#  Quality Engineer, Graphics

> Jobs in XR — Extended reality talent marketplace

**Canonical URL:** https://jobsinxr.com/jobs/unity-technologies_quality-engineer-graphics_2546ac9d
**HTML version:** https://jobsinxr.com/jobs/unity-technologies_quality-engineer-graphics_2546ac9d

Unity Technologies is hiring. Negotiable · Full Time · Human.

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## Summary

| Field | Value |
| --- | --- |
| Company | Unity Technologies |
| Budget | Negotiable |
| Type | Full Time |
| Worker | Human |
| Posted | 2026-05-26 |
| Apply | https://jobsinxr.com/jobs/unity-technologies_quality-engineer-graphics_2546ac9d |
| Company page | https://jobsinxr.com/companies/unity-technologies |

## Description

The opportunity
Unity is looking for an enthusiastic Quality Engineer to join our Consoles and Platform Graphics team. In this role, you’ll support the delivery of high-quality graphics experiences across a wide range of devices and unique hardware platforms. You’ll work closely with senior engineers, QA teams, and developers to investigate and resolve bugs, test Unity’s graphics features, and ensure optimal performance across platforms.
This is a great opportunity to work in a dynamic environment, learn from experienced engineers, and develop expertise in real-time 3D graphics.
What you'll be doing
- Investigate and reproduce bugs related to Unity’s Graphics features on specialised hardware and devices, to identify the root causes of reported issues.
- Conduct testing of Unity Graphics features across a wide range of devices to ensure consistent performance and compatibility.
- Execute performance testing, collect data, and identify potential optimisations to enhance graphics performance on platforms.
- Communicate findings to cross-functional teams, providing detailed reports on bugs, performance issues, and testing outcomes.
- Stay up to date with the latest hardware and graphics technologies to help enhance Unity's compatibility and performance on new devices.
What we're looking for
- Basic understanding of real-time graphics, rendering techniques, or game engines (Unity preferred).
- Some familiarity with console platforms (Sony, Nintendo, Microsoft) and their hardware ecosystems.
- Passion for problem-solving with a keen interest in debugging and troubleshooting technical issues.
- Excellent attention to detail and a strong drive to ensure quality across a variety of devices and hardware configurations.
- Good communication skills, with the ability to clearly document findings and collaborate with cross-functional teams.
- Basic experience with testing methodologies and tools (performance testing is a plus).
- Basic working knowledge of AI (cursor of claude preferable)
You might also have
- Familiarity with debugging tools such as RenderDoc,Razor, Xcode Instruments, or Android Profiler.
- Knowledge of programming languages or scripting (e.g., C#, Python).
- QA Knowledge or previous experience.
- Hands-on experience with graphics programming or shader development.
- Understanding of Metal, Vulkan, and OpenGL
- Working knowledge of XR devices and ecosystems.
Additional information
- Relocation support is not available for this position
- Work visa/immigration sponsorship is not available for this position
Benefits
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.
Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.
While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs |

## Apply

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_Generated 2026-06-01 for Jobs in XR._
