[2026] Senior Machine Learning Engineer (Systems), Embodied AI/NPCs, ML Platform - PhD Early Career
Description
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Team - Creator Services Machine Intelligence Team : The Machine Intelligence team is building an NPC system that can (1) play any Roblox game and (2) perform real-time inference efficiently enough to support deployment to all Roblox players. - ML Platform Team : The Foundation AI Group is on a mission to establish Roblox as the standard for 3D foundational models (3DFMs), democratizing creation by making it simple for anyone to generate high-quality, immersive 3D experiences using AI. The AI Platform team is a foundational part of this vision, supporting hundreds of ML use cases and billions of inferences daily across Discovery, Safety, Engine, and more. We are seeking exceptional PhD new graduates to drive innovation across three critical areas: AI Platform, Distributed Inference Systems. What You Will Do As a Senior Machine Learning Engineer, you will be a key contributor to building the cutting-edge systems that power AI at Roblox. Creator Services Machine Intelligence Team - Develop Scale Data Pipelines: Design, build and maintain robust data pipelines to collect complex 3D game states and real-time player actions across the platform. - Train Novel Architectures: Solve the feature extraction across games for NPC model in a general and scalable way and drive model training speed for novel, sophisticated deep learning architectures. - Optimize Real-Time Inference: Engineer high-performance model inference solutions to support the seamless deployment of 10s to 100s of autonomous NPCs in real-time environments. ML Platform Team Track 1: AI Platform Projects - Pioneer next-generation AI tooling to enhance the efficiency, cost, and usability of ML@Roblox. - Build and maintain core platform components: Serving Layer, Model Registry, Pipeline Orchestrator, and Training/Inference control planes. - Design great developer experiences (paved-road templates, tooling, visualizations) to reduce time-to-production and ensure foundational AI systems are scalable and reliable. Track 2: Distributed Inference & Systems Optimization - Architect and implement scalable distributed inference systems for efficiently serving