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Marketing Lead - Europe
Marketing Lead (Europe) Location: Remote, Europe, full-time About the role Sky: Children of the Light is one of the most-played and most-loved games in the world. This is a rare opportunity to build Sky's marketing presence across Europe from the ground up. As our first dedicated hire in the region, you'll shape how millions of new players discover and fall in love with the game. As our Marketing Lead in Europe, you'll own Sky's marketing strategy and execution across the region. You'll build and run an always-on engine across social, creators, events and paid media, lead our specialist agency partners, and make sure our biggest moments land with the audience and impact they deserve. This role is both strategic and hands-on: you'll set the direction and also roll up your sleeves to deliver it. What you'll do - Own the European marketing strategy and its execution across our priority markets, beginning with the UK and France. - Lead our specialist agency partners across social, creators and events: setting the strategic direction and brand vision, and holding them to a high delivery bar. - Own and steward the regional marketing budget, allocating across channels and markets based on performance. - Build and run an always-on social and creator presence, grounded in Sky's brand positioning and consistent across markets. - Plan and deliver marketing support for major content moments, coordinating brand, creative, social, creators, events, paid media and UA into one coherent go-to-market. - Partner closely with the global marketing team to keep Europe aligned with the wider brand while adapting to local culture and audiences. - Establish the KPIs that define traction, report on performance, and use the data to sharpen what we do next. What you'll bring - 10+ years in marketing, with deep experience in social and creator, ideally in games, entertainment or a culturally-driven consumer brand. - A strong track record building brand and community, not just driving installs, with a feel for content that earns attention rather than buys it. - Experience owning a budget and managing agencies and external partners, getting great creative work out of them. - A strong cross-functional collaborator, skilled at stakeholder and relationship management across the global team and external partners. This is critical to the role. - Exceptionally organized, able to manage multiple channels, partners and markets at once without dropping quality. - Data-driven, comfortable setting KPIs, reading performance, and using insight to decide where to invest and what to change. - Fluency with European markets and cultures, and the judgement to know what travels and what needs to be local. - Strong presentation and communication skills, with experience presenting work to senior stakeholders. - A builder's mindset: happy to be hands-on, set things up from scratch, and operate independently. Nice to have - Working knowledge of French, or another European language. - Experience with cozy, social, or community-driven games and audiences. - Familiarity with both brand and performance marketing, and how the two work together. What success looks like in Year 1 - The UK and France launched, with localised channels and agency partners live and performing. - Our major content moments supported in region with dedicated local marketing for the first time. - A clear, evidenced picture of what works, setting up a confident decision on what comes next. We look forward to meeting you! Applicants must be authorized to work for any employer in the European Region. We are unable to sponsor or take over sponsorship of an employment Visa at this time. The salary range for this position is $80,000 USD to $151,000 USD annually. This will be paid in your local currency. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices. Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area. #LI-Remote
Regional Creative Lead, NA, EMEA & LATAM
Regional Creative Lead, NA, EMEA & LATAM Location: Remote in NA, EMEA, LATAM About the role Sky: Children of the Light is one of the most-played and most-loved games in the world, known for its art, music and emotional depth. This is a rare opportunity to shape Sky's creative presence across three regions: North America, EMEA and LATAM. Working hand in hand with our regional marketing leads, you'll shape how Sky shows up in our marketing across very different cultures, reaching millions of players. You'll be a creative director and a hands-on maker in equal measure. You'll lead creative concepts from insight through to execution, direct the work of our agency partners and internal teams, and produce work yourself across graphics, video and event assets. Above all, you'll make sure everything feels unmistakably like Sky while resonating locally in each region, holding one global brand together across three culturally distinct regions and their individual markets. What you'll do - Partner closely with regional marketing leads across EMEA, LATAM and NA to ensure creative work supports each region’s strategy and delivers against its key moments. - Lead integrated campaign concepts from insight through execution across all three regions. - Own Sky's creative direction and quality bar in-region, guiding internal teams and external agency partners and building the standards they all work from. - Translate Sky's brand positioning into a consistent creative identity that adapts to each region's culture, language and context, in partnership with global brand, global creative and regional marketing. - Produce high-quality creative yourself across graphics, short-form video, social and event assets, often using in-game footage to create work that is beautiful, effective and efficient to produce. - Shape creative concepts and briefs for creator agencies, ensuring creator work feels authentic to the talent while remaining unmistakably Sky. - Present creative work to senior leadership and articulate the thinking behind it. What you'll bring - 10+ years in creative roles spanning design, video and social-first content, with a strong, versatile portfolio and the hands-on skills to take work from concept to finished asset yourself. - Proven experience setting creative vision and raising the quality bar across internal teams and multiple agency partners, ensuring cohesive, on-brand execution. - A strong cross-functional collaborator and communicator, able to build trusted relationships and present work to senior stakeholders across global brand, global creative, regional marketing and external partners, working across time zones. This is critical to the role. - Experience creating culturally relevant work across multiple regions or markets, with a feel for what stays global and what must be local. - Experience producing creative for live events and experiential activations. - Exceptionally organized, able to manage multiple regions, partners and workstreams at once without dropping quality. - A sharp eye for brand consistency, and a feel for what performs on social and with creators, not just what looks good in isolation. Nice to have - Experience creating for games, entertainment, or culturally-driven consumer brands. - Motion design, or in-game capture and editing skills. - Experience producing creative for live events and experiential activations. - Working knowledge of a second language relevant to our regions, such as French or Spanish. What success looks like in Year 1 - A clear, consistent creative identity applied across NA, EMEA and LATAM, adapted to each region. - Agency partners and internal teams producing work to a high, on-brand standard under your direction. - A strong body of creative work that supports major moments and always-on marketing across regions, delivered efficiently and consistently. We look forward to meeting you! Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time. The salary range for this position is $41,000 USD to $151,000 USD annually and will be paid in your local currency. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices. Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area. #LI-Remote
UGC & Creator Community Specialist
Role Overview Responsible for building and operating the local UGC (User-Generated Content) ecosystem and creator community for thatgamecompany's (TGC) IPs. Drive player passion and foster a healthy, vibrant, and brand-aligned creator community by building long-term creator relationships, developing incentive frameworks, and executing co-creation initiatives. Key Responsibilities - Ecosystem Strategy & Execution: Contribute to the formulation and execution of local UGC and creator community strategies, continuously optimizing creator growth and incentive frameworks. - Creator Relationship Management: Build and maintain long-term, trusted partnerships with key creators, community leaders, and fan networks to elevate brand engagement. - UGC Campaigns & Initiatives: Plan and execute UGC marketing initiatives, contests, and co-creation projects in line with game milestones and major brand beats. - Insights & Content Amplification: Monitor creator ecosystem trends and community sentiment, driving the cross-channel amplification of high-quality player-generated content. - Cross-Functional Alignment: Partner closely with Global Community, local marketing, and social teams to ensure creator initiatives align with broader brand objectives. Requirements - Experience: 3–5 years of experience in creator operations, UGC ecosystem, or community management within gaming, ACG, or digital content industries. - Industry Insight & Taste: Strong knowledge of creator dynamics and fan-creation culture; exceptional aesthetic judgment to evaluate content quality and potential. - Empathy & Communication: Outstanding interpersonal skills and empathy, with a proven ability to cultivate lasting trust with diverse creators. - Language: Fluent in both Mandarin and English to collaborate seamlessly across international teams. - Brand Alignment: Passionate about gaming and deeply aligned with TGC’s philosophy of emotional connection and artistic design.
Social Media Specialist
Role Overview Responsible for daily content creation and community operation across core Chinese social platforms (e.g., Bilibili, Xiaohongshu, Weibo) for thatgamecompany's (TGC) IPs. Drive brand emotional value, maintain community engagement, and enhance player loyalty through authentic storytelling and creator relationship management. Key Responsibilities - Core Channel Operation & Content Creation: Own the daily content calendar and operations for core channels (Bilibili, Xiaohongshu, Weibo). Independently script, edit, and publish copy, graphic posts, and short video content while adhering to IP brand tone. - Creator & Fan Art Engagement: Build and maintain ongoing relationships with fan artists, community creators, and mid-to-micro KOLs/KOCs. Implement engagement initiatives to drive organic UGC growth. - Campaign Execution: Support game updates, IP events, and collaboration campaigns by executing social media rollouts, localized copy delivery, and user interactions. - Data Tracking & Community Feedback: Monitor core performance metrics (impressions, engagement rates, follower growth) and consolidate player sentiment and content feedback for regular reporting. Requirements - Experience: 3–5 years of social media operations experience in gaming, ACG, or pan-entertainment sectors with a strong track record of content execution. - Execution & Aesthetics: High aesthetic sensitivity and strong content execution skills. Proficient in basic video editing and graphic design tools (CapCut, Photoshop, etc.). - Platform Expertise: Deep knowledge of community mechanics and algorithms on platforms like Bilibili, Xiaohongshu, and Weibo, with insights into fan community culture. - Language & Communication: Professional working proficiency in both English and Mandarin to collaborate seamlessly with international teams. - Passion for the IP: Strong alignment with TGC’s design philosophy and community values (experience playing Sky or similar games is highly preferred).
IP & Experiential Marketing Manager
Role Overview As a key leader within the China Marketing team, you will drive and oversee integrated IP entertainment marketing (e.g., animation projects, brand crossovers) and offline experiential initiatives (e.g., conventions, pop-up stores, player gatherings) for thatgamecompany's (TGC) IPs. You will formulate strategies, integrate premium resources, and translate virtual IP universes into high-touch, immersive experiences, expanding brand reach and building long-term emotional connection with fans. Key Responsibilities - IP & Entertainment Strategy: Lead localized marketing strategies and integrated promotion campaigns for IP extension projects, including animation initiatives and cross-media collaborations, to drive sustained IP awareness. - Experiential Marketing Leadership: Oversee the end-to-end planning, spatial design coordination, and execution of offline activations, including trade shows, pop-up stores, immersive exhibitions, and player meetups. - Integrated Brand Activations: Bridge digital cultural content (such as animation) with offline event experiences to orchestrate high-impact O2O brand activation campaigns that resonate across diverse audiences. - Partner Management & Budgeting: Build and manage vendor and partner ecosystems (animation production houses, exhibition designers, execution agencies). Handle negotiations, budget allocation, quality control, and risk management. - Global & Cross-Functional Alignment: Partner closely with Global IP/Creative teams and local stakeholders to ensure all physical and entertainment touchpoints align strictly with TGC’s artistic vision and global strategy. Requirements - Experience: 5+ years of experience in IP marketing, entertainment marketing, or experiential marketing within gaming, ACG, animation/entertainment industries, or top creative agencies. Proven track record of leading viral IP activations or large-scale offline events. - Strategic Vision & Taste: Deep appreciation for animation, exhibitions, and fan culture. Possess high aesthetic sensibility and strategic capacity to turn digital IP lore into world-class physical touchpoints. - Project Leadership: Outstanding end-to-end project management, agency management, and negotiation skills. Adept at managing complex budgets, multi-vendor execution, and tight timelines. - Language & Communication: Professional fluency in both Mandarin and English to articulate strategy and collaborate seamlessly across international teams and key external stakeholders. - Brand Alignment: Passionate about gaming and art, deeply aligned with TGC’s core philosophy of emotional connection and artistic expression.
Senior Graphics Engineer,Shanghai
We are looking for an exceptional Senior Graphics Engineer to join our engine team and help us continue to grow the most advanced social game on earth. You’ll collaborate with fellow engine team members as well as gameplay engineers, artists and designers to bring the highest quality game experience to players on all supported devices — regardless of platform or performance tier. What you’ll do here - Develop high-performance C++ systems for our proprietary game engine, with a focus on real-time rendering, performance and scalability - Design, implement, and maintain rendering features, core engine components, tools and graphics pipelines - Profile and optimize GPU and CPU performance across a wide range of devices, with particular emphasis on mobile - Write clean, maintainable code with clear documentation and code-level comments - Contribute to team growth by mentoring others, sharing best practices, and staying up-to-date with graphics and platform trends Must haves - Expert-level C++ development skills with deep knowledge of performance tuning, multi-threading, and low-level engine systems - Have shipped large-scale 3D games across multiple platforms - Experience with game engines and art/content pipelines - Deep understanding of modern rendering pipelines and graphics APIs. We use Vulkan and Metal. - Proficiency with GPU profiling/debugging tools - At least 6 years of Game industry experience - Fluent in spoken English for professional communications Nice to have - Passion for pushing the boundaries of Android graphics, particularly with Vulkan - Familiarity with SIMD instruction sets - Something to share from shadertoy.com http://shadertoy.com We look forward to meeting you!
Senior/Principal Graphics Engineer
Remote: US and Canada Only We are looking for an exceptional Senior Graphics Engineer to join our engine team and help us continue to grow the most advanced social game on earth. You’ll collaborate with fellow engine team members as well as gameplay engineers, artists and designers to bring the highest quality game experience to players on all supported devices — regardless of platform or performance tier. What you’ll do here - Develop high-performance C++ systems for our proprietary game engine, with a focus on real-time rendering, performance and scalability. - Design, implement, and maintain rendering features, core engine components, tools and graphics pipelines. - Profile and optimize GPU and CPU performance across a wide range of devices, with particular emphasis on mobile. - Write clean, maintainable code with clear documentation and code-level comments. - Contribute to team growth by mentoring others, sharing best practices, and staying up-to-date with graphics and platform trends. Must haves - Expert-level C++ development skills with deep knowledge of performance tuning, multi-threading, and low-level engine systems. - Have shipped large-scale 3D games across multiple platforms. - Experience with game engines and art/content pipelines. - Deep understanding of modern rendering pipelines and graphics APIs. We use Vulkan and Metal. - Proficiency with GPU profiling/debugging tools. - At least 6 years of Game industry experience Nice to have - Passion for pushing the boundaries of Android graphics, particularly with Vulkan. - Familiarity with SIMD instruction sets. - Something to share from shadertoy.com http://shadertoy.com. Perks: - Paid Time Off, Holidays and Two Weeks Winter Break - Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in. - Pet Insurance for those who need it too. - Compassionate leave for employees who needs to take care of their family members - Pre-tax wellness stipend - Pre-tax work from home stipend - Access our savings plan (401K program) with company match - Mental health resources including Headspace membership and Employee Assistance Program (EAP) - Discount portal for everyday goods and services - Employee inclusive and diversity initiatives such as Grow Together - Support for personal professional development We look forward to meeting you! Applicants must be authorized to work for any employer in the U.S. Unfortunately, We are unable to sponsor or take over sponsorship of an employment Visa at this time. The salary range for this position is $150,000.00 USD to $220,000.00 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices. Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off. #LI-Remote
DevOps Engineer - China
DevOps Engineer - China On any given day at thatgamecompany, you might: - Design, implement and maintain scalable, secure, and reliable cloud infrastructure globally - Design and implement infrastructure as code and configuration as code - Optimize server deployment strategies for rapid scaling during peak player loads - Implement and maintain monitoring, logging, and alerting systems for game service - Implement CI/CD pipelines specifically tailored for game service developments and deployments - Support development teams by developing and maintaining local development environments and rapid iteration cycles - Design and implement internal services and tools serving engineers company-wide for quality and efficiency We expect you to: - Have deep passion for video games; be a gamer and think on behalf of players. - Embrace experimentation and innovation to solve complex problems. - Enjoy working with fast-moving and rapidly-growing teams. Required Skills - 3 or more years of experience in DevOps for live service games or related products. - Strong background in at least one cloud provider (AWS, GCP, AliCloud etc.) - Proficiency in infrastructure as code (Terraform/OpenTofu, or similar) - Proficiency in container-based application development and deployment (Docker, Kubernetes, Helm). - Solid Knowledge of observability solutions such as Prometheus, OpenTelemetry, and related toolchains - Proficiency in at least one of backend development languages such as Python, Golang, C/C++, Jenkins Groovy etc. Familiar with one of web development languages such as HTML, CSS, JavaScript, PHP etc. - Proficiency in GitOps patterns and tooling such as ArgoCD, FluxCD, Terragrunt, etc. - Experience in designing and implementing CI/CD pipelines (Jenkins, GitLab CI, Tekton, GitHub Actions). - Strong understanding of source control systems (Git, Perforce). - Solid knowledge of network technologies such as TCP/UDP, CDN, mTLS, load balancer, Global Accelerator etc. - Knowledge of database technologies (Redis, PostgreSQL, MongoDB) for high-throughput applications - Fluency in writing REST APIs and applying software patterns like TDD. - Knowledge of Agile methodologies and software release management practices. Capable of understanding English documentation. - Fluent in written English for technical communications in chat tools. Be able to speak English for daily life. Preferred Skills Any of the following would be highly preferred, but we prioritize candidates eager to innovate and grow: - Advanced Kubernetes skills (application development and platform management). - Experience implementing service mesh systems (Istio) - Experience implementing internal development platforms (serving for developer, QA, release manager etc.) - Knowledge of SRE practices and their application in game development. Fluent spoken English for cross-team and player-facing communication We look forward to meeting you
Project Manager, Growth
Project Manager, Growth About thatgamecompany thatgamecompany is best recognized for creating award-winning, enriching, and meaningful game titles such as Journey, Flower and flOw. Our most recent game, Sky: Children of the Light, has attracted a global audience of over 300 million passionate fans on mobile devices, PC, Nintendo Switch, and Sony PlayStation. About the role We are looking for a highly organised and multilingual Project Manager to support our Publishing efforts across APAC. This role acts as the operational backbone for our regional initiatives - coordinating cross-functional workflows and ensuring momentum on key publishing projects. You will work closely with teams across Productions, Marketing, Operations and external partners to drive clarity, alignment, and execution. This role is ideal for someone with hands-on games publishing experience who thrives in structured problem-solving and cross-cultural collaboration. This role will function as a chief-of-staff-style PM, enabling the team to operate at-scale and grow the publishing function in two of our most important regions. Responsibilities • Drive day-to-day execution across regional publishing initiatives, including marketing campaigns, creative localisation, community activations and partner relations. • Serve as a PM across internal and external stakeholders, drive deliverables, aligning timelines, managing blockers and ensuring smooth handoff between teams to meet deadlines. • Act as a single point of coordination for SEA and Japan publishing matters - facilitate weekly syncs, maintain milestone trackers, triage requests and drive follow-up action across departments. • Maintain regional publishing calendars, project tracker and documentation to ensure alignment across teams. • Coordinate regional insights and status updates into structured weekly or milestone reports for leadership review. • Identify operational bottlenecks and propose improvements to increase team efficiency • Support ad-hoc tasks and special projects as needed (research, admin, presentation prep etc.) Qualifications (must haves) • Professional fluency in English, Japanese and Mandarin (written and spoken). • At least 3 years of hands-on experience in free-to-play live-service game publishing. • Strong project management skills and able to juggle multiple workstreams. • Excellent communication and cross-cultural collaboration skills. • High ownership and accountability, proactive with problem-solving with strong follow-through. Nice to have • A true gamer who is passionate about video games and has a deep understanding of the gaming industry. • Experience working with Japanese or SEA player communities, creators or marketing channels with a strong regional network. • Comfortable with project management and data tools (Slack, Notion, Figma etc.). • Experience with indie game publishing.
Brand Marketing Partner
Brand Marketing Partner Remote US & Canada Our 3rd party publishing team is seeking a Brand Marketing Partner to own how our games reach, resonate with, and grow audiences. You will lead social strategy, creator partnerships, viral campaigns, and community growth across titles we publish - shaping each game's voice and building the systems that make reach repeatable and culturally relevant. This role blends brand storytelling with growth execution: designing campaigns that travel, building creator relationships that matter, and nurturing communities that convert curiosity into lasting connection. What You'll Do - Define and execute growth-oriented social and brand strategies that reflect the unique identity of each game we publish - Design and launch high-impact digital and physical campaigns that drive massive organic reach and engagement - Lead end-to-end influencer and creator initiatives, from scouting and outreach to production, launch, and performance tracking - Build and nurture communities across Discord, Steam, Reddit, TikTok, Instagram, and emerging platforms, turning engagement into genuine connection and measurable growth - Create content that travels, from reactive posts and cultural moments to short-form video and campaign tentpoles - Build the systems, playbooks, calendars, and metrics that make virality repeatable and learnable - Partner cross-functionally with Content, Production, and partner studios to build narratives that expand our games' presence - Listen deeply to players and creators, surfacing insights that guide communication strategy and product positioning Who We Are Looking For - Entrepreneurial and self-driven. You thrive in ambiguity, move fast, and build what doesn't exist yet. You are excited about building from 0 to 1 - Proven track record building and scaling audience growth at a digital-first company - Sharp creative instinct paired with analytical discipline. You design campaigns worth sharing and know exactly why they worked - Deep understanding of platform mechanics, creator culture, and audience behavior across TikTok, Instagram, YouTube Shorts, and emerging platforms - Excellent writing and communication skills with the ability to shift voice across brands, audiences, and moments - Experience leading complex, cross-functional projects from concept to launch with precision and accountability - Familiarity with gaming communities and their cultures is a strong plus, paired with genuine curiosity for audiences less represented in gaming. Our goal is to expand who games are for - Streaming and on-camera communication skills are a plus Perks: - Paid Time Off, Holidays and Two Weeks Winter Break - Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in. - Pet Insurance for those who need it too. - Compassionate leave for employees who needs to take care of their family members - Pre-tax wellness stipend - Pre-tax work from home stipend - Access our savings plan (401K program) with company match - Mental health resources including Headspace membership and Employee Assistance Program (EAP) - Discount portal for everyday goods and services - Employee inclusive and diversity initiatives such as Grow Together - Support for personal professional development We look forward to meeting you! Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time. The salary range for this position is $78,500 USD to $145,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices. Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include t
General - Art
GENERAL - ART This is for general ART position applicants that don't fall in the categories of our current openings. Please apply here, thank you! #LI-DNI
Technical Support Engineer
On any given day at our game studio, you might: • Provide advanced technical support for internal teams, external players, or partners, ensuring smooth operations and high-quality experiences. • Collaborate with cross-functional teams (e.g., developers, QA, DevOps) to escalate and resolve critical issues using tools like Jira. • Assist in deploying updates, patches, or hotfixes via MDM tools like Jamf Pro and Microsoft Intune. • Troubleshoot and maintain network configurations, including switches, access points, and VLAN setups. • Diagnose and resolve complex technical issues related to game development tools, build systems, live operations, or player experiences. • Act as the primary point of contact during critical incidents, coordinating with teams to ensure quick resolution and post-incident improvements. • Develop scripts or tools to automate repetitive tasks and improve troubleshooting, monitoring, or diagnostics. We expect you to: • Have a passion for games and a deep understanding of the technical challenges faced by players and developers. • Thrive in a fast-paced environment and enjoy solving complex problems with innovative solutions, such as the AI toolchain. • Create common goods and build gamification in the office environment, onboarding pipeline, and other areas. Required Skills • 3 years or more of experience in technical support, IT operations, or a related field in a production environment. • Strong troubleshooting skills using scripting languages (e.g., Python, C#, or shell scripting). • Solid understanding of networking concepts (e.g., TCP/IP, DNS, DHCP, VLANs) and server administration. • Proficiency in various platforms/devices such as macOS, Windows, and mobile device troubleshooting, including enterprise applications. • Experience with network devices (switches, routers, access points) and basic networking configurations. • Ability to analyze logs, error reports, and crash dumps to identify root causes of issues. • Familiarity with the AI application ecosystem. • Exceptional communication and interpersonal skills for liaising with cross-functional teams and end users. • Capable of understanding English documentation. Fluent in written English for technical communications in chat tools. Able to speak English for daily life. Preferred Skills : Any of the following would be highly preferred, but most of all, we value engineers who are eager to learn new ways to deliver value to players and teams: • Fluent in spoken English for professional communications. • Knowledge of enterprise tools like Okta and Google Workspace for user account management. • Experience with MDM tools like Jamf Pro and Microsoft Intune. • Experience with version control systems like Git or Perforce. • Familiarity with cloud platforms (AWS, Azure, or GCP) and DevOps tools (Docker, Jenkins, Kubernetes). • Proactive in identifying repetitive tasks and collaborating with engineering teams to automate workflows. • Experience in monitoring and mitigating cybersecurity risks, such as unauthorized access or data breaches. • Familiarity with game engines such as Unity and Unreal. If you're passionate about games, enjoy working in a collaborative environment, and are eager to tackle technical challenges head-on, we'd love to hear from you!
Brand Marketing Manager - Indonesia
Responsibilities - Plan, execute, and manage local marketing campaigns and social content - Serve as a key liaison between TGC and our Indonesia publishing partners - Establish and maintain relationships with local content creators and influencers - Use quantitative approaches to evaluate marketing campaigns’ effectiveness and improve key performance indicators - Support local events hosted by TGC - Be the voice of the Indonesia community; monitor and provide community feedback Must Haves - 3+ years of experience working in marketing and/or live community management - Must be native in Bahasa Indonesia and is bilingual in English (preferred) or Chinese - Experience in Southeast Asia/Indonesia gaming industry - A deep understanding of thatgamecompany’s core values and vision - Awesome at communications and relationship management Nice To Have - Huge plus if you are a Sky Player and are already familiar with the game’s community
Content & Creator Program Manager - Japan / ★ソーシャル・コンテンツストラテジスト
【Responsibilities】 Official Account Management: Lead the operation of Sky’s official Japanese social media accounts. This includes managing content scheduling and publishing, planning and executing online events for the Japan region, handling community interactions/replies, and monitoring public sentiment and data performance. Growth & Strategy: Align seasonal game content with platform-specific features to drive user growth. You will plan the marketing and social media strategy for each season and event, execute end-to-end campaigns, and perform integrated data analysis to provide insights for content optimization. UGC Operations: Manage User-Generated Content (UGC) strategies. Based on Sky’s unique brand identity and the characteristics of Japanese players, you will plan and implement creator incentive programs focused on new user acquisition. Creator Ecosystem (KOL/KOC): Oversee the management of KOLs, KOCs, and core creators. This includes handling incentives, content support, and Q&A, as well as establishing performance evaluation standards and content review SOPs. Event Support: Assist in planning exhibitions and offline events, including integrated social media PR strategies and player-focused content operations. 【Job Requirements】 Education & Experience: Bachelor’s degree or above; 3+ years of experience in Japan social media operations for live-ops games. Experience independently managing official accounts and creator ecosystems is a plus. Language & Aesthetics: Native or near-native Japanese proficiency with a strong aesthetic sense. You must be able to independently draft official Japanese announcements and copy. Project Management: Strong project management and team communication skills. You should be capable of driving decision-making in complex collaborative environments, proactively optimizing workflows, and standardizing content publishing processes. Platform Expertise: Deep understanding of the content tone and mechanics of various social platforms (X/Twitter, YouTube, Discord, LINE, TikTok, etc.). You should understand the preferences of Japanese players and have high sensitivity toward UGC trends. Game Knowledge: Deep experience with Sky: Children of the Light and a profound understanding of its world and mechanics is a must. コンテンツ&クリエイター・プログラムマネージャー 【職務内容】 1.『Sky 星を紡ぐ子どもたち』日本公式SNSアカウント運営 ■PGCコンテンツの企画・スケジュール・投稿 ■日本向けオンラインキャンペーン の企画・運営 ■プレイヤーへのリプライおよびコミュニティマネジメント ■クチコミやレビューの収集・評価、データ分析を通じた改善提案 2.『Sky 星を紡ぐ子どもたち』オリジナルコンテンツの企画 ■シーズン内容と各SNSプラットフォームに踏まえて、新規プレイヤーの獲得を目的として日本オリジナルコンテンツを企画 ■SNSエンゲージメント強化のための施策 ■コンテンツデータの統合と分析による効果検証と改善提案 3.コミュニティにおけるUGCコンテンツの運営 ■ゲーム特性や日本のプレイヤー特性を踏まえ、クリエイティブ支援施策を企画・実行。 4.KOL/KOC/Troupe(Sky創造部)の運営 ■創作インセンティブ・コミュニケーション対応・評価基準およびコンテンツ審査SOPを構築・運用 5.オフラインイベントの企画サポート ■SNSプロモーションの計画立案 ■プレイヤー参加型コンテンツの運営 【求める経験・能力】 1.3〜5年程度の(海外)向け公式SNSアカウント運営経験 ※公式アカウントの管理やクリエイターとの協業経験がある方は優先 2.優れた日本語能力 ※日本語での文章力に優れ、公式アカウントでの投稿文を自ら作成できる方 3.高いプロジェクトマネジメント能力とチームコミュニケーション能力 複雑な協働体制の中でも意思決定を推進し、業務フローの改善やコンテンツ公開プロセスの標準化を主体的に行える 4.各種SNSプラットフォーム(X/YouTube/Discord/LINE/TikTok 等)の特性や利用傾向を理解、、日本のプレイヤーが好むコンテンツへの精通、UGCコンテンツへの高い感度。 5.『Sky 星を紡ぐ子どもたち』を深くプレイし、作品への理解をお持ちの方は優先。 #LI-Remote
Full-stack Engineer (AI application focused) - China
Sky has an amazing and vibrant community of socially minded players, and we are tirelessly working on solutions to deepen player interaction and create lasting friendships. We are seeking an experienced Full Stack Engineer to deliver solutions for solving in-game and internal team challenges Responsibilities - Work with the ITS team to deliver AI-driven solutions aligned with the Enterprise AI strategy for streamlining day-to-day operations - Design and manage the enterprise agentic-AI orchestration platform, keeping UX, security, and governance in mind. - Partner with Publishing, Infra, IT, Legal, and other functions to identify, prioritize, and ship high-value AI capabilities—agents, automations, copilots—from pilot to scale. - Build and nurture a cross-functional Community of Practice around enterprise AI adoption, including training and enablement. - Collaborate with fellow developers to plan, design, build, and unit-test applications. Required Skills - Familiarity with agent frameworks (LangChain, Dify, n8n, etc.) and orchestration tools (LangGraph, Microsoft AutoGen, etc.). - Familiarity with knowledge-search tech: RAG, vector DBs, retrieval-augmented generation. Experience in LLM landscape such as Google Gemini, OpenAI ChatGPT, Alibaba Qwen—knowing model advantage, token limits, latency, and cost. - Experience in automation and web application development - 2+ years of hands-on production experience with TypeScript, Python, or similar AI-related languages. - Experience with the Git version control system. - Thrive in a highly collaborative environment involving cross-functional and multi-disciplinary teams. - Strong initiative to find ways to improve solutions, systems, and processes. - Fluent in spoken English and Chinese. Preferred Skills - Have game development experience. - Have image recognition & XR development experience Experience in mobile client and console platform development. - Experience designing and building enterprise AI applications for production use. - Experience optimizing token cost, such as caching, batching, and cutting the fluff. Knowing about multimodal and algorithms such as CLIP, LLAVA, VALL-E." - Knowledge of TRiSM (Trust, Risk, and Security Management) frameworks for AI. We look forward to meeting you!
3D Environment Artist (Sky)
The award winning team behind Journey, flOw, and Flower are looking to expand their team on Sky: Children of the Light with a Generalist. This position reports to the Art team while working closely with the Design team. As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and other Environment Artists to create landscapes, spaces, and models for the world of Sky: Children of the Light. The ideal candidate understands that making an environment is more than creating beautiful content to fill spaces but is also an opportunity to tell the story behind the world players inhabit. If this sounds exciting to you, we’d love to have you join our team! Responsibilities - Create landscapes using our own proprietary terrain system - Create models and set dress these landscapes to support the narrative - Collaborate with project leads, concept artists, and designers - Brainstorm ideas and create rapid prototypes during the concept phase - Support the rest of the art team to create 3D assets - Review and fix bugs Must Haves: - 3+ years of experience in the games industry - Proficient in Autodesk Maya - Great artistic sensibility and excellent eye for design, color, lighting, composition, and attention to detail - Strong communication skills with an ability to take constructive feedback - Self-motivated and a team player - Open to learning new skills and programs Nice to Haves: - Familiarity with our games and visual style - Ability to concept - Love and affinity for video games - Ability to visualize and communicate ideas - Active and passionate Sky player This position is available for remote work for candidates within the USA. Please submit a resume and portfolio to be considered. Perks: • Paid Time Off, Holidays, and Two Weeks Winter Break • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in. • Pet Insurance for those who need it too. • Compassionate leave for employees who needs to take care of their family members • Pre-tax wellness stipend • Pre-tax work from home stipend • Access our savings plan (401K program) with company match • Mental health resources including Headspace membership and Employee Assistance Program (EAP) • Discount portal for everyday goods and services • Employee inclusive and diversity initiatives such as Grow Together • Support for personal professional development We look forward to meeting you! Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time. The salary range for this position is $60,000 USD to $130,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices. Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off. Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area. #LI-Remote
Technical Game Designer
Technical Game Designer Remote – US and Canada only We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich feedback and player immersion that helped define our games. An example week for this person might be: Attend a design meeting and discover the need for a new camera feature to support a new content release. Program the camera feature and jump into the level editor to test and refine its implementation. Then, improve the level editor’s toolset to enable the rest of the design team to make full use of your new feature in future levels. Of course, the role isn’t limited to just camera features. Any interactive system applies — procedural animation, cloth simulation, player controls, AI creatures, NPC interactions — use your imagination! What you'll do here: - Crafting technical systems that enable gameplay (either alone or with a small team) - Create fluid user interactions with rich feedback and polished game feel - Enjoys enabling team members by improving the creative pipeline - Is comfortable with cross-disciplinary work and collaboration Must haves: - Proficient in C++ (preferred), C, C# for quickly prototyping 3D gameplay - Visual scripting - Multiplayer game development - Online operation of a live game - Maya or 3D game engines - Portfolio of your work - Ok to take a test as part of our process Nice to haves: - Seek adventure and uncertainty in exploring experimental and risky game concepts - Believe in the practice of rapid prototyping and relentless iteration - Have a desire to create meaningful, enriching experiences that touch and inspire players Perks: - Paid Time Off, Holidays and Two Weeks Winter Break - Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in. - Pet Insurance for those who need it too. - Compassionate leave for employees who needs to take care of their family members - Pre-tax wellness stipend - Pre-tax work from home stipend - Access our savings plan (401K program) with company match - Mental health resources including Headspace membership and Employee Assistance Program (EAP) - Discount portal for everyday goods and services - Employee inclusive and diversity initiatives such as Grow Together - Support for personal professional development We look forward to meeting you! Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time. The salary range for this position is $80,000 USD to $140,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices. Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off. Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area. #LI-Remote
Senior Data Analyst
Remote US & Canada We are seeking a highly motivated and autonomous Senior Data Analyst to join our team. In this role, you will be pivotal in surfacing insights and providing guidance to a broad spectrum of disciplines across the studio, empowering these teams to leverage data in new ways and do their best work with accurate data in hand. We expect you to: - Have deep passion for video games and think on behalf of our players - Be curious; a detail-oriented problem solver and a self starter who is comfortable taking risks. Know how and when to apply your knowledge, and be willing to share with the rest of us - Be comfortable with ambiguity. Navigate, iterate, and advocate solutions in the problem space - Comb through large sets of game telemetry data to uncover player relationships, feature usage trends, security threats, inefficiencies, and opportunities to improve the player and developer experience - Serve as a bridge between technical and non-technical teams and provide technical guidance. Translate stakeholder needs and context into requirements, tangible data solutions, and actionable business insights - Develop an intimate understanding of our games through hands-on playtime Required Skills - Extensive experience writing optimized SQL to build and analyze datasets and associated data resources - tables, views, stored procedures etc - Experience working with data sourced from a variety of structured/unstructured storage mediums (SQL, NoSQL, cache, blob storage etc) and unifying disparate datasets - Proficiency conducting exploratory data analysis - Proficiency with a data visualization tool like Tableau or Looker - Deep understanding of data modeling, data quality practices, and cost-efficient storage architecture - Experience with Git and modern version control workflows Preferred Experience Any of the following would be highly preferred, but most of all, we value team players who are eager to learn and contribute: - Familiar with Python data-related libraries (e.g., Pandas, Airflow, Flask, Plotly) - Experience with the broader GCP ecosystem (Kubernetes, GCS, PubSub, Cloud Functions, etc) - Experience with Apache Spark - Experience with dbt or other state management systems - Experience in the video gaming industry - Experience in a small company with a startup feel - Interest in technical writing and sharing your work Perks: - Paid Time Off, Holidays and Two Weeks Winter Break - Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in. - Pet Insurance for those who need it too. - Compassionate leave for employees who needs to take care of their family members - Pre-tax wellness stipend - Pre-tax work from home stipend - Access our savings plan (401K program) with company match - Mental health resources including Headspace membership and Employee Assistance Program (EAP) - Discount portal for everyday goods and services - Employee inclusive and diversity initiatives such as Grow Together - Support for personal professional development We look forward to meeting you! Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time. The salary range for this position is $109,000 USD to $171,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices. Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off. Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area. #LI-Remote
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