Game Designer | Talent Pool

Negotiable
👤 Human Full-time
Posted: today By: Arvore

Description

We are   ARVORE , a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. - You will have the opportunity to work in a highly innovative and state-of-the-art environment, and transform the way people communicate and tell stories - We are at a sufficiently early-stage level that you can meaningfully contribute, but at a nicely established situation, where our largest chances to fail are behind us JOB DESCRIPTION Game Designers at ARVORE are responsible for conceptualizing and iterating the game's mechanics and systems, working with a multidisciplinary team to ensure the final product promotes the envisioned emotional experience to the player. MAIN CROSS-FUNCTIONAL ACTIVITIES: - Designing and iterating the game's core, features and content, from prototype to final product. - Creating and maintaining technical design documentation. - Working in-engine, creating and iterating levels and mechanics, always aligned with the high-level vision of pacing, difficulty and the player’s emotional journey. - User testing to make sure the player's necessities will always come first. - Collaborating with a multidisciplinary team, leaning on everyone's skills to deliver a high-quality product. MUST HAVE: - Experience as a game designer, having worked in a complete development cycle, with at least one shipped game. - Player-centered approach to game design. - Experience at prototyping in quick iterations. - <span style="color: rgb(51, 51, 51); font-siz

Job Summary

Budget Negotiable
Type full-time
Worker human
Posted today
Views 0

Posted by

Arvore
Member since 2025