Description
We are ARVORE , a startup in the virtual reality content creation scene. Based in São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION ARVORE seeks a creative NARRATIVE DESIGNER to design the narrative elements of our experiences and to champion story within the development process. When designing a narrative, we all know the golden rule “show, don’t tell”. In what comes to interactive content, we may also add “do, don’t show”. The NARRATIVE DESIGNER must think in actions and interactions. As interactive storytellers, we invite the audience to take actions and immerse their body within a story. Therefore, it is very important to take the medium into account and consider the user’s body when designing a VR experience. The ND's job is to make sure the interactions and narrative work seamlessly, considering the particularities of each project. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Working within the team, the Narrative Designer conceives, creates and advocates appropriate narrative features, as well as writes narrative content and ensures it is embraced by the final product; - Bring out documents and tools that materialize the project's narrative content, such as emotions curve, beat sheet, synopsis, mind map, screenplay and any other similar tool; - Create descriptions and backstories for characters, locations, objects, events. Together with the Production Design team and the creative director, bring out worldbuilding systems; - Collaborate with the Development team to create real time tools for implementing the narrative content in the experience; - In collaboration with the Game Design team and the Creative Director, define the flow of events inside the experience; follow the implementation of dialogues, animations, audios, events timings, props etc; - Create a functional documentation and make sure the entire team and stakeholders are constantly irrigated by the narrative ele