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Arvore

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Learn more about Arvore, the company behind this role.

Open Roles

Game UX/UI Designer | Talent Pool

Negotiable

We are   ARVORE , a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION The UI/UX Designer at ARVORE is responsible for helping the team create the best user experience in our games, ensuring that the end-to-end journey meets desired outcomes. MAIN CROSS-FUNCTIONAL ACTIVITIES: General Responsibilities: - Develop the User Experiences & Interfaces (UX/UI) strategy, and help set up the roadmap based on analysis for optimized consumer experience; - Provide rationale and supporting data for UX recommendations; - Apply the UX/UI standards to identify improvement areas, test and validate new standards through analysis and tests (external, internal, A/B, etc.); - Prepare all UX/UI design and delivery documentation in full and on time for developers to work from (this could include preparation of user journeys, concept maps, game UX flows, and wireframes); - Analyze user insights to identify enhancements to the consumer experience; - Develop a solid UI Styleguide for the game, based on the work of other fronts, such as Production Design, Visual Design, Marketing, Creative Direction and Lead Artists; - Build game menus, navigation buttons, search fields, narrative text boxes, among other key UI elements; - Develop UI mockups, wireframes and low and hi-fi prototypes that clearly illustrate how navigation functions and look like; - Prepare and present rough drafts to internal teams and key stakeholders; - Conduct layout adjustments based on user feedback. MUST HAVE: - <span style=

👤 HumanFull-time
By ArvoreJul 29, 2026

Tech Artist - Talent Pool

Negotiable

We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION Tech Artists are responsible to bridge the gap between the issues of the creative, programming and engineer teams in game development. Must possess an equal amount of knowledge about both disciplines to ensure all needs are being met. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Developing and implementing end-to-end UI solutions in Unity Engine (layout, animation, and in-engine integration); - Translate wireframes and visual layouts into functional interfaces using UI Toolkit and/or uGUI (Canvas, UGUI elements, Plugins); - Creating and applying UI materials, shaders, and visual effects to enhance usability, feel, and overall “juiciness”; - Integrating UI systems with gameplay logic, data structures, and in-game events; - Identifying and fixing UI bugs while ensuring visual consistency, quality, and performance standards; - Collaborating closely with designers and programmers throughout the entire development cycle; - Ensuring UI scalability, responsiveness, and optimization across target platforms; - Maintaining and documenting UI workflows and implementation standards when necessary. MUST HAVE: - Solid experience with Unity, UI Toolkit and/or uGUI, and UI architecture based on events or patterns such as MVC/MVP/MVVM; - Strong understanding of UI materials and shaders within Unity Engine; - Proven experience integrating UI systems with gameplay logic; - Strong attention to visual detail and interaction quality; - Ability to debug, optimize, and maintain UI performance. NICE TO HAVE: - Experience with Unity VFX Graph and UI animations (Animator, DOTween or equivalent); - Knowledge of multiple Game Engines is desirable. - Experience working with Figma workflows; - Knowledge of C#; - Understanding of UI architecture best pra

👤 HumanFull-time
By ArvoreJul 29, 2026

Facilities and Events Analyst

Negotiable

We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION As a Facilities and Events Analyst, you will be the focal point for ensuring the infrastructure, organization, and smooth operation of our São Paulo office, while also directly supporting administrative demands and the operational execution of our internal and external events. MAIN CROSS-FUNCTIONAL ACTIVITIES: Facilities and Office Operations: - Space Management: Manage the office's day-to-day operations, ensuring a clean, organized, safe, and functional environment for all employees. - Maintenance and Renovations: Oversee repair services, preventive/corrective maintenance, and small infrastructure improvements. - Purchasing and Supplies: Control inventory and purchase office, pantry, cleaning, and home-office supplies, in addition to providing administrative support for purchasing in other areas. - Administrative Support: Handle sending and receiving packages/materials (logistics/shipping) and support the implementation of new internal Facilities standards and processes. - Integration: Work in partnership with the People (HR), IT, and Finance teams to ensure good service to partners' demands. Events Management Support: - Event Logistics: Provide practical support in the planning and on-site execution of internal events (such as all-hands meetings and celebrations) and occasional external events (trade shows and activations), handling setup, coffee breaks, and equipment. - Scheduling and Travel Logistics: Assist in organizing leadership's schedule of commitments at events and support travel and accommodation logistics. - Operational Support for Grants/Bids: Assist in organizing documents and administrative information for submitting grant applications or sponsorship opportunities. Finance and Vendors: - Vendors: Handle vendor contact, quoting, and registration (maintenance, catering, printing, promotional items, and infrastructure), following up on service delivery. - Financial Routine: Receive and organize invoices, payment requests, and reimbursement requests for the area, forwarding them for processing to the Finance team. MUST HAVE: - 2 to 5 years of experience in Facilities, Administration, Executive Production, Event Production, or related fields. - Proven experience in planning and executing

👤 HumanFull-time
By ArvoreJul 29, 2026

Game Producer | Talent Pool

Negotiable

We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom with the opportunity to impact the direction of some of these endeavors. Our leadership emphasizes consequential ownership, stubborn originality, no bullshit candor,  mindful empathy and sportsmanship for excellence. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learning from others. We embrace problem solvers and owners who aren't afraid to experiment and fail, and are ready to create something new. - You will have the opportunity to work in a highly innovative and state-of-the-art environment and transform the way people communicate and tell stories; - We are at a sufficiently early-stage level that you can meaningfully contribute, but at a nicely established situation, where our largest chances to fail are behind us. JOB DESCRIPTION You will be responsible for overseeing product’s feature development cycles, making sure the communication between cross-functional areas is flowing optimally, managing the production process by working with internal and external teams across all disciplines, following roadmaps, schedules, and milestones, reporting, and having the support of the Studio Executive Producer. Your day-to-day routine will be working along with Creative Directors, Core, and Support Teams planning, prioritizing, and following deliveries, always having your attention on quality and deadlines and balancing efficiency and sustainability. To do so, you’ll need to speak the language of aesthetics to designers, code to programmers, and results to stakeholders, helping to resolve interpersonal communication issues in a short development cycle. Main Cross-Functional Activities: - Provide visibility into the status and roadmap of the project ensuring communication is flowing optimally between all stakeholders (Company Heads, Creative Director, Core and Support Teams) to align expectations and ensure the best output considering time/budget/quality for the product. - Guide the team balancing effectiveness and sustainability and improving the long term output within the company’s workflow, practices, and culture. Make sure every task can be addressed, preemptively looking for alternative ways to resolve them. - Help the team to create plans on how to fulfill the product needs, ensuring that each individual is engaged to contribute with their expertise and develops the best strategy, scope and solution for the product and being aware of their morale. - <span style="font-family: Inte

👤 HumanFull-time
By ArvoreJul 29, 2026

Narrative Designer | Talent Pool

Negotiable

We are ARVORE , a startup in the virtual reality content creation scene. Based in São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION ARVORE seeks a creative NARRATIVE DESIGNER to design the narrative elements of our experiences and to champion story within the development process. When designing a narrative, we all know the golden rule “show, don’t tell”. In what comes to interactive content, we may also add “do, don’t show”. The NARRATIVE DESIGNER must think in actions and interactions. As interactive storytellers, we invite the audience to take actions and immerse their body within a story. Therefore, it is very important to take the medium into account and consider the user’s body when designing a VR experience. The ND's job is to make sure the interactions and narrative work seamlessly, considering the particularities of each project. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Working within the team, the Narrative Designer conceives, creates and advocates appropriate narrative features, as well as writes narrative content and ensures it is embraced by the final product; - Bring out documents and tools that materialize the project's narrative content, such as emotions curve, beat sheet,  synopsis, mind map, screenplay and any other similar tool; - Create descriptions and backstories for characters, locations, objects, events. Together with the Production Design team and the creative director, bring out worldbuilding systems; - Collaborate  with the Development team to create real time tools for implementing the narrative content in the experience; - In collaboration with the Game Design team and the Creative Director, define the flow of events inside the experience;  follow the implementation of dialogues, animations, audios, events timings, props etc; - Create a functional documentation and make sure  the entire team and stakeholders are constantly irrigated by the narrative ele

👤 HumanFull-time
By ArvoreJul 29, 2026

Lead 3d Artist | Talent Pool

Negotiable

We are ARVORE , a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION Lead 3D Artists at ARVORE coordinate the 3D art team on any particular project to guarantee the highest level of visual quality and production performance. They work alongside project managers and a multidisciplinary team on the planning of milestone objectives, reviewing artwork, setting technical directions for the art team, mentoring less experienced members, and reporting project  progress to our stakeholders. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Lead a high performing 3D art team during game development. - Work closely with the Art Director and Creative Director, ensuing their creative vision is properly aligned with technical constraints and project scope. - Document and organize all necessary data about the project art pipeline and workflow. - Create artistic material and assets including Characters, Props and Environments for our titles - Actively participate in the early stages of brainstorming and worldbuilding, assuring the best visual translation of that idea; - Ensure the art as

👤 HumanFull-time
By ArvoreJul 29, 2026

Tech Artist | Talent Pool

Negotiable

We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION Tech Artists are responsible to bridge the gap between the issues of the creative, programming and engineer teams in game development. Must possess an equal amount of knowledge about both disciplines to ensure all needs are being met. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Research and development of production tools for our VR team; - Supporting artists and engineers in the 3D art pipeline; - Assisting in asset performance and validation; - Solving complex technical issues during development; - Developing and maintaining resources and pipelines along with our devs and programmers; - Ensuring final art runs to full visual resolution; - Working within the limits of the game engine, curating file sizes, polygon counts and loading speeds; - Preparing and designing character and props simulations such as cloths, effect emitters and ragdoll collision; - Optimizing environments and establishing physics barriers; - Researching and overseeing the implementation of rendering techniques; - Developing performance of frame rate and memory; - Monitoring the performance of the game; - Maintaining technical documentation. MU

👤 HumanFull-time
By ArvoreJul 29, 2026

Creative Director | Talent Pool

Negotiable

We are ARVORE , a startup in the virtual reality content creation scene. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. JOB DESCRIPTION Creative Directors are responsible to define and nurtur the product’s vision, understanding the company’s strategic goals, keeping everyone’s efforts focused towards the same direction. Always aligned with the Production Manager and the Head of Studio, Creative Directors are responsible to define and constantly review the scope to keep projects on budget and on time. That work also requires establishing the foundations of the experiences in all three pillars (artistic, systems, and narrative). The Creative Directors will articulate their vision, fostering an environment of collective creativity that inspires the Team to come up with the best ideas, choosing the ones that fit into a coherent whole. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Define a clear and reasonable creative vision for the product. - Work closely with the Core Team members to develop their specific parts of the vision, tying together all artistic and technical elements. - Constantly review the priorities and scope of each product delivery and/or milestone together with the Product Manager, considering the Value Proposition and goals of the product, but at the same time championing the product’s unique vision. - Review production timelines, budget, and team performance with the Product Manager. - Nurtur and Communicate the overall Creative Direction on an ongoing basis, inspiring the team through leadership. - Be aware of Internal and External QA's results to direct the creative decisions in order to ensure that the product answers the main stakeholders' needs. - Guarantee the consistency and quality of the product, ensuring creative cohesion between the user experience and company’s strategy. - Be the spokesperson for the product’s vision within the team and for the press and corporate management. MUST HAVE: - - <span style="

👤 HumanFull-time
By ArvoreJul 29, 2026

Concept Artist | Talent Pool

Negotiable

We are ARVORE, a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION Concept Artist at ARVORE are professionals skilled in the arts of illustration and painting, focused on the development process of visual narratives from the point of conception until the delivery of the project. Acting as a concept artist, they’ll use their imagination and skills to develop the artistic elements that will constitute the representation of ideas, providing inspiration and references for the artistic direction of our XR experiences. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Work closely with the Production Designer, organizing mood boards, style boards, color scripts, creating and developing concept art that contributes to the necessities of the production, communication, art, game design and developing teams; - Actively participate in the early stages of brainstorming and worldbuilding by sharing ideas and sketches, producing the preliminary project visual intentions; - Create readable designs for environments, lighting, colors, characters, props, weapons and vehicles that can be translated into 3D assets. - Create artistic material and assets for all XR products, games and experiences; - Support in textures and matte paintings for in-game use on characters, environments and user interface creations; - Provide assistance in creation of marketing materials and assets. - Review art and provide suggestions for improvements; - Participate in diverse iterations in the production of assets through prototyping and teamwork; - Constant exploration of different art styles to conform to each project; - Research and develop new techniques in order to facilitate the needs of each project while at the same time sharing the knowledge with the rest of the team. MUST HAVE: - Experience with digital painting tools such as Photoshop and Substance Painter; - Ability to communicate ideas through sketches, drawings and models; - Good grasp of anatomy, perspective and volume; - Good grasp of color, lighting, atmosphere & overall composition; - Experience with character and environmental design; - Ability to present effective visual solutions that conform to the needs of the product; - Flexibility in the execution of different art styles; - Capability to translate ideas into visual narratives; - Knowledge to transmit ideas and emotions into a visual medium; - Be a creative thinker with excellent visual awareness and a profound aptitude for art, creativity and an eye for detail; - Strong interpersonal skills with the ability to interact with team members of different disciplines; - Willingness to observe, absorb and modify their own work based on many avenues of artistic criticism, always giving and receiving constructive and creative feedback; - Constantly looking for self-improvement, learning new tools and skills and delivering the highest qu

👤 HumanFull-time
By ArvoreJul 29, 2026

3d Artist | Talent Pool

Negotiable

We are  ARVORE , a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION 3D Artists at ARVORE are multi-talented artists who visually realize the amazing environment and characters that encompass our XR experiences, working with a multidisciplinary team to ensure the final product promotes the envisioned emotional experience to the player. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Create artistic material and assets including Characters, Props and Environments for all XR products, games and experiences; - Actively participate in the early stages of brainstorming and worldbuilding, assuring the best visual translation of that idea; - Ensure the art assets of a project fit the strict real-time rendering performance and requirements proposed on each project; - Research and develop new techniques in order to facilitate the needs of each project while at the same time sharing the knowledge with the rest of the team; - Collaborating with a multidisciplinary team, leaning on everyone's skills to deliver a high-quality product; - Support the lead and producer in planning and managing your workload to meet project milestones; - Efficiently communicate and support messages and decisions from management. MUST HAVE: - Ability to create original content for 3D using modeling, mapping, texturing, shader and lighting techniques., optimized for real time environment; - A great grasp of anatomy, perspective, and volume; - Solid knowledge of color, lighting, atmosphere & overall composition; - Experience at prototyping in quick iterations; - Have experience with CGI production softwares, like Maya, Blender, ZBrush, Substance Painter, and Photoshop; - Good Experience with Unity Engine; - Good knowledge of  real-time VFX and shader developing; - Knowledge of modern UV mapping techniques (trim textures, atlasing, etc); - Ability to work across different artistic styles; - A profound aptitude for art, creativity and an eye for detail; - Ability to work in a fast-paced environment with a high degree of independence and an innate intuition for task prioritization; - Awareness of technological trends and interest in interactive media; - Openness to learn new tools and skills; - Ability

👤 HumanFull-time
By ArvoreJul 29, 2026

Sound Designer | Talent Pool

Negotiable

We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION The Sound Designer at ARVORE is responsible for creating immersive and engaging sound experiences for our games. This professional works closely with the development team, using their expertise in sound design to enhance the narrative, atmosphere and gameplay of games. Your responsibilities include creating impactful sound effects, and efficiently implementing these elements into the game environment. Furthermore, the Sound Designer actively participates in the prototyping and review phases, ensuring sound quality and cohesion in all aspects of the projects. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Design high-quality in-game audio assets and supplementary audio content, as well as planning, creating, and implementing game audio systems. - Collaborate with directors, producers, and technical/creative teams to understand the vision and requirements for the project's sound. - Facilitate collaboration with external audio teams, serving as a liaison between them and your project's team. - Use middleware tools to implement and mix dynamic audio systems. - Enhance the quality and reduce the size of audio files by selecting optimal extensions and compression formats, thereby ensuring each project achieves optimized size without compromising sound quality. - Comprehensively document all audio-related information within a project in a structured manner, ensuring ease of access for the team to reference when needed. MUST HAVE: - Vast experience in creating original sound effects for interactive digital experiences, using tools like synthesis and foley. - Experience in working with middleware and dynamic audio, using tools like FMOD and MetaSounds. - <span style="color: #333333; font

👤 HumanFull-time
By ArvoreJul 29, 2026

FP&A Analyst

Negotiable

We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility, and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learning from others. We embrace problem solvers who aren't afraid to experiment and fail and are ready to create something new. - You will have the opportunity to work in a highly innovative and state-of-the-art environment and transform the way people communicate and tell stories. - We are at a sufficiently early-stage level that you can meaningfully contribute, but at a nicely established situation, where our largest chances to fail are behind us. JOB DESCRIPTION WORKING HOURS: Full Time (hybrid with flexible in-person schedule) The role requires a self-starter, who is able to work autonomously driving projects and tasks within the FP&A space and cross-functionally with other areas of the Finance and Legal team (FLT) in Brazil and the US. You will master concepts in accounting, budgeting, tax and finance, and be able to effectively support our decision-making process and long term strategy. This is a high-level impact and stock option eligible position. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Serve as main FLT representative and budget guardian within our entire creative production process, defending budget premises, accompanying physical schedule, and Interact with other in-house stakeholders; - Help build and maintain innovative financial planning capabilities, tools and processes within the company; - Subsidize FLT with timely budgets and cost reports, driving accounting allocations, expenses reconciliations, and consolidated actual vs. budget analysis; - Analyze revenue, costs, expenses, working capital and all events which impact income statement, balance sheet, and cash flow; - Create and drive innovative solutions that will enable FLT to maintain effective finance control in a high-growth business; - Ad-hoc reporting. REPORTING: - Directly to FP&A Lead, with direct exposure to the CFO. MUST HAVE: -  Graduation in any STEM field, administration, economics, accounting, or related

👤 HumanFull-time
By ArvoreJul 29, 2026

Senior 3d Artist

Negotiable

We are ARVORE , a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION Lead 3D Artists at ARVORE coordinate the 3D art team on any particular project to guarantee the highest level of visual quality and production performance. They work alongside project managers and a multidisciplinary team on the planning of milestone objectives, reviewing artwork, setting technical directions for the art team, mentoring less experienced members, and reporting project  progress to our stakeholders. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Lead a high performing 3D art team during game development. - Work closely with the Art Director and Creative Director, ensuing their creative vision is properly aligned with technical constraints and project scope. - Document and organize all necessary data about the project art pipeline and workflow. - Create artistic material and assets including Characters, Props and Environments for our titles - Actively participate in the early stages of brainstorming and worldbuilding, assuring the best visual translation of that idea; - Ensure the art assets of a project fit the strict real-time rendering performance and requirements proposed on each project; - Research and develop new techniques in order to facilitate the needs of each project while at the same time sharing the knowledge with the rest of the team; staying up to date with industry trends. - Set the bar for excellence, including hands-on craft contribution and team-focused collaboration, providing feedback and building trust with your team; - Provide support for the art team, coordinating and reviewing their work. Establishing artistic benchmarks and offering advice to less experienced artists in order to improve the visual quality of our titles; - Collab

👤 HumanFull-time
By ArvoreJul 29, 2026

TALENTS' BANK | ARVORE Immersive Experiences

Negotiable

We are ARVORE , a startup in the virtual reality content creation scene. We envision a future where technology becomes a magical gateway into living story worlds, and we want to bring forth this new era by creating innovative immersive stories that profoundly connect people to these worlds. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility, and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learning from others. We embrace problem solvers who aren't afraid to experiment and fail and are ready to create something new. - You will have the opportunity to work in a highly innovative and state-of-the-art environment and transform the way people communicate and tell stories - We are at a sufficiently early-stage level that you can meaningfully contribute, but at a nicely established situation, where our largest chances to fail are behind us Site: https://arvore.io/ Instagram: @ arvoreimmersive

👤 HumanFull-time
By ArvoreJul 29, 2026

Game Developer | Talent Pool

Negotiable

We are   ARVORE , a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learning from others. We embrace problem solvers, those who aren't afraid to experiment and fail, and are ready to create something new. JOB DESCRIPTION Gameplay Developers turn game and interaction ideas into code and functioning XR software. They will be involved in developing and integrating various aspects of a project's creation from concept to finished product including coding, programming, audio, design, production and visual arts. They must also work closely with the Game Designers and the team to deliver a great user experience and construct tools and components for them to build levels and interactions. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Deliver your tasks well tested and without conflicts. - Integrate new SDKs and device run-time environments. - Iteratively collaborate with artists to develop new tools and interfaces. - Ensure timely resolution of bugs and software issues post-release. - Work with the team to bring projects from conception to final QA. - Work with the game designer to build early prototypes. - Develop and maintain game state machines, controllers, and support systems. - Help other members of the team to use and extend your components. MUST HAVE: - Strong interpersonal skills with the ability to interact with team members of different disciplines - Ability to work in a fast-paced environment with a high degree of independence and an innate intuition for task prioritization - <span style="color: rgb(78,

👤 HumanFull-time
By ArvoreJul 29, 2026

Game Designer | Talent Pool

Negotiable

We are   ARVORE , a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. - You will have the opportunity to work in a highly innovative and state-of-the-art environment, and transform the way people communicate and tell stories - We are at a sufficiently early-stage level that you can meaningfully contribute, but at a nicely established situation, where our largest chances to fail are behind us JOB DESCRIPTION Game Designers at ARVORE are responsible for conceptualizing and iterating the game's mechanics and systems, working with a multidisciplinary team to ensure the final product promotes the envisioned emotional experience to the player. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Designing and iterating the game's core, features and content, from prototype to final product. - Creating and maintaining technical design documentation. - Working in-engine, creating and iterating levels and mechanics, always aligned with the high-level vision of pacing, difficulty and the player’s emotional journey. - User testing to make sure the player's necessities will always come first. - Collaborating with a multidisciplinary team, leaning on everyone's skills to deliver a high-quality product. MUST HAVE: - Experience as a game designer, having worked in a complete development cycle, with at least one shipped game. - Player-centered approach to game design. - Experience at prototyping in quick iterations. - <span style="color: rgb(51, 51, 51); font-siz

👤 HumanFull-time
By ArvoreJul 29, 2026

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Member since 2025

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