technology to enable efficient development of Roblox itself and the games within it. We build profiling support, concurrency, memory management, scalability systems, and crash reporting. We manage the user experience in real-time and monitors device constraints (like a low-end phone vs. a high-end PC) and adjust graphics and performance on the fly. You Will: - Define Reliability & Stability Metrics – Work on system metrics telemetry logging and validation. Establish key performance indicators for Engine systems such as crash rates, runtime error codes, and quality metrics that directly impact creators and players. - Transform & Visualize Data for Actionable Insights – Access and process raw telemetry data, build robust analytics pipelines and deliver clear insights. Help develop solutions that allow the Engine to intelligently scale quality up or down, ensuring that every player—regardless of their hardware—has a smooth, interactive, and immersive experience. - Design Experiments & Apply Causal Inference – Lead A/B experiments and causal analyses to identify performance opportunities, understand the trade-offs between system stability and other quality factors, measure improvements and feature launches to ensure data-driven decision-making. - Drive Cross-Functional Collaboration – Partner closely with Engineering, Product, Technical Program Managers, and teams across Roblox (e.g., Creator Analytics, Growth, Infrastructure, and Economy) to explore new opportunities and navigate ambigu
Consultant(e) commercial(e) sénior (spécialiste produit) — Succès client (AMER) / Customer Success Sales Consultant AMER (Product Specialist)
L’opportunité Vous adorez aider des clients et clientes à exploiter tout le potentiel de la technologie 3D en temps réel (RT3D)? En tant que conseillère ou conseiller en ventes sénior (Spécialiste produit) pour la région AMER, vous jouerez un rôle clé en reliant les offres de service du Succès client de Unity — du soutien aux entreprises et du service-conseil à la formation professionnelle — aux besoins de notre clientèle dans certains des marchés les plus dynamiques au monde. Vous ferez partie d’une équipe mondiale collaborative et de fort impact qui se situe au croisement des ventes, du succès client et de l’aide à la vente (« enablement ») et qui favorise l’adoption des clients et la création de valeur à long terme. Il s’agit d’un rôle-conseil au sein d’un environnement très dynamique où votre expertise influencera la façon dont les organisations de la région AMER utilisent la technologie de Unity pour innover, prendre de l’ampleur et transformer leurs activités. Ce que vous allez faire - Compétence éprouvée à appuyer les équipes de vente dans la qualification et le positionnement de l’offre de service d’équipes de Succès, Soutien, Formation ou Conseil client auprès d’une clientèle au niveau entreprise. - Solide compréhension des technologies SaaS ou 3D en temps réel (RT3D) et de la façon dont elles soutiennent la transformation numérique dans divers secteurs. - Capacité à gérer et analyser des pipelines de vente à l’aide d’outils de gestion de la relation client (CRM) tels que Salesforce. - Aptitude éprouvée à concevoir et à mener des présentations ou des propositions destinées aux clients qui relient des solutions techniques à des résultats d’affaires concrets. - Expérience de collaboration avec des équipes régionales et mondiales pour assurer la cohérence et l’excellence opérationnelle des activités de prévente. Ce que nous recherchons - S’associer aux équipes de vente AMER pour repérer, qualifier et positionner les produits du Succès client de Unity, y compris le soutien, la formation et le service-conseil, afin de stimuler l’adoption et la fidélisation de la clientèle. - Collaborer avec des expertes et experts techniques (SME) et des parties prenantes régionales afin de concevoir et de définir la portée de solutions de succès sur mesure, alignées sur les objectifs des clients. - Assurer le suivi et la production de rapports sur le pipeline d’ententes du Succès client dans la région AMER en fournissant des analyses qui appuient les prévisions financières et la croissance des revenus. - Travailler de manière interfonctionnelle avec des équipes d’aide à la vente (« enablement »), de succès client et de livraison pour assurer une transition harmonieuse entre la prévente et l’exécution. - Représenter l’équipe de Succès client dans les discussions stratégiques avec les clients, partager les meilleures pratiques et démontrer la valeur du modèle d’engagement à long terme de Unity. Vous avez peut-être également - Une familiarité avec l’écosystème de Unity, les flux de travail 3D en temps réel ou les applications de jumeaux numériques (« digital twin ») dans les secteurs industriels et vidéoludiques. - Une expérience de soutien auprès de clients de niveau entreprise ou gouvernemental dans la région AMER. - Une maîtrise des méthodologies de succès client ou en cadres de prestation de services. - Une connaissance de la conception de programmes de formation professionnelle, de services-conseils ou d’aide à la
Senior Language Engineer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do As a Senior Language Programmer at Epic Games, you will be at the center of our mission to enable the next generation of game developers. We are seeking someone with a passion for programming languages and their implementation. In this role, you will work on implementing the Verse programming language and integrating it with the Unreal Engine, a new programming language developed by Epic specifically for coding game experiences at the metaverse scale. In this role, you will - Build out and maintain the language compiler and tool chain - Work closely with language consumers to ensure an exceptional user experience - Design and maintain the scripting interface to the Unreal Engine - Fix bugs and maintain the language code base What we're looking for - Fix bugs and maintain the language code base - Proficiency in C++ - Well-versed in software engineering principles, especially API design - Experience developing in a large codebase at a fast pace, making tradeoffs between usability, performance, and power EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mob
Senior Product Designer, Discovery
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Product Designer on Discovery, you’ll help design the surfaces that connects billions of users with the best experiences for them. This includes home page, ranking, search, events, notifications, onboarding and more. You will design end-to-end discovery products for our core player app working collaboratively with other leaders across product, research, data science and engineering to define the best discovery experiences for our immersive platform. You'll help define UX strategy, product patterns, contribute to roadmap, and define sprint commitments. You'll be an inspirational designer, innovating on zero to one discovery features, partnering and mentoring other dedicated designers as we build an industry leading metaverse platform. You'll make an impact that fuels our user’s creativity and enables players around the world to enjoy incredible experiences on Roblox at a time of sustained growth for our business. You will: - Help define the UX design strategy and collaborate on the roadmap for core Discovery surfaces on Roblox. - Develop a deep understanding of user needs, behaviors, and motivations to advise design decisions. - Care about craft by creating visually compelling and intuitive user interfaces across devices and surfaces for a global audience. - Collaborate with the Foundation Design Systems team and co-develop new patterns and UI components to ensure consistency and scalability. - Understand the role of younger players, teen and adult players, brands, creators and studios to create a discovery strategy that serves all audiences. - Leverage analytics and user feedback to identify pain points and implement data-driven improvements. - Provide mentorship and guidance to junior designers, fostering a collaborative and innovative design culture. - Collaborate with cross-functional teams, influencing and aligning design decisions. - Partner with engineering by providing high-quality design specs and partner on implementation to deliver a high-quality, high-craft experience - Present design journeys and strategies at the team level You have: - A bachelor's degree or equivalent in Product Design, User Experience Design, Fine Arts, Graphic Design, or a related field. - Proven experience (8+ years) in UX/UI design, with a strong track record of delivery innovative consumer discovery experiences - A strong portfolio showcasing exceptional visual design skills and user-centered design thinking.<
Senior Software Engineer - Avatar Personalization
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer on the Avatar Personalization team, you will use the Roblox game engine to build features that push the boundaries of our avatar technology, and build creative systems that make Roblox avatars simple and delightful to use. You will tackle the biggest projects, provide technical leadership, and coordinate with teams across Roblox to build systems used by tens of millions of monthly players and developers. You are passionate about building outstanding systems and APIs in the Roblox game engine, enhancing avatar features, and enriching customization systems for Roblox players and developers. You'll work with Avatar technologies such as animation, clothing, hair, and shading. Experience in game or film development is especially translatable into this team and role. You Will: - Implement groundbreaking features in Roblox game engine to build the best avatar system in the world - Build APIs for Roblox developers enabling in-experience creation of Roblox Avatars from scratchEnhance avatar fidelity and uniqueness on Roblox - Use the Roblox game engine to build excellent vertical applications for multiple platforms (mobile, tablet, PC, and console) - Refactor and improve our existing codebaseImprove system reliability, performance, and test coverage - Work with numerous teams to help build the world's best user generated gaming platform - Implement systems in a combination of C++ and Lua You Have: - 5+ years of professional experience working on a consumer-facing game engine and/or game application - Proficiency with C++, 3D math, data structures, algorithms, and networking - Experience working on character building and customization systems, editors, and content creation tools - Experience building online console or mobile game titles - Experience with game or film character systems such as animation, rigid-body or cloth/hair physics, or shading For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this pos
Senior Software Engineer - Release
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer - Release , you will develop mission-critical build and release tools for the Roblox Game Engine Team. Using the tools you and your team develop, you will support all phases of the software life-cycle - including multi-platform build and release systems, continuous integration, crash reporting, and test environments. If you have experience delivering productivity and efficiency with state-of-the-art development tools, you'll be right at home within our-experienced and growing Client and Game Engine Development Team. You Will: - Design and develop automation tools for our production release process - delivering gameplay to millions of concurrent players - Maintain build and release tools - Integrate quality metrics and tools - Customize our continuous integration system to work with a growing team - Improve integration between a version control, build, and incident tracking tools - Collaborate with the team to improve overall build process reliability and scalability - Upgrade, and maintain current production deployment systems - Provide ongoing support for the code development lifecycle You Have: - Experience: You have 6+ years of experience building build and releasing engineering tools for engineering teams of 15 or more - Bachelor's degree or above in Computer Science or similar - Familiar with programming languages such as Python, C#, C++; and scripting languages including Bash and TypeScript - Proficient in continuous integration, and multi-platform development environments. We support development on mobile, console, VR and desktop environments. - Familiar with configuration management and CI tools like TeamCity, GitHub Actions, or Jenkins - Improve full-cycle engineering development pipelines. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modifi
Senior Software Engineer, Avatar Animation
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As Senior Software Engineer on the Avatar Animation team, you will leverage the Roblox game engine and tools to build groundbreaking experiences that push the boundaries of what is possible on the platform. Your efforts will not only help create amazing content, but more importantly, will help us highlight issues, improve and extend our animation tech, tools and pipeline for all developers. These efforts will enable our game developers to create engaging and delightful experiences for our millions of players. We are looking for a software engineer who is passionate about animation and world class user experiences including both usability and performance.. You need to be proficient in C++ and have experience working on animation systems and tools. Prior experience with animation for games / interactive experiences is a huge plus. You Will: - Help develop experiences that push the quality bar beyond what was previously thought possible on the platform - Analyze existing animation tech and tools and determine what is needed to meet a project's objectives - Author documentation on issues, improvements and feature requests for all aspects of character animation tech on Roblox - Work closely with gameplay engineers to implement gameplay interactions using animation tech - Implement innovative solutions to feature requests and collaborate with the Roblox avatar animation team on larger features - Have fun working with our internal content teams and community developers to improve the overall state of animation on Roblox You Have: - 8+ years of experience for with knowledge of character animation, game engines and tools - Proficiency in C++: Strong C++ programming skills with an ability to write high quality, performant code; experience with Lua is a plus - Passion about interactive: You are driven to build amazing experiences with great animations for users on the platform - Foundation oriented mindset : You believe that strong 3D math skills and a well thought out code architecture are important - Performance focus : You embrace software performance considerations, with an ability to implement performant solutions for platforms including mobile - Personally Motivated: Self-sufficient, self-organized and able to take ownership of a project throughout its full lifecycle</li
Senior Software Engineer, Core UI
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer on the Core UI team, you'll take the Roblox App experience to the next level - making it intuitive, reliable, and a joy to use. Our team sits at the intersection of platform engineering and product innovations. You'll work on systems and surfaces used by every Roblox user and creator in every game session. If you care deeply about how software feels - not just how it works - this is the role for you. You Will: - Design, build, and own end-to-end development of user-facing features and systems across mobile, desktop, VR, and consoles. - Develop robust, extensible systems powering Roblox's core surfaces (Home, Avatar, Search, and more) used by hundreds of millions of users and creators. - Create scalable solutions for building high-quality, intuitive, and reliable user interfaces that elevate the overall product experience. - Partner with engineering, product, and design teams to deliver cohesive, delightful user experience. You Have: - 4+ years of software development experience building large-scale, user-facing applications. - Strong expertise in modern frontend technologies, including frameworks like React or similar, component-based architecture, and state management patterns. - Experience delivering high-quality user experiences with attention to usability, reliability, and maintainability. - Solid understanding of software design principles and frontend architecture, with the ability to design clean APIs and well-structured systems. - Excellent communication and collaboration skills, with the ability to work cross-functionally and drive alignment on technical solutions. Nice to Have: - Experience with Lua or React Native in a production environment. - Experience with UI performance profiling and optimization. - Experience developing applications across multiple platforms (mobile, desktop, VR, consoles). - Familiarity with C++ for understanding Roblox engine integration. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and ma
Site Merchandiser
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCT MANAGEMENT What We Do Product Management partners with game development, publishing, marketing, and platform teams to deliver a data- and market-driven product strategy aligned with business goals. As part of Epic’s Content and Commerce we identify and drive key levers to grow our player base and business. What You'll Do As a Site Merchandiser, you will own the visual presentation, placement, and operational execution of offers in the Fortnite Item Shop to maximize revenue and player engagement. You will collaborate cross-functionally with assortment planning, marketing, product, tech, art, and external partners to ensure a high-quality, seamless, and compelling shop experience. You will balance creative merchandising instincts with data-driven decision-making, while also driving operational excellence and process improvements across tooling, QA, and automation. You’ll play a key role in helping us improve and create the future of the item shop. In this role, you will - Own daily merchandising execution for the Fortnite Item Shop, optimizing layout, placement, bundles, and visual presentation to drive revenue and player engagement - Lead QA and operational accuracy across shop content, including pricing, scheduling, tagging, and live content validation - Partner cross-functionally with Marketing, Product, Creative, Tech, and external IP collaborators to deliver compelling shop experiences and GTM moments - Manage in-shop content presentation, including copy creation, naming approvals, localization, PDP updates, and alignment with marketing messaging - Use data, experimentation, and A/B testing to inform merchandising decisions and continuously improve conversion, engagement, and monetization KPIs - Drive operational excellence by improving workflows, tooling, automation, and content management systems used to support live shop operations - Support special projects, shop takeovers, and new initiatives while ensuring a high-quality, seamless player experience across all storefront content What we're looking for - 4+ years of experience in Product Management, Live Operations, Ecommerce Merchandising, or related fields - Strong understanding of merchandising principles and player-facing presentation - Excellent design and aesthetic sensibilities - Experience working with content, copy, or creative presentation is a plus - Strong operational skills with attention to detail and QA mindset - Experience with data-driven decision-making and experimentation (A/B testing) - Familiarity with tools, systems, or workflows related to live service environments - Interest or experience in AI/automation tools is highly preferred - Passion for games and player experience - Proven ability to thrive in a fast-paced, collaborative en
Senior Machine Learning Engineer, Discovery Recommendations
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ANALYTICS What We Do Our Data & Analytics teams build powerful stories and visuals that inform the games we make, the technology we develop, and business decisions that drive Epic. What You'll Do You will design, build, and optimize the recommendation systems that power Fortnite's Discover experience, serving personalized recommendations to one of the largest player bases in gaming across a massive catalog of creator-built experiences. You'll work across the full recommendation stack: candidate generation, content ranking, impression allocation, and real-time reranking. Unlike recommendation systems that operate over a stable catalog, you're working with a massive, rapidly changing content library where new experiences are published daily, quality signals are sparse, and the system's own outputs shape the data it learns from. In this role, you will - Design and implement retrieval, ranking, and reranking models for creator content using deep learning approaches (two-tower architectures, transformer-based sequence models, embedding-based retrieval) and build the user representation systems that power personalized discovery - Build and optimize multi-stage candidate generation and impression allocation pipelines that balance relevance, diversity, and fair content exposure across a large and rapidly evolving catalog - Design and run A/B experiments to validate model improvements, own evaluation frameworks that capture recommendation quality holistically, and drive the path from experiment to production deployment - Collaborate with analytics and content quality teams on ranking signals including genre classification, creator credibility, and content quality metrics - Own ML infrastructure decisions: choosing the right tradeoffs between batch, near-real-time, and streaming serving architectures What we're looking for - 5+ years of experience building production recommendation or ranking systems, ideally in a UGC, marketplace, or content discovery context - Experience with deep learning for information retrieval and multi-stage recommendation pipelines (candidate generation, scoring, reranking) - Demonstrated ability to design and analyze A/B experiments, with awareness of biases inherent to recommendation systems - Strong Python engineering skills with experience in PyTorch and large-scale data processing frameworks (Spark preferred) - Comfort working in a cloud-based ML environment - Experience with explore/exploit strategies, content cold-start, or counterfactual evaluation methods applied to recommendation - Experience with content understanding models (NLP, vision, or generative AI) used as ranking features - Familiarity with creator economy dynamics and how recommendation design affects content quality and creator incentives - Exper
Senior Language Programmer, Verse UE Integration
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do Epic Games is searching for an experienced Senior Language Programmer to join our Verse team, which owns the toolchain (compiler, VM, and runtime) powering game development in Unreal Engine and UEFN. You'll work on the systems every UE and UEFN developer relies on to build and ship games with Verse. In this role, you will - Extend and evolve the Verse compiler toolchain and VM, implement new language features, integrate the toolchain into Unreal Engine's content, build, and cooking pipelines - Optimize performance, memory usage, and iteration times across the Verse toolchain and UE/Verse boundary - Establish test workflows to validate improvements and prevent regressions - Drive integration work in close collaboration with programmers from the Verse Language team and the broader Unreal Engine programming organization What we're looking for - Excellent knowledge of C++17 or later - Experience in profiling and optimizing large codebases - Strong ability to reason about large, interconnected systems - Strong communication and collaboration skills across programming teams - Ability to work autonomously and deliver practical solutions independently - Strength in compiler and VM internals or Unreal Engine integration (experience in both is a plus) EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR,
Influencer Marketing Director
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. MARKETING What We Do We deliver the most innovative gaming experiences possible to players around the world. Whether through community outreach, world-class events, or partnership integrations, the Epic Games Publishing and Marketing teams seek to surprise players with new experiences every time they drop in to play. What You'll Do Epic Games is seeking a highly strategic, culturally fluent, and operationally rigorous Influencer Marketing Director to lead creator and talent partnerships across Fortnite. This role will shape how creators, streamers, athletes, musicians, entertainers, and their communities connect with Fortnite through major launches, live-service moments, partnerships, and creator campaigns. The ideal candidate combines deep fluency in the Fortnite creator ecosystem with strong strategic judgment, communication skills, and the ability to operate effectively in a fast-paced, high-volume environment. This person should understand both gaming culture and broader entertainment ecosystems, and be equally comfortable building creator strategy, managing high-profile talent relationships, and navigating complex cross-functional initiatives. In this role, you will - Develop and lead creator and influencer strategies tied to Fortnite launches, partnerships, live-service beats, and major campaigns - Translate brand and business objectives into measurable creator programs that drive audience engagement, conversation, and commercial impact - Build and manage relationships with key gaming creators, streamers, athletes, entertainers, agents, and talent representatives across multiple verticals - Lead high-profile creator and talent integrations from planning through execution, including negotiations, hospitality, experiential activations, and content coordination - Present creator strategies, talent recommendations, and campaign plans clearly and concisely to senior leadership - Partner cross-functionally across Paid Media, Brand Marketing, Competitive, IP Partnerships teams and external partners to deliver cohesive global campaigns - Manage agency partners and oversee campaign execution to ensure work meets Epic’s creative, operational, and business standards - Operate effectively across multiple high-visibility initiatives simultaneously while navigating compressed timelines, shifting priorities, and fast-moving launch environments What we're looking for - 8+ years of experience in influencer marketing, creator partnerships, talent relations, or cultural marketing within gaming, entertainment, sports, music, or adjacent industries - Deep understanding of Fortnite, gaming creators, livestream culture, and the broader creator e
Lead Artist
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic is looking for a veteran Lead Artist to join the Rocket League team, focusing on vehicle art with real-world manufacturer partnerships and original IP. They should be experienced with robust global content pipelines at scale. In this role, they’ll bridge the gap between world-class visual quality and the rigorous technical requirements of a live-service environment. Partnering with the vehicle art director you’ll help drive the production pipeline, ensuring that every asset balances brand accuracy with game-ready performance. You’ll work with the teams translating complex technical needs into clear, documented processes that allow our internal artists and outsourcing partners to deliver quality within strict budgets and bug quotas. In this role, you will - Define and document the end-to-end workflow for vehicle production, ensuring seamless integration between internal stakeholders and external vendors - Integrate with real-world vehicle manufacturers to ensure digital representations meet licensing and branding requirements without sacrificing game performance - Work with our global team and network of external partners, providing high-level direction, detailed feedback, and quality control at a massive volume - Navigate the trade-offs between visual fidelity, production budgets, and technical constraints to deliver on time and quality - Create and maintain "source of truth" documentation that empowers artists to work autonomously while maintaining a unified visual language What we're looking for - 15+ Years of Experience and a proven track record in high-end vehicle, cosmetic assets, or hard-surface pipelines for AAA titles or long-running live services - Experience running large-scale external pipelines, including vendor selection, asset briefing, and the management of high-volume delivery schedules - A strong working knowledge of Shotgrid, confluence, Jira, and other product management tools - Demonstrated experience working with real-world brands to bring licensed assets to life under rigorous scrutiny - An expert understanding of PBR workflows, CAD-to-Game-Engine pipelines, and the optimization required for cross-platform play - The ability to distill complex technical requirements into plain-language briefs that can be understood by artists across different cultures and time zones and experience in Unreal Engine is a plus - Must have a low-ego and thrive on helping others succeed, whether they are sitting at the desk next to you or working at a partner studio halfway across the world EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and of
Principal Engineer, Enterprise Productivity Engineering
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. IT What We Do Our IT organization is dedicated to building a proactive, resilient tech ecosystem that empowers the people of Epic. We are committed to optimizing business processes through emerging technologies, ensuring seamless IT success and high-performance support across the entire company. What You'll Do Enterprise Productivity Engineering (EPE) enhances the effectiveness of Epic Games and maximizes end user productivity. We apply engineering talent and established best practices to solve high-impact problems all across Epic. EPE builds and maintains internal products, platforms, and AI-powered systems that serve teams across the entire company. Our impact is measured by whether other teams at Epic can move faster because of what we build. You'll be the technical backbone of EPE. This role sits at the intersection of technical leadership and hands-on engineering. You'll own the standards, architecture patterns, and engineering practices that the org runs on. You'll also be the person we pull into our most complex and visible projects when they need principal-level engineering muscle to get across the finish line. You will work alongside the team leads as a peer and influence the technical direction with a hands-on approach. In any given week this role may be defining a new AI-assisted development process, writing production code, and explaining complex technical decisions to executive leadership. In this role, you will - Own technical standards, best practices, and architectural guidance across multiple teams - Step into the org's highest-priority projects when they need hands-on help to ship - Partner with team leads to raise the quality bar on design, code, and delivery - Drive EPE's engineering direction, including how we build with tools like Claude Code, Cloud Infrastructure, and LLM primitives - Direct AI development tools to build, test, and review code. Debug problems and unblock teams - Drive operational maturity: CI/CD pipelines, testing practices, code quality, observability, and infrastructure-as-code, as well as evaluate new tools and patterns, then help teams adopt them without disrupting delivery - Mentor engineers across multiple teams in both software development and AI engineering, as well as represent EPE's technical direction in cross-org conversations with other engineering leaders and executives at Epic What we're looking for - 7+ years of professional software engineering experience, with meaningful time spent as a senior individual contributor or technical lead - Deep, hands-on expertise in Python and Golang for production systems, as well as strong experience with AWS cloud infrastructure, including infrastructure-as-code (Terraform preferred) - Real, practical experience building AI-powered systems: RAG architectures, prompt engineering, context window management, LLM integrations, and agentic workflows,
Technical Director, Content Platform
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Content Platform team at Roblox powers the infrastructure behind every asset used across the Roblox ecosystem—enabling creators and developers to bring their visions to life at global scale. From 3D models and images to videos and audio, our platform manages the complete lifecycle of all assets essential for immersive experiences, supporting one of the largest services in the world at over 100+ million requests per second. Our mission is to deliver a seamless, reliable, and innovative content system that empowers creators, supports record-breaking games, and ensures the highest standards of performance and safety for our community. As the Technical Director for Content Platform, you will lead multidisciplinary engineering teams responsible for the technical and product vision of Roblox’s asset infrastructure. You will own the lifecycle of every asset—from creation and upload to storage, indexing, delivery, and rendering in the game client. Your leadership will be critical in scaling our systems, optimizing distributed infrastructure, and enabling new possibilities for creators and players alike. You Will: - Define and drive the long-term strategy, architecture, and priorities for the Content Platform team, ensuring scalable, high-performance asset management - Lead engineering teams in building and maintaining robust, large-scale distributed systems to support the creation, upload, storage, indexing, and delivery of all asset types used on Roblox - Oversee the operation Roblox’s largest backend service, handling 100 million+ requests per second, and ensure reliability, scalability, and efficiency at global scale - Collaborate with cross-functional partners, including product, infrastructure, and developer platform teams, to align engineering initiatives with the needs of creators and the broader Roblox ecosystem - Guide ownership of roadmaps, projects, and outcomes, balancing innovation with operational excellence, security, and cost efficiency You Have: - 12+ years of experience building high-impact, consumer-facing applications at scale. BS in Computer Science or related experience is preferred - Deep expertise in backend engineering, distributed systems, and large-scale infrastructure, delivering high-performance, reliable platforms in high-traffic production environments - Strong experience working with cross-functional teams You Are: - An innovative technical leader passionate about building world-class infrastructure that powers the creativity of millions - Product-minded, with a kee
Senior Rendering Engineer Manager
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Roblox Vision Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the platform that empowers our community to bring any experience imaginable to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility. Why Join Our Rendering Team? Roblox is seeking an experienced and passionate senior engineering manager to lead a team of talented engineers building cutting edge rendering technology. The rendering team at Roblox is at the heart of how millions of creators and players experience our platform. We are a group that is highly passionate about pushing the boundaries of visuals, scalability and performance. We develop our in-house engine and are in control of our entire technology stack, from the rendering pipeline, the lighting techniques, the material system, the voxel terrain to the VFX system and the server infrastructure. Roblox continues to tackle an unprecedented scalability challenge: to allow User Generated Content to take advantage of high end devices while scaling all the way down to low end mobile devices, across a vast array of platforms and genres. Our technology stack and features must allow Creators to express their amazing vision and we must cater to Creators that range from professional developers to enthusiastic newcomers. Our engine must be capable of producing visuals that look great on high end devices while preserving their intent on low end devices. The Roblox platform has an immense reach. Our work makes it into the hands of hundreds of millions of users all over the world. You will: - Lead and mentor a world-class team of rendering engineers focused on one of the following pillars: - The core rendering pipeline, culling and dispatching systems, graphics APIs backends (Vulkan, Metal, Direct3D, agc, OpenGL) and related systems. - The Lighting, shading, materials, global illumination, and post-processing systems. - Act as a hands-on technical leader, providing guidance on architectural decisions and implementation, from low-level details to high level choice of algorithms, and ensuring the stability and efficiency of our technology stack. - Partner with your team and other engineering leaders to define and execute the vision for
Quality Engineer, Graphics
The opportunity Unity is looking for a Quality Engineer to join our Platform Graphics team. In this role, you’ll support the delivery of high-quality graphics experiences across a wide range of mobile devices and unique hardware platforms. You’ll work closely with senior engineers, QA teams, and developers to investigate and resolve bugs, test Unity’s graphics features, and ensure optimal performance across platforms. This is a great opportunity to work in a dynamic environment, learn from experienced engineers, and develop expertise in real-time 3D graphics. What you'll be doing - Investigate and reproduce bugs related to Unity’s Graphics features on specialised hardware and mobile devices, to identify the root causes of reported issues. - Conduct testing of Unity Graphics features across a wide range of devices to ensure consistent performance and compatibility. - Execute performance testing, collect data, and identify potential optimisations to enhance graphics performance on mobile platforms. - Communicate findings to cross-functional teams, providing detailed reports on bugs, performance issues, and testing outcomes. - Stay up to date with the latest hardware and graphics technologies to help enhance Unity's compatibility and performance on new devices. What we're looking for - Basic understanding of real-time graphics, rendering techniques, or game engines (Unity preferred). - Some familiarity with mobile platforms (iOS, Android) and their hardware ecosystems. - Some familiarity with XR platforms (iOS, Android, Meta) and their hardware ecosystems. - Passion for problem-solving with a keen interest in debugging and troubleshooting technical issues. - Excellent attention to detail and a strong drive to ensure quality across a variety of devices and hardware configurations. - Good communication skills, with the ability to clearly document findings and collaborate with cross-functional teams. - Basic experience with testing methodologies and tools (performance testing is a plus). - Basic working knowledge of AI (cursor of claude preferable) You might also have - Familiarity with debugging tools such as RenderDoc, Xcode Instruments, or Android Profiler. - Knowledge of programming languages or scripting (e.g., C#, Python). - Hands-on experience with graphics programming or shader development. - Understanding of Metal, Vulkan, and OpenGL - Working knowledge of XR devices and ecosystems. - QA Knowledge or previous experience. Additional information - Relocation support is not available for this position - Work visa/immigration sponsorship is not available for this position Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and
Senior Language Programmer, Verse UE Integration
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do Epic Games is searching for an experienced Senior Language Programmer to join our Verse team, which owns the toolchain (compiler, VM, and runtime) powering game development in Unreal Engine and UEFN. You'll work on the systems every UE and UEFN developer relies on to build and ship games with Verse. In this role, you will - Extend and evolve the Verse compiler toolchain and VM, implement new language features, integrate the toolchain into Unreal Engine's content, build, and cooking pipelines - Optimize performance, memory usage, and iteration times across the Verse toolchain and UE/Verse boundary - Establish test workflows to validate improvements and prevent regressions - Drive integration work in close collaboration with programmers from the Verse Language team and the broader Unreal Engine programming organization What we're looking for - Excellent knowledge of C++17 or later - Experience in profiling and optimizing large codebases - Strong ability to reason about large, interconnected systems - Strong communication and collaboration skills across programming teams - Ability to work autonomously and deliver practical solutions independently - Strength in compiler and VM internals or Unreal Engine integration (experience in both is a plus) EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical. ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visu
Senior Technical Designer in Animation
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is looking for a Senior Technical Designer in Animation (TDiA) to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion. You will be the primary point of contact for animation implementation issues and any animation-related technical challenges, and you will work closely with Animation, Design, and Programming colleagues to ensure the animation pipeline operates smoothly and efficiently. You will also help identify potential issues and deploy correct solutions, using your technical knowledge to help bridge and facilitate communication between the animation team and other departments. In this role, you will - Creation of animation behavior tools/techniques/philosophies that allow the building of complex movement systems - Design and implement animation state machines/behaviors and runtime solutions - Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges - Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game - Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team What we're looking for - A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods - Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset - Exceptional problem-solving ability with strong written communication and teamwork skills - Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus - Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus - Self-motivation, a strong work ethic, and the ability to work independently - Coding knowledge or experience with C++ is not required EPIC JOB + EPIC BENEFITS = EPIC LIFE <span data-sheets-userformat="{"2":13201,"3":{"1":0},"7":{"1":[{"1":2,"2":0,"5":{"1":2,"2":13421772}},{"1":0,"2":0,"3":3},{"1":1,"2":0,"4":1}]},"10":0,"11":4,"12":0,"15":"Roboto
Lead Producer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PRODUCTION What We Do Whether it’s driving a vision from start to finish or collaborating with teams to inspire and deliver projects of Epic quality, Epic’s production teams take pride in consistently delivering world-class products and experiences. What You'll Do Epic Games is seeking a Lead Producer to help build several initiatives as part of our collaboration with Disney. In this role, you will serve as a key production leader responsible for driving development across internal teams, external partners, and co-development studios. You'll bring structure and momentum to a complex, high-visibility project by managing relationships, aligning priorities, and clearing the path for creative and technical teams to do their best work. The ideal candidate is a seasoned production leader who thrives in dynamic environments, brings a builder's mentality to ambiguous challenges, and has a track record of shipping high-quality experiences through diverse team structures. You are the kind of person who sets the tone for a project by enabling the people around you and driving the work forward with clarity and conviction. In this role, you will - Lead day-to-day production across a multi-disciplinary team, directly managing producers and partnering with leads and directors to drive development milestones and long-term roadmap execution - Partner with creative and technical leadership to help define the vision, structure, and ways of working for the team building the game, ensuring the people and the process are set up to deliver something epic - Manage relationships with external IP holders and partner organizations, establishing processes and workflows that align business, product, and development teams around shared goals - Oversee co-development engagements with external studios, managing established partnerships while also identifying, onboarding, and building new co-dev relationships from the ground up - Own the project's planning and health end to end, from requirements gathering and dependency mapping to risk identification and mitigation, keeping senior leadership informed and the work moving forward no matter how circumstances evolve - Operate effectively across globally distributed teams, building communication rhythms and processes that bridge time zones and keep everyone aligned - Proactively identify inefficiencies and implement scalable solutions that improve team velocity and production health What we're looking for - Significant experience in a production leadership role on AAA game development, with a track record of shipping high-quality titles - Demonstrated experience managing co-development relationships with external studios, including both maintaining existing
Senior Engine Programmer, Verse Framework
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do The Verse Framework Integration team is bringing the next major iteration of Unreal Engine to life, enabling creators to build the next generation of interactive experiences. You'll play a central role connecting many aspects of the engine, helping shape how Verse integrates with core engine systems. In this role, you will - Architect and implement low-level engine systems across Scene Graph, networking, analytics, and the language toolchain, with a focus on robustness, performance, and usability - Design stable, forward-thinking APIs that expose engine capabilities through Verse, for both internal and external developers - Collaborate across core engine and gameplay teams to build solutions that meet diverse and evolving needs - Help shape and unlock the capabilities of Verse within Unreal Engine - Drive technical excellence across platforms, including debugging, optimization, and system reliability What we're looking for - Strong C++ skills with the ability to architect game systems and associated tools - Experience creating and maintaining APIs with strong backward compatibility requirements - Strong problem-solving skills with the ability to find solutions beyond established approaches - Comfortable navigating ambiguity and collaborating with teams to define deliverables - Experience with multiple programming languages and a track record of leveraging their strengths effectively - Excellent communication and interpersonal skills - Experience writing performant code across multiple hardware platforms, including game consoles - Familiarity with AI-assisted development tools and workflows is a plus EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program thro
Principal Narrative Designer
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is seeking a Principal Narrative Designer to aid in executing the narrative vision and strategy for our new and existing IP. You will work closely with the Senior Creative Leadership, Head of Story, and other stakeholders to write, collaborate, and integrate immersive and engaging storytelling into all aspects of gameplay to define the storytelling of Fortnite. This is a key creative role, responsible for crafting, structuring, writing, and enhancing our story. In this role, you will - Work with our Head of Story and act as a liaison between them and the writing team to execute the narrative vision and development for Fortnite and potential new and existing game IPs - Write scripts and story outlines in close partnership and in support of the Head of Story’s direction - Vet and review the existing intake processes for the writing team across various projects, such as Fortnite Battle Royale, ensuring a comprehensive understanding of the current systems in place - Collaborate closely with Senior Creative Leadership, Senior Art Leadership, Production, and other key stakeholders to craft and articulate compelling game stories, characters, and worlds that resonate with a global audience - Work closely with the game design team to ensure the narrative complements and enhances gameplay, coordinating with the Art team on narrative aspects of characters and world-building - Aid in the development and writing of engaging storylines, dialogue, and in-game text - Maintain effective communication with the development team and other project stakeholders to ensure seamless integration of narrative elements into the gameplay - Collaborate with Lead Writers to lead casting and voice recording sessions, ensuring the overall coherence and quality of the narrative experience What we're looking for - Extensive narrative design or writing experience in game production, with at least one AAA shipped project as a Story Producer, Narrative Lead, Lead Writer, or Narrative Director - Significant experience with fiction writing - A highly creative mind with a collaborative, empathetic, and innovative approach - Excellent written and verbal communication skills - Strong organizational skills and the ability to work well under deadlines - Knowledge of industry trends and successful intellectual properties - Proficiency in modern video game storytelling techniques and narrative systems This role is open to multiple locations in North America (including CA &am
Data Science Lead
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ANALYTICS What We Do Our Data & Analytics teams build powerful stories and visuals that inform the games we make, the technology we develop, and business decisions that drive Epic. What You'll Do Epic Games is looking for a hands-on Data Science Lead to join the Gameplay Analytics team. You’ll lead a team of Data Scientists and Data Engineers and apply mixed methods to own the end-to-end life cycle of creating data assets, reports, insights, to impact the direction of efforts across Epic’s portfolio of products and ecosystems, with a particular focus on our Shooters Games (Battle Royale, Reload, OG, Blitz). The successful candidate will have the ability to apply a range of data technologies, statistical methods, and visualization methods to influence development and product teams, to manage a small team, and to partner with stakeholders across all parts of the business. In this role, you will - Partner with design, game development, and product management counterparts to identify opportunities for our first party Games and the business, and use data to develop metrics and insights that shape the execution of the strategy - Work directly with engineering and data platform teams to properly scope and capture the data required to unlock insights and data models - Transform raw data into data models, production metrics, reports, and insights - Continuously evaluate the effectiveness of metrics and align them with long-term ecosystem growth - Work with design, product, and analytics teams to quickly and rigorously design, test, and learn from experiments to improve our games - Lead a small team of data analysts, help mentor them, and set the direction of our analytics approach What we're looking for - At least 5 years of industry or relevant experience, with proven interest in and knowledge of live service video games - At least 2 years of experience managing a team of data professionals - Strong product intuition and demonstrated background in influencing products by applying data and measurement to drive alignment - Experience with working with development teams to instrument data and ensure continued data quality - Experience with writing efficient and scalable SQL over billions of rows; it is a plus if you are familiar with distributed computing using Spark (Scala or PySpark) - Development experience in Python analytics ecosystem - Familiarity with supporting operational processes including: Code version control (Github or similar), Orchestration (Airflow), AI coding tools (Claude Code) <